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Template:Future product

Wii
Wii logo
Wii logo
E3 2006 version of console and controller
ManufacturerNintendo
TypeVideo game console
GenerationSeventh generation era
LifespanQ4 2006
MediaWii 12 cm Optical disc
GameCube 8cm disc
DVD-Video (Optional)
Secure Digital card (SD Flash Media)
CPUIBM PowerPC-based "Broadway" (codename)
Online servicesNintendo Wi-Fi Connection
WiiConnect24
PredecessorNintendo GameCube

Wii (pronounced "we", IPA: /wiː/) is Nintendo's 7th generation video game console, Nintendo's fifth home console and the successor to the Nintendo GameCube. Until its official name was announced on April 27, 2006, it was known by the codename Nintendo Revolution.

The system is unique in that the console's controller, or "Wii Remote" (sometimes called a "Wii-mote" for short), can detect its position and orientation in three-dimensional space. The controller also contains a speaker and a rumbling device for additional feedback. The console is confirmed to have a stand-by mode entitled WiiConnect24, in which it is connected to the Internet and can receive messages and updates while not consuming much power.

The system was unveiled at Nintendo's 2005 E3 press conference and a prototype of the system's game controller was revealed at the 2005 Tokyo Game Show by Nintendo President Satoru Iwata during his keynote speech in September. The console is scheduled for release in the fourth quarter of 2006. Internationally, Nintendo is considering attempting a launch with no more than 4 months of difference between the first and last launching regions.

Hardware

Design

File:Nintendo-revolution6.jpg
Various color designs from E3 2005.

Wii is the smallest stationary console Nintendo has ever manufactured, described by Nintendo as being "about the thickness of three standard DVD cases and only slightly longer". The console will have the ability to stand either horizontally or vertically. The front of the console features a self-loading media drive which is illuminated by a blue light and will accept 12 cm Wii game discs, 8 cm GameCube game discs and, with an additional purchase, DVDs. Being able to load different sized discs is uncommon in slot-loading media drives, which typically only accept discs of a single size.

When the console was unveiled at E3 2005 the console was colored black. However at the Tokyo Game Show 2005 and E3 2006 a white console was shown. Nintendo has shown hardware in various colours (platinum, lime green, white, black, blue and red). The most recent press releases state the colors of the console as "TBA."

Controller

Main article: Wii Remote
File:Nunchuk2.JPG
The Nunchuk controller peripheral (left) attached to the main controller

The primary controller for Wii uses a one-handed remote control-based design, which, when turned on its side, can be used like an NES gamepad. The controller communicates wirelessly with the console via Bluetooth, with which it is possible to operate up to 4 controllers as far as 10 meters from the console. Using internal sensors and an external sensor bar placed near the display screen, the movement, position, acceleration and orientation of the Wii Remote can be sensed in 3D. The controller also contains an internal speaker for audio and a rumble motor for force feedback functionality.

The Wii Remote features an expansion port, with which it is possible to augment the controller with various shells and add-ons. Nintendo has announced several such expansions, including a "Nunchuk" controller which features an analog stick, a Classic Controller for playing games that require more traditional gamepad functionality (such as Virtual Console games), and a "Zapper Style" shell for traditional shooting gameplay.

Connectivity

Wii will have built-in 802.11b/g Wi-Fi connectivity, allowing communication over the Internet via wireless networking. Connectivity with Nintendo DS utilizes the Wi-Fi capability. Nintendo has stated that Wii will have a standard interface for Wi-Fi. An optional USB adapter will permit network connectivity via wired Ethernet as well.

In addition, the console incorporates Bluetooth wireless communication, with which it communicates with the wireless Wii Remote controller. Connectivity with other Bluetooth devices has not been mentioned.

Wii has a flip lid which can be opened to reveal 4 ports for GameCube controllers and 2 GameCube memory card slots. Two USB ports (at the rear) and one SD card slot (likely at the front of the console) are provided. Additionally, at E3 2005, Nintendo revealed that a small internal attachment to be sold as an add-on to the console will allow Wii to play DVD-Video. There will be on the final version a port for the Wii remote's sensor bar.

Technical specifications

File:Nintendo-revolution5.jpg
GameCube connectivity at the top of the Wii console, underneath a cover.

Nintendo has released very little detailed information at present concerning the technical specifications of the Wii console. Some details have however been released by Nintendo and other third parties involved with the console:

  • Processors:
  • Memory:
    • Amount of RAM unconfirmed
    • 512 MB built-in flash memory
  • Ports and Peripherals:
    • Two USB 2.0 ports
    • Support for up to 4 wireless Wii remote controllers
    • 4 Nintendo GameCube controller ports
    • 2 Nintendo GameCube memory card ports (for backward compatibility)
    • SD Memory Card Port (in small flap on front of console)
    • Optional USB 2.0 Ethernet LAN adaptor
    • Wii Sensor Bar port
File:Nintendo Wii 4.jpg
The Wii being placed within its stand.
  • Media:
    • Slot-loading disc drive compatible with:
      • 12 cm Wii optical disc (single or dual layer)
      • 8 cm GameCube optical disc
      • DVD Video (additional dongle required)
    • 1 SD memory card slot
  • Built-in content ratings system:
    • PEGI 3+, 7+, 12+, 16+, 18+
    • ESRB EC, E, E10+, T, M, and AO
    • CERO All Ages, 12+, 15+ 18+
    • OFLC G, PG, M, MA15+
  • Networking
  • Video:
    • up to 480p and will work with a computer monitor as well as any TV or projector
    • Component (Including Progressive Scan Mode), composite or S-video output
  • Audio:
    • Main audio output unknown
    • Single additional speaker located on each Wii Remote

Features

Backward compatibility

Nintendo has stated that Wii will be backward compatible with all GameCube software and most peripherals. The top of the console (or on the side if laid horizontally) is the GameCube docking station, featuring four GameCube controller ports and two memory card slots compatible with GameCube Memory Cards and the Nintendo GameCube Microphone. One notable component that seems incompatible is the Game Boy Player, which attaches to the bottom of the GameCube, and allows every type of Game Boy game except Game Boy Video cartridges to be played on the user's television. A way to play Game Boy games through the Wii console has yet to be mentioned by Nintendo.

Virtual Console

Main article: Virtual Console (Wii)
File:VirtualConsole E3Preview.jpg
A variety of classic games are scheduled to be available (design subject to change)

One of the most anticipated features of Wii is its game download service, dubbed the "Virtual Console." According to Nintendo, this service will provide users with the ability to download and play games from the NES, Super NES, and Nintendo 64, as well as Mega Drive/Genesis and TurboGrafx 16 via the Virtual Console download service. While the entire catalogue of games for these machines will not be offered, a "best of" selection will be available at a price.

The Virtual Console service will not be used exclusively for retro games, however. Nintendo has stated that "it also will be home to new games conceived by indie developers whose creativity is larger than their budgets."

WiiConnect24

Main article: WiiConnect24

At E3 2006 Nintendo announced its Wii specific internet service entitled WiiConnect24, the service allows the user to remain connected to the internet even in standby mode. Additionally, Nintendo has partnered with Opera Software to provide the Opera web browser for the system.

Parental controls

Wii will feature parental controls, prohibiting young viewers from viewing inappropriate content. This allows parents to set the age level of the system, and when a disc is inserted, it will read the content rating encoded on the game discs; if this rating is greater than the system's age level setting, the game will not load unless the user correctly enters a password to override the setting. For instance, a game carrying an ESRB rating of M for Mature, which is intended for those age 17 and older, will not play on a system that is set to only allow games rated T for Teen (ages 13 and older) or below.

It is confirmed that the European units will use the PEGI rating system, North American units will use the ESRB rating system, units for the Japanese market will presumably use the CERO rating system, German units will use the USK system, and Australian units will use the OFLC system.

Enhanced-definition support

Wii will fully support 480p, otherwise known as enhanced-definition (EDTV) (the same resolution as a standard DVD.) Despite the other seventh generation consoles, Playstation 3 and Xbox 360, supporting high-definition (720p and up), Nintendo of America's Vice President of Corporate Affairs, Perrin Kaplan, announced there would be no HD support for their upcoming system. Kaplan stated beautiful graphics and innovative game play could be achieved without HD and that abstaining from the technology would help keep the cost of games down. However, the support of 480p will still mean an improvement in graphics quality when properly viewed on an HDTV set (or any enhanced-definition-capable set), when compared to viewing on standard-definition (480i) television sets.

Expected software library

Main article: List of Wii games

Confirmed launch titles

The list of confirmed titles includes:

Title Developer Publisher(s)
Avatar: The Last Airbender THQ THQ
Blitz: The League Midway Games Midway Games
Call of Duty 3 Treyarch Activision
Cars Rainbow Studios THQ
Dragon Quest Swords Square Enix Square Enix
Elebits Konami Konami
Excite Truck Nintendo Nintendo
The Legend of Zelda: Twilight Princess Nintendo Nintendo
Madden NFL 2007 EA Canada EA
Marvel: Ultimate Alliance Raven Software Activision
Metal Slug Anthology SNK SNK
Metroid Prime 3: Corruption Retro Studios Nintendo
Rayman Raving Rabbids Ubisoft Ubisoft
Red Steel Ubisoft Paris Ubisoft
SpongeBob SquarePants: Creature from the Krusty Krab THQ THQ
Super Monkey Ball: Banana Blitz SEGA SEGA
Tony Hawk's Downhill Jam Toys for Bob Activision
Trauma Center: Second Opinion Atlus Atlus
Wii Sports Nintendo Nintendo

Key first-party titles

The Nintendo Wii software library will contain such staple Nintendo series as Super Mario, The Legend of Zelda, and Metroid. Some of the more anticipated first-party titles include:

Key second-party titles

Third party developer support

  • Many companies, from Activision and EA to Square Enix and Ubisoft, have announced or are currently in development of games for the Wii. A more complete list of confirmed developers can be found on The Wiire.
  • The development kits for the Wii cost $2000 US. By comparison, the PlayStation 2 development kits cost $20,000 US at the console's launch, with the original PlayStation's SDK costing $4000-$5000 US at launch.
  • There is also going to be the opportunity for low budget independent development, with the Virtual Console acting as a digital distribution service.

