Revision as of 22:44, 3 July 2017 edit2600:387:6:803::c1 (talk) →Expansion packs: Added informationTags: Mobile edit Mobile web edit← Previous edit | Revision as of 05:59, 9 July 2017 edit undo2600:8805:d800:47bb:dceb:19a1:73ce:cad8 (talk) →Roles: Removed Roles that are not in Ultimate Werewolf by Ted AlsbachTags: Mobile edit Mobile web editNext edit → | ||
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*Lone Wolf (-5): You are a werewolf, but you only win if you are the last wolf team member alive. | *Lone Wolf (-5): You are a werewolf, but you only win if you are the last wolf team member alive. | ||
*Vampire (-7) (8): Each night, Choose a player. That player is eliminated when a player gets their 2nd accusation the next day. | *Vampire (-7) (8): Each night, Choose a player. That player is eliminated when a player gets their 2nd accusation the next day. | ||
*Little Girl: Like a villager but each night she gets to peek out but be discrete so the wolves don't notice, because they can signal the moderator if they think you are the little girl. You die if the wolves' accusation was correct. | |||
*Wild Child: On the first night, the Wild Child chooses 1 "role model," and if the role model dies, the wild child becomes a werewolf. Until then, the wild child is a normal villager. | |||
*Sasquatch (-2): You are a villager until a day ends without a lynch, in which case you become a werewolf. | *Sasquatch (-2): You are a villager until a day ends without a lynch, in which case you become a werewolf. | ||
*Leprechaun (+5): You can redirect werewolf attacks to players adjacent to the target(s), but you don't have to. | *Leprechaun (+5): You can redirect werewolf attacks to players adjacent to the target(s), but you don't have to. | ||
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*Dire Wolf (-4): On the first night choose a companion. You die if they die, but if you die they don't die. You are on the wolf team. (variation: Put yourself in love on the first night). | *Dire Wolf (-4): On the first night choose a companion. You die if they die, but if you die they don't die. You are on the wolf team. (variation: Put yourself in love on the first night). | ||
*________: Some decks come with 3 cards with no role or description. The owner can make a role up and write it down. | *________: Some decks come with 3 cards with no role or description. The owner can make a role up and write it down. | ||
*Fortune Teller: You know the exact roles of your inspectees (wolf man/lycan excepted), and the person you inspect is not made aware of this. | |||
*Moderator: Moderates the game. You cannot play without this role. | *Moderator: Moderates the game. You cannot play without this role. | ||
Revision as of 05:59, 9 July 2017
Designers | Ted Alspach |
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Publishers | Bézier Games, Inc. |
Players | 5 to 75 |
Age range | 9 & up |
Skills | Bluffing, Partnership, Social skills, Roleplay, Negotiation, Deduction |
Ultimate Werewolf is a party card game designed by Ted Alspach and published by Bézier Games. It is based on the social game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 party game, Mafia. The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008.
Gameplay
Ultimate Werewolf can be played with 5 to 75 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves and vampires; as a werewolf or vampire, convince the other villagers that you are innocent, while secretly attacking those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals. The game has more than forty unique roles, eighteen different scenarios, a set of 78 fully illustrated cards, a moderator score pad to keep track of games, and a comprehensive game guide.
Roles
The many roles of Ultimate Werewolf include:
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The numbers in parentheses after each card name are for balancing purposes, with positive cards tending to help the villagers and negative cards aiding the werewolves. A mix of cards which sum to zero make for a balanced game.
Expansion packs
- Ultimate Werewolf: Classic Movie Monsters
- Ultimate Werewolf: Night Terrors
- Ultimate Werewolf: Artifacts
- Ultimate Werewolf: Urban Legends
- Ultimate Werewolf: Wolfpack
- Ultimate Werewolf: Hunting Pack
Awards
- 2009 BoardGameGeek Golden Geek Best Party Board Game Nominee
One Night Ultimate Werewolf
One Night Ultimate Werewolf, published by Bézier Games, shares many similarities with Ultimate Werewolf. The most notable difference between the two is that in One Night Ultimate Werewolf gameplay develops over a single 'night', with only one round of plot development, voting and elimination. As such, games are typically time limited to a small number of minutes with players opting to play successive, unrelated games. This approach makes individual games shorter, does not exclude players who are eliminated early in the game (as in Ultimate Werewolf) and often prompts faster paced games. On the other hand the shorter games lose the opportunity to develop extended logical reasoning over the longer games of Ultimate Werewolf.
One Night Ultimate Werewolf also provides a smartphone app taking the role of the moderator, available on both iOS and Android platforms. The primary role of the app is to read out the moderator script, relieving the need for one of the players to take this impartial role, as required in Ultimate Werewolf.
Editions
Like Werewolf, a number of extension packs exist for One Night Ultimate Werewolf. One Night Ultimate Daybreak, One Night Ultimate Vampire and two bonus packs comprise additional character roles that can be used instead of or in combination with the roles from One Night Ultimate Werewolf. The One Night smartphone app enables players to include roles from any edition in a single game and adjusts the moderator script accordingly.
Bézier games has announced release of One Night Ultimate Alien, their next edition in the One Night Ultimate series, estimated for release in June 2017.
References
- ^ "Ultimate Werewolf: Ultimate Edition". BoardGameGeek. Retrieved 2 November 2012.
- ^ "Utlimate Werewolf: Ultimate Edition". Bézier Games. Retrieved 2 November 2012.
- Robertson, Margaret (4 February 2010). "Werewolf: How a parlour game became a tech phenomenon". Wired. Retrieved 2 November 2012.
- Plotkin, Andrew. "Werewolf: A Mind Game". Retrieved 2 November 2012.
- Ultimate Werewolf: Official Role Quick Reference Guide (PDF). Ted Alspach and Bézier Games. 2008.
- ^ "Ultimate Werewolf Artifacts Review". The Opinionated Gamers. Retrieved 2 November 2012.
- ^ "One Night Ultimate Werewolf". Retrieved 20 February 2017.
- ^ "A beter version of Werewolf". Retrieved 20 February 2017.
- "Ted Alspach introduces One Night Ultimate Werewolf". Retrieved 20 February 2017.
- ^ "One Night App". Retrieved 20 March 2017.
- "One Night Ultimate Alien by Bézier Games -- Kickstarter". Retrieved 20 March 2017.
External links
- Ultimate Werewolf: Deluxe Edition at Bézier Games
- One Night Ultimate Werewolf collection at Bézier Games
- Ultimate Werewolf: Ultimate Edition at BoardGameGeek