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*The Wizards of Skyhall Trilogy is a three book series, about twelve-year-old antihero turned hero, Arianna Kelt, a reformed thief and wizard seer. It is set in J. R. King's imaginary land of Skyhall. *The Wizards of Skyhall Trilogy is a three book series, about twelve-year-old antihero turned hero, Arianna Kelt, a reformed thief and wizard seer. It is set in J. R. King's imaginary land of Skyhall.


====Dungeons & Dragons====
===Wizards in ]===
{{seealso|:Category:Fictional arcane spellcasters (Dungeons & Dragons)}}
The role-playing game (see below) has several settings in which novels have been written.

* ]
* ]
* ]

==Wizards in ]==
{{main|Wizard (character class)}} {{main|Wizard (character class)}}


====]==== ===]===
{{main|Wizard (Dungeons & Dragons)}} {{main|Wizard (Dungeons & Dragons)}}
{{seealso|:Category:Fictional arcane spellcasters (Dungeons & Dragons)}}
In the '']'' ], the wizard is one of the base ]. A wizard is an ] user, and weak in ] combat. Wizards spend several years studying magic. In the '']'' ], the wizard is one of the base ]. A wizard is an ] user, and weak in ] combat. Wizards spend several years studying magic.



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For other uses, see Wizard (fantasy) (disambiguation). See also: Magician and Magic


A wizard is a skilled or clever person, with the implication of having knowledge less commonly known, and the presumed ability to act upon that knowledge by those not otherwise informed.

During the 15th century, the term "wizard" referred to a philosopher or sage.

In modern colloquial usage, a wizard is often seen as a practitioner of supernatural magic, such as found in mythology, folklore, fantasy-themed works of fiction, and role-playing games.

An attribution of wizard to a person which does not imply that, is typically modified by the context of the attribution, either stated or unstated. (For example: a "computer wizard", or in reference to the eponymous character in The Who's song Pinball Wizard.)


Wizards in Fiction

See also: List of magicians in fiction

The archetypical wizard is the wise old man. In works of fiction, this kind of character is typically represented by a kind and wise, older father-type figure who uses personal knowledge of people and the world, to help tell stories and offer guidance, that in a mystical way illuminate to his audience a sense of who they are and who they might become. The wise old man is often in some way "foreign", that is, from a different culture, nation, or occasionally, even a different time, than those he advises.

Fairy Tales, Myths and Legends

Merlin, from the British mythology surrounding King Arthur, is an example of a well-known wizard.

Wizards in works of fiction

See also: Category:Characters in written fantasy

Dungeons & Dragons

See also: Category:Fictional arcane spellcasters (Dungeons & Dragons)

The role-playing game (see below) has several settings in which novels have been written.

Wizards in Role Playing

Main article: Wizard (character class)

Dungeons and Dragons

Main article: Wizard (Dungeons & Dragons)

In the Dungeons & Dragons role-playing game, the wizard is one of the base character classes. A wizard is an arcane magic user, and weak in mêlée combat. Wizards spend several years studying magic.

The magic system--where wizards memorize spells which they then forget when they cast them--was heavily influenced by the The Dying Earth stories and novels of Jack Vance.

Historical Wizard claimants

See also: List of occultists, alchemist, shaman, sorcerer, warlock, and witch

A wizard, in this case, is a person who claims to be skilled in arts considered hidden or arcane.

Throughout history, there have been many who have claimed that to have secret knowledge, meant having great, often supernatural, power. Some claimed to know occult (literally, "hidden") techniques that they felt could be of great aid.

Perhaps the oldest example of this is the knowledge of the making and tending of fire, a secret jealously guarded.

It should be noted that a person being attributed alleged magical power does not necessarily indicate the person is a wizard.

Some historical figures have also had magical powers attributed to them by legends and in fiction, with their actual abilities lost or unknown.

In modern semantical use, the distinguishing aspect for wizards from other magicians is that their abilities were based off of knowledge, rather than faith. This is not to say that wizards did not invoke religion, but it was usually done through secret techniques and rituals as opposed to only prayer (See also Magic and religion and Gnosis).

Etymology

Middle English wisard : wise, wise. see wise1; + -ard, pejorative suffix; Indo-European root: *weid-

References

  1. Wizard in the Jargon File, and its Wiki version
  2. http://www.highbeam.com/ref/doc3.asp?docid=1E1:fire and http://news.bbc.co.uk/1/hi/sci/tech/3670017.stm
  3. Wizard - The American Heritage® Dictionary of the English Language: Fourth Edition. 2000.
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