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RuneScape
RuneScape logo
Developer(s)Jagex Ltd.
Publisher(s)Jagex Ltd.
Platform(s)Java Platform: Microsoft Windows, Linux, Mac OS X, Solaris
ReleaseRuneScape Classic:
4 January 2001
RuneScape 2:
29 March 2004
Genre(s)Fantasy MMORPG
Mode(s)Multiplayer

RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over ten million active free accounts and more than one million paid member accounts, RuneScape is rated among the most popular online games in the world. More than five million unique players access their accounts to play RuneScape at least once per month. RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection and to run in an ordinary web browser without straining system resources.

Andrew Gower created DeviousMUD, the forerunner to RuneScape, in 1998. Rewritten and renamed, the first version of RuneScape was released to the public on 4 January 2001. Since its release, the game has been praised for its free-playing abilities and its availability on a web browser.

RuneScape takes place in the fantasy-themed realm of Gielinor, which is divided into several different kingdoms, regions, and areas. Players can travel throughout the gaming world on foot, by using magical teleportation spells or devices, or mechanical means of transportation. Each region offers different types of monsters, materials, and quests to challenge players.

Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills. Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.

History and development

DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. In 1999, Gower completely rewrote the game, albeit with no improvements to the graphics or several other aspects of the game. This version was released as a public beta version for approximately one week before it was withdrawn.

As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower. The isometric view was replaced by a mixture of both three-dimensional and two-dimensional sprites. The game, renamed RuneScape, was released to the public as a beta version on 4 January 2001 and was originally operated from their parents' house in Nottingham. In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape.

On 27 February 2002, a membership service was made available, allowing players who choose to pay a monthly fee to access a variety of additional features including new areas, quests, and items. This service significantly changed the focus of the game.

File:Devious2.png
Three screenshots show DeviousMUD, the forerunner to RuneScape, which was never released to the public.
File:RuneScape classic.JPG
A screenshot shows RuneScape Classic.

As RuneScape became more popular, Jagex began planning major changes. Although only a graphical update was initially planned, the developers opted instead to rewrite the game engine completely, introducing a version that consisted entirely of three-dimensional graphics, with other significant improvements. While in development, this version was known as RuneScape 2. A beta version of the new engine was made available to paying members on 1 December 2003, and the finished version was launched on 29 March 2004. Upon release, RuneScape 2 was renamed RuneScape, and the older version of the game was kept online as RuneScape Classic. On 12 January 2006, Jagex banned more than 5000 Classic accounts due to cheating. At the same time, RuneScape Classic was closed to new accounts and restricted to paying members who had played Classic at least once since 3 August 2005, and once every six months after that.

On 16 May 2006, Jagex upgraded RuneScape's game engine, primarily as a back-end upgrade rather than a visible graphical boost. In particular, the amount of memory required to run RuneScape was significantly reduced, allowing the game to be expanded and improved without increasing the loading time for most players. The engine was upgraded once again on 26 June 2007 to allow Jagex to add more complex content to RuneScape in the future.

On 5 July 2007, an article was released in which Andrew Gower told an interviewer he saw a release of RuneScape onto the seventh generation of gaming consoles (the Wii, the Xbox 360, and the PlayStation 3) as "tempting"; however, he states that there are no current plans to do so.

Servers

RuneScape servers are located in seven countries; USA, Canada, United Kingdom, Netherlands, Australia, Finland, and Sweden.

There are about 140 RuneScape servers located throughout the world, which are numbered and referred to as worlds by players and by Jagex. The servers use Unix, Debian GNU/Linux, and Cisco IOS software, and they are located in the United Kingdom, the United States, Canada, the Netherlands, Australia, Sweden, and Finland. Historically, servers have been located in areas where they will provide the best connection for players in a cost-effective manner. Servers are moved or added as the need arises.

Each of the RuneScape servers allows 2,000 players to connect simultaneously, allowing a maximum capacity of approximately 280,000 players online at any given time. The servers are divided into free servers, accessible to all players, and member's servers, accessible only by those players who choose to pay a monthly fee for additional content. Unlike many other MMORPGs, RuneScape characters are not bound to a particular server, but rather can switch freely among the servers each time they access the game. Some servers are given suggested activity labels, allowing players performing tasks that require or are made easier by group participation, such as mini-games, to more easily find each other.

