The following pages link to Shot/reverse shot
External toolsShowing 50 items.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Axial cut (links | edit)
- Dissolve (filmmaking) (links | edit)
- Footage (links | edit)
- Dutch angle (links | edit)
- Flashback (narrative) (links | edit)
- Offline editing (links | edit)
- Low-angle shot (links | edit)
- Online editing (video production) (links | edit)
- Tilt (camera) (links | edit)
- Deep focus (links | edit)
- Kuleshov effect (links | edit)
- Shallow focus (links | edit)
- Flashforward (links | edit)
- Two shot (links | edit)
- Cinematic techniques (links | edit)
- High-angle shot (links | edit)
- Whip pan (links | edit)
- Bird's-eye view (links | edit)
- Prelap (links | edit)
- Follow shot (links | edit)
- 30-degree rule (links | edit)
- Cutting on action (links | edit)
- Reaction shot (links | edit)
- Camera coverage (links | edit)
- Internal rhythm (links | edit)
- Montage (filmmaking) (links | edit)
- Identification (literature) (links | edit)
- Rough cut (links | edit)
- Match cut (links | edit)
- Eyeline match (links | edit)
- Single-camera setup (links | edit)
- Multiple-camera setup (links | edit)
- Camera angle (links | edit)
- Freeze-frame shot (links | edit)
- Hand-held camera (links | edit)
- Panning (camera) (links | edit)
- In-camera editing (links | edit)
- Smash cut (links | edit)
- Walk and talk (links | edit)
- Over-the-shoulder shot (links | edit)
- Soviet montage theory (links | edit)
- Shot/countershot (redirect page) (links | edit)
- Worm's-eye view (links | edit)
- Tilted plane focus (links | edit)
- Cut (transition) (links | edit)
- External rhythm (links | edit)
- Shaky camera (links | edit)
- Unchained camera technique (links | edit)
- Gollum (links | edit)
- Computer-generated imagery (links | edit)