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'''Octane Render''' is an ] application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by ] on 13 March 2012.{{citation needed|date=September 2017}} Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using ].<ref>, 2011-05-09</ref> Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref>; this allows users to more easily modify scenes in real time. | '''Octane Render''' is an ] application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by ] on 13 March 2012.{{citation needed|date=September 2017}} Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using ].<ref> {{Webarchive|url=https://web.archive.org/web/20110824224237/http://polygon-pushers.org/articles/reviews/octane-render-explosive-turnaround-time/ |date=2011-08-24 }}, 2011-05-09</ref> Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage<ref>, 2011-05-09</ref><ref>{{Dead link|date=April 2020 |bot=InternetArchiveBot |fix-attempted=yes }}, 2011-05-09</ref>; this allows users to more easily modify scenes in real time. | ||
Octane Render runs exclusively on ]'s ] technology, restricting it to Nvidia ]; Octane Render 2019 is planned to run on ] and therefore will be able to run on both AMD and Nvidia graphics cards. | Octane Render runs exclusively on ]'s ] technology, restricting it to Nvidia ]; Octane Render 2019 is planned to run on ] and therefore will be able to run on both AMD and Nvidia graphics cards. |
Revision as of 00:08, 23 April 2020
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Original author(s) | Refractive Software (2009 - 2012) |
---|---|
Developer(s) | OTOY (2012 - present) |
Stable release | v3.00 / May 23, 2016 (2016-05-23) |
Written in | C++ |
Operating system |
|
Platform | |
Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render is an unbiased rendering application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012. Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, giving it a significant speed advantage; this allows users to more easily modify scenes in real time.
Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 2019 is planned to run on Vulkan and therefore will be able to run on both AMD and Nvidia graphics cards.
References
- ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- "polygon-pushers.org- Octane Render review" Archived 2011-08-24 at the Wayback Machine, 2011-05-09
- "blender3darchitect.com- review", 2011-05-09
- "createdigitalmotion.com- Octane Render demo", 2011-05-09
- "vizworld.com- Octane Render", 2011-05-09
- "cgchannel.com- GPU based rendering", 2011-05-09
- "CGsociety.org- 2010 Retrospective List", 2011-05-09