In addition to the RuneScape servers, there are two members-only servers for RuneScape Classic, both located in the United Kingdom. Each of these is limited to 1,250 players, allowing a total number of 2,500 simultaneous RuneScape Classic players.

Advertising

To support RuneScape's free content, advertisements are displayed above the playing screen on the free-player servers. On 13 July 2006, Jagex signed an exclusive marketing and distribution contract with WildTangent Games, which granted WildTangent the right to handle advertising in and around RuneScape in the United States. The deal also allowed WildTangent to distribute RuneScape through the WildTangent Games Network, a distribution channel, reaching over 20 million consumer PCs. WildTangent has stressed that this agreement will not change the way RuneScape is presented and that they plan to make the presence of the advertisements, vital to RuneScape, as non-invasive as possible. Jagex moderators have stated that there will be no in-game advertisements. Since computer users may use advertisement blockers which may discourage advertisers, Jagex introduced a rule that prohibits players from blocking the advertisements in the free game.

Other languages

On 14 February 2007, Jagex released a German closed beta translation of RuneScape. Currently, there are three German language servers online, two free and one members server.

Membership

Template:RuneScape Wikia Link Membership in RuneScape is an optional service that provides extensive additional content and extra features when compared to the free version of the game. Most quests and several skills, as well as three-fourths of the world map, are reserved for members. Members can play mini-games with unique rewards, use additional items, and have access to improvements for nearly all skills, as well as the ability to construct their own home. Paying users also receive considerably more storage space for their items, priority customer service, the ability to vote in most player polls, and the ability to post on the official forums. Regular game updates are usually reserved for members; however, a few updates each year affect the free version of the game.

Monthly membership fees are set at £3.20, $5.00 US, $7.20 CDN, €4.60, $8.20 AUD or $8.90 SGD, if paid with a monthly subscription using a credit or debit card. Monthly subscriptions can be canceled at any time without losing the days for which the player has paid; however, refunds are not available for unused days if a player cancels or is banned due to rule infractions. Other payment methods are available, including PayPal, cheque or money order, and telephone providers in certain countries; however, these payment methods generally charge a fee added by the payment provider. Payments made by cheque or money order are typically for a set number of months.

Members are granted access to members-only servers, which have no advertisements displayed during play. Although members can play RuneScape on free servers, members-only content and items are available only on member servers, and members cannot access free servers while standing in a members-only area.

Membership benefits on the German servers carry over to the English servers and vice-versa.



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Community

RuneScape players represent a wide range of nationalities and ages. Most players speak English to some extent. Players who speak languages other than English tend to gravitate to servers populated by other players who speak the same language; some worlds have larger numbers of players who speak Spanish, Dutch, French, German, or other languages. It is not uncommon, however, to see many languages on the chat screen throughout RuneScape. A German translation of RuneScape has recently been released as an open beta.

A set of official forums created entirely by Jagex programmers is available to players on the RuneScape website. On the forums, players are able to participate in game discussions, play player-made forum games, make arrangements to buy or sell items, and interact with the community. Free players can read the forums, but posting on them is reserved for paying members. The RuneScape forums are quite diverse, allowing thousands of players to access them at any given time. Each forum has its own specific list of rules enforced by forum moderators.

Players can submit questions via an e-mail address listed on the website to any non-player character in the game. Selected letters are answered in an update called Postbag from the Hedge, typically at the end of each month. This feature began on 26 September 2005 and has since become one of the most accessed pages of the site. Beginning 24 September 2002, players could submit questions to the RuneScape gods; however, this feature was discontinued on 9 December 2004. Players can also submit original RuneScape related artwork, some of which is displayed in a gallery on the RuneScape website. Media featured have included sculpture, comics, drawings, and paintings.

Many RuneScape fansites have been established by players, none of which are supported or recognized by Jagex. In order to provide players with an alternative, official site to get the information they want or need, Jagex introduced the Knowledge Base, which offers information on gameplay, the main RuneScape rules, and account security. However, at least one major fansite has criticised Jagex for not recognising fansites' contributions to the development of its game.