Launch details

Price

Nintendo has stated that the Wii will be cheaper than the PS3 and Xbox 360, with the basic Xbox 360 at $299 USD and the basic PS3 at $499. Additionally, Satoru Iwata has said "the price won't be significantly higher than Nintendo's prices have been historically" ($199 for all previous consoles) and that more details can be expected in the summer of 2006. As for the price of the games, Satoru Iwata said in an interview that no first party game would cost more than $50.

Release date

No firm release date has been announced other than that it will be made available in the fourth quarter of 2006.

Name of the console

On April 272006, Nintendo changed the Revolution section of their official website, http://wii.nintendo.com, to announce the official name of the console. Nintendo's executive vice president of sales and marketing Reggie Fils-Aime explained that:

"Wii sounds like 'we,' which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii."

Nintendo spells "Wii" with two "i"s to create an image of players gathering together. The spelling is also intended to evoke the console's remote controllers.

Reaction

The company's decision has not been universally accepted by gamers. According to Forbes magazine, message boards at Nintendo's website have ranged from attempts at "toilet humoresque catchphrases" to complaints against the name's "kiddiness". Various Nintendo executives have said that they knew it was likely that there would be a negative reaction to the name. During Nintendo's pre-E3 2006 press conference, Reggie Fils-Aime joked about the name by saying, "we want to thank everyone who wrote good things about it the day you heard it... both of you."

Negative reaction did not appear to stop at E3, as Gamespot blogged that someone had put stickers bearing the Wii logo onto toilets at the L.A. Convention Center. As of the writing of their blog, nobody had any idea who had done it, just that they were there.

Gallery

See also

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References

  1. Anderson, Peter (2006-05-10). "E3 2006: Nintendo Wii 'Fourth Quarter' Release". Game Power Australia. Retrieved 2006-05-18.
  2. ^ "Nintendo Wii - Hardware Information". Nintendo. Retrieved 2006-05-09. Cite error: The named reference "hard_inf" was defined multiple times with different content (see the help page).
  3. Satoru Iwata. "TOKYO GAME SHOW 2005 : TGS FORUM Keynote Speech". Retrieved 2006-03-15.
  4. Ellie Gibson (November 1, 2005). "Rev specs may not be released". Eurogamer.
  5. Interview with Jim Merrick (2005-10-20). "Poetry in Motion". CUBE Issue 51. Highbury Entertainment. pp. 12–17.
  6. "IGNcube's Nintendo "Revolution" FAQ". Retrieved 2006-03-17. {{cite web}}: Unknown parameter |org= ignored (help)
  7. "A Web Revolution in the Living room: Opera partners with Nintendo to put browser on the Wii™ game console". opera. Retrieved 2006-05-10.
  8. "Revolution To Feature Parental Controls". Planet Gamecube. November 16, 2005.
  9. John Scalzo (November 16, 2005). "Revolution ponies up parental controls". Gaming Target.
  10. IGN.com Enhanced-definition only for 'Revolution'
  11. "Q: Which developers have pledged support for Revolution?". Retrieved 2006-03-17. {{cite web}}: Unknown parameter |org= ignored (help)
  12. "Reggie: More than 1,000 Kits Shipped". IGN. February 22, 2006.
  13. "Nintendo Revolution Report: What We know". Gamespot. {{cite news}}: Text "Author: Sarju Shah" ignored (help); Unknown parameter |Date= ignored (|date= suggested) (help)
  14. "Q & A: Wii controller could swing interest its way". seattlepi.com. 11 may 2006. {{cite news}}: Check date values in: |date= (help)
  15. "Nintendo president vows cheap games". CNNMoney. {{cite news}}: Text "Auther: Chris Morris" ignored (help); Unknown parameter |Date= ignored (|date= suggested) (help)
  16. Nintendo "Wii has a distinctive "ii" spelling that symbolizes both the unique controllers and the image of people gathering to play."
  17. Forbes.com Iwata's Nintendo Lampooned For 'Wii'
  18. Joystiq.com Kaplan interview
  19. Gamesindustry.biz Yarnton talks about choice of name
  20. IGN.com Nintendo mocks self

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