Misplaced Pages

Bio F.R.E.A.K.S.: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 14:35, 14 May 2018 edit136.181.195.25 (talk) Plot← Previous edit Revision as of 21:07, 14 May 2018 edit undoMika1h (talk | contribs)Autopatrolled, Extended confirmed users, File movers, New page reviewers, Rollbackers119,486 editsNo edit summaryNext edit →
Line 3: Line 3:
{{Infobox video game {{Infobox video game
|title = Bio F.R.E.A.K.S. |title = Bio F.R.E.A.K.S.
| image = Bio F.R.E.A.K.S. Coverart.png |image = Bio F.R.E.A.K.S. Coverart.png
|caption = North American Nintendo 64 cover art |caption = North American Nintendo 64 cover art
|developer = ] |developer = ]
Line 11: Line 11:
|designer = Dave Simon |designer = Dave Simon
|programmer = Dave Wagner |programmer = Dave Wagner
|artist = |artist =
|writer = |writer =
|composer = ] |composer = ]
|released = {{collapsible list|title=1998|'''PlayStation'''<br>{{vgrelease|NA|April 30, 1998|PAL|September 1998}}'''Nintendo 64'''<br>{{vgrelease|NA|May 31, 1998|PAL|September 1, 1998}}}} |released = {{collapsible list|title=1998|'''PlayStation'''<br>{{vgrelease|NA|April 30, 1998|PAL|September 1998}}'''Nintendo 64'''<br>{{vgrelease|NA|May 31, 1998|PAL|September 1, 1998}}}}
|genre = ] |genre = ]
|modes = ], ] |modes = ], ]
|platforms = ], ], ], ] |platforms = ], ], ]
}} }}


Line 23: Line 23:


==Plot== ==Plot==

In the not-too-distant future, the United States fell like all great empires throughout history. Fifty states were broken into private territories after the Techno-Industrial Civil Wars. Technology and bio-engineering accelerated at such an incredible rate, and forced an industrial competition of corporate espionage. The government tried to keep control of the country by a single thread, but the effect of the giant corporations' white collar wars drove the economy into a tailspin. Neo-Amerika rises as the result of the government bankruptcy and technological company takeover. In the not-too-distant future, the United States fell like all great empires throughout history. Fifty states were broken into private territories after the Techno-Industrial Civil Wars. Technology and bio-engineering accelerated at such an incredible rate, and forced an industrial competition of corporate espionage. The government tried to keep control of the country by a single thread, but the effect of the giant corporations' white collar wars drove the economy into a tailspin. Neo-Amerika rises as the result of the government bankruptcy and technological company takeover.
To maintain order, The Secret Games Commission (SGC) is formed to organize tournaments deciding which organization gets to control all of Neo-Amerika, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating organization. To maintain order, The Secret Games Commission (SGC) is formed to organize tournaments deciding which organization gets to control all of Neo-Amerika, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating organization.


== Overview == ==Gameplay==
The game uses a fully polygonal fighting engine, with 8 different fighters, and 2 ] fighters. The game uses a fully polygonal fighting engine, with 8 different fighters, and 2 ] fighters.


''Bio F.R.E.A.K.S.'' uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the Fatalities of the '']'' games, these moves can execute the player's opponents while some, like in '']'', will remove limbs. Also damage from powerful attacks can add up causing a limb to be destroyed as well. ''Bio F.R.E.A.K.S.'' uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the Fatalities of the '']'' games, these moves can execute the player's opponents while some, like in '']'', will remove limbs. Also damage from powerful attacks can add up causing a limb to be destroyed as well.


== Gameplay ==
The game takes place in 3D fighting arenas. Emphasis was placed on mobility giving dashes a great range and in multiple directions. The game takes place in 3D fighting arenas. Emphasis was placed on mobility giving dashes a great range and in multiple directions.


Line 38: Line 36:


==Reception== ==Reception==
Bio F.R.E.A.K.S. received poor reviews upon release.{{cn|date=October 2017}} The PlayStation version currently has a rating of 60% on Gamerankings while the Nintendo 64 version has a rating of 68%.{{cn|date=October 2017}} Bio F.R.E.A.K.S. received poor reviews upon release.{{cn|date=October 2017}} The PlayStation version currently has a rating of 60% on ] while the Nintendo 64 version has a rating of 68%.{{cn|date=October 2017}}


==References== ==References==

{{Empty section|date=February 2013}} {{Empty section|date=February 2013}}


Line 50: Line 47:
] ]
] ]
] ]
] ]
] ]
Line 58: Line 55:
] ]
] ]
]
] ]
] ]
]

Revision as of 21:07, 14 May 2018

This article does not cite any sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Bio F.R.E.A.K.S." – news · newspapers · books · scholar · JSTOR (October 2017) (Learn how and when to remove this message)
1998 video game
Bio F.R.E.A.K.S.
North American Nintendo 64 cover art
Developer(s)Saffire Corporation
Publisher(s)Midway Games
Director(s)Dave Simon
Producer(s)Michael Gollieb
Designer(s)Dave Simon
Programmer(s)Dave Wagner
Composer(s)Aubrey Hodges
Platform(s)PlayStation, Nintendo 64, Windows
Release 1998
  • PlayStation
    • NA: April 30, 1998
    • PAL: September 1998
    Nintendo 64
    • NA: May 31, 1998
    • PAL: September 1, 1998
Genre(s)Fighting
Mode(s)Single player, multiplayer

Bio F.R.E.A.K.S. is a 3D fighting video game released by Midway in 1998. It was originally planned for arcades. Prototypes of the game were tested at arcades, but the final arcade release was canceled (although a ROM image of the prototype was eventually dumped and works in MAME) and the game was later released for the PlayStation, Nintendo 64 and PC.

Plot

In the not-too-distant future, the United States fell like all great empires throughout history. Fifty states were broken into private territories after the Techno-Industrial Civil Wars. Technology and bio-engineering accelerated at such an incredible rate, and forced an industrial competition of corporate espionage. The government tried to keep control of the country by a single thread, but the effect of the giant corporations' white collar wars drove the economy into a tailspin. Neo-Amerika rises as the result of the government bankruptcy and technological company takeover. To maintain order, The Secret Games Commission (SGC) is formed to organize tournaments deciding which organization gets to control all of Neo-Amerika, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating organization.

Gameplay

The game uses a fully polygonal fighting engine, with 8 different fighters, and 2 boss fighters.

Bio F.R.E.A.K.S. uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the Fatalities of the Mortal Kombat games, these moves can execute the player's opponents while some, like in Time Killers, will remove limbs. Also damage from powerful attacks can add up causing a limb to be destroyed as well.

The game takes place in 3D fighting arenas. Emphasis was placed on mobility giving dashes a great range and in multiple directions.

The face buttons are assigned to specific limbs. The shoulder buttons are used for dodging, flying, and basic long range attacks.

Reception

Bio F.R.E.A.K.S. received poor reviews upon release. The PlayStation version currently has a rating of 60% on GameRankings while the Nintendo 64 version has a rating of 68%.

References

This section is empty. You can help by adding to it. (February 2013)

External links

Categories: