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View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Chicken (game) (links | edit)
- Conflict resolution (links | edit)
- John Harsanyi (links | edit)
- Computer poker player (links | edit)
- Bertrand paradox (economics) (links | edit)
- Abstract strategy game (links | edit)
- GIPF (game) (links | edit)
- Winner's curse (links | edit)
- Game semantics (links | edit)
- Cooperative game theory (links | edit)
- Fair division (links | edit)
- Stable marriage problem (links | edit)
- Mechanism design (links | edit)
- Strategy-stealing argument (links | edit)
- Deterrence theory (links | edit)
- Best response (links | edit)
- Evolutionary game theory (links | edit)
- Replicator equation (links | edit)
- Ultimatum game (links | edit)
- Tabletop game (links | edit)
- Capital structure (links | edit)
- Strategyproofness (links | edit)
- Coordination game (links | edit)
- Contingent cooperator (links | edit)
- No-win situation (links | edit)
- Axiom of real determinacy (links | edit)
- Expectiminimax (links | edit)
- Paul Milgrom (links | edit)
- Kuhn poker (links | edit)
- Centipede game (links | edit)
- David Gale (links | edit)
- Axiom of projective determinacy (links | edit)
- Jungle (board game) (links | edit)
- De-escalation (links | edit)
- Subgame (links | edit)
- Chomp (links | edit)
- Matching pennies (links | edit)
- Coopetition (links | edit)
- Cheap talk (links | edit)
- Signaling game (links | edit)
- Common knowledge (logic) (links | edit)
- Information economics (links | edit)
- Conflict escalation (links | edit)
- Strategy (game theory) (links | edit)
- Bertrand competition (links | edit)
- Knightian uncertainty (links | edit)
- Glossary of game theory (links | edit)
- Cournot competition (links | edit)
- Fundamental theorems of welfare economics (links | edit)
- Grim trigger (links | edit)