Revision as of 12:55, 6 October 2017 editAmeripino78 (talk | contribs)15 edits Undid revision 804056339 by Ameripino78 (talk)← Previous edit | Revision as of 14:07, 6 October 2017 edit undoGreenMeansGo (talk | contribs)Autopatrolled, Extended confirmed users, Page movers, File movers, New page reviewers, Pending changes reviewers, Rollbackers64,237 edits →Artifacts: gee fizz. blank. this belongs in the game instructions. Not in a wikipedia article.Next edit → | ||
Line 97: | Line 97: | ||
The numbers in parentheses after each card name are for balancing purposes, with positive cards tending to help the villagers and negative cards aiding the werewolves. A mix of cards which sum to zero make for a balanced game. | The numbers in parentheses after each card name are for balancing purposes, with positive cards tending to help the villagers and negative cards aiding the werewolves. A mix of cards which sum to zero make for a balanced game. | ||
===Artifacts=== | |||
''Ultimate Werewolf Artifacts'' is an expansion for ''Ultimate Werewolf''. It is not a stand-alone game; it must be used with the ''Ultimate Werewolf'' base game. With ''Artifacts'', each player is given an Artifact card in addition to their ''Ultimate Werewolf'' card. Artifact cards often give the player an additional ability that may impact the game. | |||
Artifact Reference: | |||
* {{col-begin}} | |||
{{col-2}} | |||
-One-time use upon reveal ('''1''') | |||
*The Amber of Dawn: All players who have revealed "One-time use upon reveal" Artifact cards receive new Artifact cards. | |||
*The Amethyst of Knowledge: Choose a player with an unrevealed Artifact card and secretly view it. Then decide if you want that player to reveal that Artifact card now. | |||
*The Blood of the Diseased: Choose a player to become infected with disease. If the Werewolves eliminate that player, they don't get to choose a target the following night. | |||
*The Bow of Hunting: Choose a player who then chooses any other player, eliminating them instantly. | |||
*The Brand of the Villager: Choose a player to lose his special power. | |||
*The Breath of the Old Man: Choose a player to be eliminated the night after the next day. | |||
*The Cauldron of Sorcery: Choose a player who must truthfully say if he is a regular villager or not. | |||
*The Citrine of Fortune: Exchange this Artifact card for a new one which must be revealed instantly. | |||
*The Diamond of Denial: Choose a player with a revealed ''''∞'''' Artifact card and take that card from them, returning it to the deck. | |||
*The Diary of the Insomniac: You are told if either of your neighbors woke up the previous night. | |||
*The Emerald of Jealousy: Choose a player with an unrevealed Artifact card. Take that card from them, revealing it for yourself. | |||
*The Flask of Dreams: Choose a player to lose his special power for two days. | |||
*The Mist of Aura: Choose a player. That player must truthfully say if he is special (not a normal Werewolf of Villager). | |||
*The Onyx of Destruction: Choose a player with an unrevealed Artifact card and remove it from the game. | |||
*The Orb of Speculation: Choose two players. If both of them are Werewolves the village team wins and the game is over. If they are not, you are instantly eliminated. | |||
*The Pendant of Pride: Choose a player and secretly show him your ''Ultimate Werewolf'' card. | |||
*The Prism of Power: Choose three players. That night, the Werewolves must choose one of those three as their target. | |||
*The Ring of Truth: Choose a player. He must tell you if he is a Werewolf. | |||
*The Rod of Reincarnation: If you are eliminated, reveal you Artifact card and stay in the game...but different. (If you are any kind of Werewolf, you lose your special powers. If you are not a Werewolf, you get a new random ''Ultimate Werewolf'' role card.) | |||
*The Ruby of Kismet: Choose two players and have each of them reveal their Artifact cards in the order you choose. | |||
