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Day of Defeat

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Day of Defeat (DoD) is a team-based multiplayer World War II first-person shooter computer game. DoD began as a mod of Half-Life in 2001, but like the developers of Counter-Strike, the DoD team joined Valve Software and produced a standalone version that was published by Activision in May 2003.

Gameplay

Players in DoD fight in European Theatre infantry combat between the Allies and the Axis with semi-realistic gameplay balance. The game features weapons like the M1 Garand, Browning Automatic Rifle, Karabiner 98k, MP40, and Thompson submachine gun.

Players in Day of Defeat are class-based. Players choose a class before after they choose a team and this class determines what weapons the player will carry, how fast they will move, and what they will look like. There are separate classes for the American, British, and German forces.

Maps

Scenarios either require the teams to complete objectives or control territory. An objective-based map might require a team to take TNT charges and destroy a given objective, such as a bridge or a German Nebelwerfer artillery piece. Territorial control scenarios require the teams to capture flags throughout the map that represent important choke points.

Example maps include Avalanche, streetfighting in the Italian city of Salerno during Operation Avalanche, and Glider, where the American 101st Airborne lands in a WACO Glider and has to destroy such objectives as a radio antenna and Flak 88 anti-aircraft gun.

Releases

Major releases (incomplete):

  • beta 1 (12 January 2001)
  • beta 1.1 (14 February 2001)
  • beta 1.2 (5 April 2001 ?)
  • beta 1.3 (1 July 2001)
  • beta 2.0 (13 October 2001 ?)
  • beta 2.1 (10 May 2002)
  • beta 2.2 (2 September 2002 ?)
  • beta 2.3 (?)
  • beta 3.0 (?)
  • beta 3.1 (?)
  • version 1.0 (1 May 2003)
  • 1.1 (14 November 2003, the first release on Steam)
  • 1.2 (19 May 2004)
  • 1.3 (7 July 2004)

Day of Defeat: Source

As of 2004, Valve Software has announced the next version of the game, Day of Defeat: Source, a remake of DoD using the Source engine used for Half-Life 2. Unlike previous releases of DoD, this remake will be available only as part of Half-Life 2 bundles available on Steam. On February 24, 2005, Valve announced that DoDS would "be available early this spring via Steam." They also allowed some dedicated people, including forum moderators, to play the beta, and allowed them to show the public pictures and videos of the beta.

Bots

Though Day of Defeat is prominently a multiplayer mod for Half-Life, player can also practice the game offline with bots (computer-controlled opponents). Two of the better DoD bots are SturmBOT and ShrikeBot .

See also

External link

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