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Revision as of 22:13, 5 February 2014 editBreadblade (talk | contribs)Extended confirmed users832 edits new article about unreleased indie game following media attention  Revision as of 01:46, 6 February 2014 edit undo72.224.204.207 (talk)No edit summaryNext edit →
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==Gameplay== ==Gameplay==


After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts<ref>{{cite web|last=Birnbaum|first=Ian|title=Indie action strategy game Matador hits Greenlight|url=http://www.pcgamer.com/2014/02/05/indie-action-strategy-game-matador-hits-greenlight/|publisher=PC Gamer|accessdate=2/5/14}}</ref>. Each district can be cleared by completing one of three objectives: eliminating all enemies, sabotaging all ammo depots or destroying an orbital defense platform. There is no way to save the game, restart or accumulate experience: the game must be compelted in one sitting.<ref name="RPS" />. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.<ref>{{cite web|last=O'Connor|first=Alice|title=Matador trailer reveals isometric roguelikelike mech action|url=http://www.shacknews.com/article/82927/matador-trailer-reveals-shooty-mech-action|publisher=Shack News|accessdate=2/5/2014}}</ref><ref>{{cite web|last=Carmicheael|first=Stephanie|title=Matador is an isometric, permadeath-based vehicle-action game coming to PC|url=http://www.gamezone.com/news/2014/02/04/matador-is-an-isometric-permadeath-based-vehicle-action-game-coming-to-pc|publisher=Gamezone|accessdate=2/5/2014}}</ref> After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts<ref>{{cite web|last=Birnbaum|first=Ian|title=Indie action strategy game Matador hits Greenlight|url=http://www.pcgamer.com/2014/02/05/indie-action-strategy-game-matador-hits-greenlight/|publisher=PC Gamer|accessdate=2/5/14}}</ref>. Each district can be cleared by completing one of three objectives: eliminating all enemies, sabotaging all ammo depots or destroying an orbital defense platform. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting.<ref name="RPS" />. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.<ref>{{cite web|last=O'Connor|first=Alice|title=Matador trailer reveals isometric roguelikelike mech action|url=http://www.shacknews.com/article/82927/matador-trailer-reveals-shooty-mech-action|publisher=Shack News|accessdate=2/5/2014}}</ref><ref>{{cite web|last=Carmicheael|first=Stephanie|title=Matador is an isometric, permadeath-based vehicle-action game coming to PC|url=http://www.gamezone.com/news/2014/02/04/matador-is-an-isometric-permadeath-based-vehicle-action-game-coming-to-pc|publisher=Gamezone|accessdate=2/5/2014}}</ref>


==Development== ==Development==

Revision as of 01:46, 6 February 2014

Matador is an upcoming isometric real-time tactical game from independent studio Stellar Jockeys, scheduled to be released in Summer 2014. It has been compared with the Syndicate and Mechwarrior series.

Gameplay

After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts. Each district can be cleared by completing one of three objectives: eliminating all enemies, sabotaging all ammo depots or destroying an orbital defense platform. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting.. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.

Development

Matador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao. The game has been Greenlit on Steam, and is scheduled to be released in Summer 2014.


  1. ^ Smith, Graham. "Mechs For a Good Time: Matador Trailer". Rock, Paper, Shotgun. Retrieved 2/5/14. {{cite web}}: Check date values in: |accessdate= (help)
  2. Shearer, Stew. "Matador to Offer Isometric Roguelike Mech Action". The Escapist. Retrieved 2/5/2014. {{cite web}}: Check date values in: |accessdate= (help)
  3. Birnbaum, Ian. "Indie action strategy game Matador hits Greenlight". PC Gamer. Retrieved 2/5/14. {{cite web}}: Check date values in: |accessdate= (help)
  4. O'Connor, Alice. "Matador trailer reveals isometric roguelikelike mech action". Shack News. Retrieved 2/5/2014. {{cite web}}: Check date values in: |accessdate= (help)
  5. Carmicheael, Stephanie. "Matador is an isometric, permadeath-based vehicle-action game coming to PC". Gamezone. Retrieved 2/5/2014. {{cite web}}: Check date values in: |accessdate= (help)
  6. Rad, Chloi. "Matador Merges Stylish Mech Combat With Challenging Roguelike Elements". Indie Statik. Retrieved 2/15/14. {{cite web}}: Check date values in: |accessdate= (help)
  7. "Matador". Steam Greenlight. Retrieved 2/5/2014. {{cite web}}: Check date values in: |accessdate= (help)
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