*The Sapphire of Fate: Choose a player with an unrevealed Artifact card and secretly view it. When that player reveals his Artifact card, both of you resolve it. | |||
*The Scepter of Rebirth: If you are eliminated, reveal your Artifact card and stay in the game. | |||
*The Sheet of the Ghost: Ask a player who was eliminated the previous day to tell you a single letter. | |||
*The Spear of Fury: Choose a player to be eliminated instantly, and show your ''Ultimate Werewolf'' card to everyone. | |||
*The Staff of the Seer: Choose a player and secretly view their ''Ultimate Werewolf'' card. | |||
*The Stone of Alteration: Secretly exchange your current ''Ultimate Werewolf'' card for another ''Ultimate Werewolf'' card. | |||
*The Talisman of Trouble: Two players are eliminated during the day that this Artifact is revealed. | |||
{{col-break}} | |||
-Always in effect upon reveal ('''∞''') | |||
*The Amulet of Protection: Each day at dawn, the holder of the Amulet must give it to a player who has not had it before. The player who has the Amulet cannot be eliminated. | |||
*The Cap of Idiocy: Always vote to eliminate. | |||
*The Claw of the Werewolf: You become a Werewolf, keeping any ''Ultimate Werewolf'' role power you have intact. | |||
*The Cloak of the Prince: You may not be eliminated during the day. | |||
*The Coin of Youth: You must say the name of your role at least once per day or you will be eliminated that night. | |||
*The Cudgel of the Old Hag: Each day at dawn, choose a player to leave the village during the day. | |||
*The Eye of the Beholder: Each night, wake with the Seer. | |||
*The Heart of Indifference: Each day at dawn, choose a player who may not vote. | |||
*The Mark of the Mayor: Your vote counts as two votes when voting to eliminate players. | |||
*The Mask of Spellcasting: Each day at dawn, choose a player who may not speak that day. | |||
*The Mirror of the Doppelgänger: Choose a player and secretly view his ''Ultimate Werewolf'' card. You now have that player's special power in addition to yours. | |||
*The Shield of the Bodyguard: Each day at dawn, choose a different player who cannot be eliminated that night. | |||
*The Shroud of Shame: Each day at dawn, choose a player who must face away from the rest of the players. | |||
*The Skimmer of the Cursed: You are cursed. If a Werewolf targets you at night, you become a Werewolf and join their team. | |||
*The Void of Nothingness: This Artifact has no effect. | |||
*The Vote from Beyond: You may vote during the day. even if you have been eliminated. | |||
*The Wreath of Peace: Never vote to eliminate. | |||
{{col-end}} | |||
Revision as of 14:07, 6 October 2017
Designers | Ted Alspach |
---|---|
Publishers | Bézier Games, Inc. |
Players | 5 to 75 |
Age range | 9 & up |
Skills | Bluffing, Partnership, Social skills, Roleplay, Negotiation, Deduction |
Ultimate Werewolf is a party card game designed by Ted Alspach and published by Bézier Games. It is based on the social game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 party game, Mafia. The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008.
Gameplay
Ultimate Werewolf can be played with 5 to 75 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves and vampires; as a werewolf or vampire, convince the other villagers that you are innocent, while secretly attacking those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals. The game has more than forty unique roles, eighteen different scenarios, a set of 78 fully illustrated cards, a moderator score pad to keep track of games, and a comprehensive game guide.
Roles
The many roles of Ultimate Werewolf include:
|
|
The numbers in parentheses after each card name are for balancing purposes, with positive cards tending to help the villagers and negative cards aiding the werewolves. A mix of cards which sum to zero make for a balanced game.