RuneScape's economy is based largely around items produced using skills. Raw materials are collected using the extracting skills, such as fishing, and are processed into more advanced materials with processing skills, such as cooking. The products produced by processing skills, such as armour or food, are often sold and used by players in combat. Some players engage in arbitrage, commonly referred to as merchanting, in order to turn a profit in game by buying and selling items. Historically, inflation and deflation have caused some instability in the game economy. Deflation is caused by the large number of resources put into the game by macroing, and also because the more expensive items, such as certain weapons and armor, loose value over the time sense their release into the game due to the fact that they become more prevalent, and newer items start being used. This has a huge impact on the day these items are released, with their prices being in the billions for the first few hours, and then decreasing to a few million by the end of the day. The prices of rare items (items that were released in rsc for holidays and can no longer be attained by any means other than buying from another player) tend to increase over time. For example, party hats were very inexpensive when they were released and are now worth hundreds of millions. Construction has stabilized the inflation in the prices of rares due to the fact that it is very expensive and popular with high level players.

Rules and cheating

Template:RuneScape Wikia Link Jagex has put in place a number of rules for player conduct, such as rules against offensive language, scamming, and bug abuse. To enforce the rules, RuneScape uses three types of moderators: Jagex moderators, who are actual Jagex employees; player moderators, who are trusted ordinary players who enforce the rules in the game; and forum moderators, who are trusted players who police the game forums. On the forums, Jagex moderators are identified by gold crowns and backgrounds on their posts while forum moderators have green crowns and backgrounds; in game, Jagex moderators have gold crowns next to their names in chat while player moderators have silver crowns. In addition, any player has the ability to report rule-breaking using a "report abuse" feature; misuse of this feature can result in action being taken against the reporter. The effectiveness of Jagex's hunt on abusers has been debated in an article posted on Twitchguru.

There are also rules prohibiting the use of third-party software to play the game, known as macroing, and the sale of game items for real money, known as real-world or real-money trading. In the early days of the game, most cheaters were individual players using special programs that exploited weaknesses in the game's client-server communications by sending false data to the server. In response, Jagex made direct interaction with the client very difficult. Players then began using macro programs to automate mouse clicks for repetitive tasks. Random events, requiring human reaction and decision making, are one method Jagex employs to attempt to disrupt such programs. According to Jagex, many cheaters are now based in game sweatshops in East Asia, making gold to sell to players for real-world money, an issue in many other MMORPGs. In response, Jagex issued a statement condemning real-world trading, which had already been against the rules. In the statement, they also claimed that they were seizing billions of gold and banning thousands of accounts every week for cheating. Nevertheless, real-world trading and macroing activities still continue.

Reception

A study by Brunel University claims that playing RuneScape can be beneficial to players. The study concluded that the nature of games like RuneScape can teach teenagers vital skills that they will need as they enter the labour market, including working hard to achieve goals. An article on Twitchguru claims the opposite, that the skills and lessons learned in Runescape are not suitable for children. As of December 2003, RuneScape was one of the fastest growing out of all of the MMORPGs, having a userbase fifty percent larger than that of EverQuest. The game is praised for its free play abilities. JustRPG summarised the game with "In short, the game of Runescape is a fun, addictive game, and while the graphics may not be perfect, for a game written in Java, they aren't bad. The skills are varied, the community is alright, and it'll eat up your time if you aren't careful," giving it a score of 83%. The Yahoo Buzz Log states that "while it may not be as easy on the eyes as some other popular online RPG games, like World of Warcraft, City of Heroes, or EverQuest, RuneScape is still a lot better way to kill time than pushing around cells in a spreadsheet." PC Gamer UK in December 2003; states that while the "traditional RPG values of questing, slaying monsters and developing your character in a familiar medieval setting" won't "have the big boys trembling in their +2 Boots of Subscriber Gathering," this is offset by the game's accessibility through a web browser, "compounded by a version of the game that allows free adventuring before players upgrade to a members account," describing the game as "an unsurprising success."

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