Revision as of 02:43, 31 July 2015 edit137.48.251.25 (talk) Refined some things.← Previous edit | Revision as of 07:38, 27 August 2015 edit undo124.25.53.42 (talk)No edit summaryNext edit → | ||
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| developer = Stellar Jockeys | | developer = Stellar Jockeys | ||
| platforms = ], ], ] | | platforms = ], ], ] | ||
| released = {{Video game release|| |
| released = {{Video game release||Q4 2015}} | ||
| genre = ] | | genre = ] | ||
| modes = ] | | modes = ] | ||
}} | }} | ||
'''''Brigador''''' (formerly known as Matador) is an upcoming ] ] game from independent studio Stellar Jockeys, scheduled to be released in |
'''''Brigador''''' (formerly known as Matador) is an upcoming ] ] game from independent studio Stellar Jockeys, scheduled to be released in Q4 2015. It has been compared with the ]<ref name=RPS>{{cite web|last=Smith|first=Graham|title=Mechs For a Good Time: Matador Trailer|url=http://www.rockpapershotgun.com/2014/02/04/mechs-for-a-good-time-matador-trailer/|publisher=Rock, Paper, Shotgun|accessdate=2014-02-05}}</ref> and ]<ref>{{cite web|last=Shearer|first=Stew|title=Matador to Offer Isometric Roguelike Mech Action|url=http://www.escapistmagazine.com/news/view/132005-Matador-to-Offer-Isometric-Roguelike-Mech-Action|publisher=The Escapist|accessdate=2014-02-05}}</ref> series. | ||
==Gameplay== | ==Gameplay== | ||
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==Development== | ==Development== | ||
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao.<ref>{{cite web|last=Rad|first=Chloi|title=Matador Merges Stylish Mech Combat With Challenging Roguelike Elements|url=http://indiestatik.com/2014/02/03/matador-reveal-trailer/|publisher=Indie Statik|accessdate=2014-02-15}}</ref> The game has been Greenlit on ],<ref>{{cite web|title=Matador|url=http://steamcommunity.com/sharedfiles/filedetails/?id=224225835|publisher=Steam Greenlight|accessdate=2014-02-05}}</ref> and is scheduled to be released in |
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao.<ref>{{cite web|last=Rad|first=Chloi|title=Matador Merges Stylish Mech Combat With Challenging Roguelike Elements|url=http://indiestatik.com/2014/02/03/matador-reveal-trailer/|publisher=Indie Statik|accessdate=2014-02-15}}</ref> The game has been Greenlit on ],<ref>{{cite web|title=Matador|url=http://steamcommunity.com/sharedfiles/filedetails/?id=224225835|publisher=Steam Greenlight|accessdate=2014-02-05}}</ref> and is scheduled to be released in Q4 2015. | ||
==References== | ==References== |
Revision as of 07:38, 27 August 2015
2015 video gameBrigador | |
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File:BrigadorBoxArt.jpg | |
Developer(s) | Stellar Jockeys |
Platform(s) | Microsoft Windows, OS X, Linux |
Release |
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Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Brigador (formerly known as Matador) is an upcoming isometric real-time tactical game from independent studio Stellar Jockeys, scheduled to be released in Q4 2015. It has been compared with the Syndicate and Mechwarrior series.
Gameplay
After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts. Each district can be cleared by completing one of three objectives: eliminating all enemies, sabotaging all ammo depots or destroying an orbital defense platform. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.
Development
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao. The game has been Greenlit on Steam, and is scheduled to be released in Q4 2015.
References
- ^ Smith, Graham. "Mechs For a Good Time: Matador Trailer". Rock, Paper, Shotgun. Retrieved 2014-02-05.
- Shearer, Stew. "Matador to Offer Isometric Roguelike Mech Action". The Escapist. Retrieved 2014-02-05.
- Birnbaum, Ian. "Indie action strategy game Matador hits Greenlight". PC Gamer. Retrieved 2014-02-05.
- O'Connor, Alice. "Matador trailer reveals isometric roguelikelike mech action". Shack News. Retrieved 2014-02-05.
- Carmicheael, Stephanie. "Matador is an isometric, permadeath-based vehicle-action game coming to PC". Gamezone. Retrieved 2014-02-05.
- Rad, Chloi. "Matador Merges Stylish Mech Combat With Challenging Roguelike Elements". Indie Statik. Retrieved 2014-02-15.
- "Matador". Steam Greenlight. Retrieved 2014-02-05.