Expansion packs
- Ultimate Werewolf: Classic Movie Monsters
- Ultimate Werewolf: Night Terrors
- Ultimate Werewolf: Artifacts
- Ultimate Werewolf: Urban Legends
- Ultimate Werewolf: Wolfpack
- Ultimate Werewolf: Hunting Pack
Awards
- 2009 BoardGameGeek Golden Geek Best Party Board Game Nominee
One Night Ultimate Werewolf
One Night Ultimate Werewolf, published by Bézier Games, is based on a similar concept to Ultimate Werewolf although the differences are significant enough to change the style and feel of gameplay. The most notable difference between the two is that in One Night Ultimate Werewolf gameplay develops over a single 'night', with only one round of plot development, voting and elimination. As such, games are typically time limited to a small number of minutes with players opting to play successive, unrelated games. This approach makes individual games shorter, does not exclude players who are eliminated early in the game (as in Ultimate Werewolf) and often prompts faster paced games. On the other hand the shorter games lose the opportunity to develop extended logical reasoning over the longer games of Ultimate Werewolf.
One Night Ultimate Werewolf also provides a smartphone app taking the role of the moderator, available on both iOS and Android platforms. The primary role of the app is to read out the moderator script, relieving the need for one of the players to take this impartial role, as required in Ultimate Werewolf.
Editions
Like Werewolf, a number of extension packs exist for One Night Ultimate Werewolf. One Night Ultimate Daybreak, One Night Ultimate Vampire and two bonus packs comprise additional character roles that can be used instead of or in combination with the roles from One Night Ultimate Werewolf. The One Night smartphone app enables players to include roles from any edition in a single game and adjusts the moderator script accordingly.
In June 2017, following their Kickstarter campaign, Bézier games released their next edition in the One Night Ultimate series: One Night Ultimate Alien. Due to the additional complexity the Alien version brought to the game, the creators released an FAQ to clarify the rules in specific situations.
One Night Roles
There is a general overlap between the roles of Ultimate Werewolf and One Night Ultimate Werewolf however the details of characters vary, largely stemming from the differences between the two games. For example, the Doppelgänger role in Ultimate Werewolf takes on the role of the character they have chosen only if that character dies. In Ultimate Werewolf the Doppelgänger can then take action in the subsequent night phases of the game. This is in contrast to the Doppelgänger role of One Night Ultimate Werewolf which, because of the single-round nature of game, immediately takes on the role of the player they have chosen and behaves as if they were that role during the night phase.
References
- ^ "Ultimate Werewolf: Ultimate Edition". BoardGameGeek. Retrieved 2 November 2012.
- ^ "Utlimate Werewolf: Ultimate Edition". Bézier Games. Retrieved 2 November 2012.
- Robertson, Margaret (4 February 2010). "Werewolf: How a parlour game became a tech phenomenon". Wired. Retrieved 2 November 2012.
- Plotkin, Andrew. "Werewolf: A Mind Game". Retrieved 2 November 2012.
- Ultimate Werewolf: Official Role Quick Reference Guide (PDF). Ted Alspach and Bézier Games. 2008.
- ^ "Ultimate Werewolf Artifacts Review". The Opinionated Gamers. Retrieved 2 November 2012.
- ^ "One Night Ultimate Werewolf". Retrieved 20 February 2017.
- "Ultimate Werewolf Deluxe Edition vs One Night Ultimate Werewolf - Board & Card Games Stack Exchange". July 17, 2017.
- ^ "A beter version of Werewolf". Retrieved 20 February 2017.
- "Ted Alspach introduces One Night Ultimate Werewolf". Retrieved 20 February 2017.
- ^ "One Night App". Retrieved 20 March 2017.
- "One Night Ultimate Alien by Bézier Games -- Kickstarter". Retrieved 20 March 2017.
- "One Night Ultimate Alien - Bezier Games". July 17, 2017.
- "One Night Ultimate Alien FAQ" (PDF). July 17, 2017.
- "Doppelgänger One Night Ultimate Strategy". July 17, 2017.
External links
- Ultimate Werewolf: Deluxe Edition at Bézier Games
- One Night Ultimate Werewolf collection at Bézier Games
- Ultimate Werewolf: Ultimate Edition at BoardGameGeek