Revision as of 09:01, 27 January 2015 editNiceguyedc (talk | contribs)Autopatrolled, Extended confirmed users, Page movers, Pending changes reviewers, Rollbackers413,304 editsm WPCleaner v1.34 - Repaired 1 link to disambiguation page - (You can help) - Mechwarrior← Previous edit | Revision as of 16:54, 11 May 2015 edit undoThe1337gamer (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers, Rollbackers62,653 edits + 6 categories using HotCatNext edit → | ||
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| title = Brigador | | title = Brigador | ||
| developer = Stellar Jockeys | | developer = Stellar Jockeys | ||
| platforms = |
| platforms = ], ], ] | ||
| released = |
| released = Q2 2015 | ||
| genre = Real-time tactics | | genre = ] | ||
| modes = Single player | | modes = ] | ||
| media = Download | |||
}} | }} | ||
'''''Brigador''''' (formerly known as Matador) is an upcoming ] ] game from independent studio Stellar Jockeys, scheduled to be released in |
'''''Brigador''''' (formerly known as Matador) is an upcoming ] ] game from independent studio Stellar Jockeys, scheduled to be released in Q2 2015. It has been compared with the ]<ref name=RPS>{{cite web|last=Smith|first=Graham|title=Mechs For a Good Time: Matador Trailer|url=http://www.rockpapershotgun.com/2014/02/04/mechs-for-a-good-time-matador-trailer/|publisher=Rock, Paper, Shotgun|accessdate=2/5/14}}</ref> and ]<ref>{{cite web|last=Shearer|first=Stew|title=Matador to Offer Isometric Roguelike Mech Action|url=http://www.escapistmagazine.com/news/view/132005-Matador-to-Offer-Isometric-Roguelike-Mech-Action|publisher=The Escapist|accessdate=2/5/2014}}</ref> series. | ||
==Gameplay== | ==Gameplay== | ||
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==Development== | ==Development== | ||
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao.<ref>{{cite web|last=Rad|first=Chloi|title=Matador Merges Stylish Mech Combat With Challenging Roguelike Elements|url=http://indiestatik.com/2014/02/03/matador-reveal-trailer/|publisher=Indie Statik|accessdate=2014-02-15}}</ref> The game has been Greenlit on ],<ref>{{cite web|title=Matador|url=http://steamcommunity.com/sharedfiles/filedetails/?id=224225835|publisher=Steam Greenlight|accessdate=2/5/2014}}</ref> and is scheduled to be released in |
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao.<ref>{{cite web|last=Rad|first=Chloi|title=Matador Merges Stylish Mech Combat With Challenging Roguelike Elements|url=http://indiestatik.com/2014/02/03/matador-reveal-trailer/|publisher=Indie Statik|accessdate=2014-02-15}}</ref> The game has been Greenlit on ],<ref>{{cite web|title=Matador|url=http://steamcommunity.com/sharedfiles/filedetails/?id=224225835|publisher=Steam Greenlight|accessdate=2/5/2014}}</ref> and is scheduled to be released in Q2 2015. | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
== External links == | == External links == | ||
* | |||
* on the Steam download platform | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | ] | ||
] |
Revision as of 16:54, 11 May 2015
2015 video gameBrigador | |
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File:BrigadorBoxArt.jpg | |
Developer(s) | Stellar Jockeys |
Platform(s) | Linux, Microsoft Windows, OS X |
Release | Q2 2015 |
Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Brigador (formerly known as Matador) is an upcoming isometric real-time tactical game from independent studio Stellar Jockeys, scheduled to be released in Q2 2015. It has been compared with the Syndicate and Mechwarrior series.
Gameplay
After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts. Each district can be cleared by completing one of three objectives: eliminating all enemies, sabotaging all ammo depots or destroying an orbital defense platform. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.
Development
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao. The game has been Greenlit on Steam, and is scheduled to be released in Q2 2015.
References
- ^ Smith, Graham. "Mechs For a Good Time: Matador Trailer". Rock, Paper, Shotgun. Retrieved 2/5/14.
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(help) - Shearer, Stew. "Matador to Offer Isometric Roguelike Mech Action". The Escapist. Retrieved 2/5/2014.
{{cite web}}
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(help) - Birnbaum, Ian. "Indie action strategy game Matador hits Greenlight". PC Gamer. Retrieved 2/5/14.
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(help) - O'Connor, Alice. "Matador trailer reveals isometric roguelikelike mech action". Shack News. Retrieved 2/5/2014.
{{cite web}}
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(help) - Carmicheael, Stephanie. "Matador is an isometric, permadeath-based vehicle-action game coming to PC". Gamezone. Retrieved 2/5/2014.
{{cite web}}
: Check date values in:|accessdate=
(help) - Rad, Chloi. "Matador Merges Stylish Mech Combat With Challenging Roguelike Elements". Indie Statik. Retrieved 2014-02-15.
- "Matador". Steam Greenlight. Retrieved 2/5/2014.
{{cite web}}
: Check date values in:|accessdate=
(help)