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The Legend of Zelda: Majora's Mask

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Majora's Mask was the second game in the Zelda series released for the Nintendo 64. Though not as popular as its predecessor Ocarina of Time, it still sold briskly after its release in 2000.

The gameplay involved the same dynamic 3D environment as Ocarina of Time, but it was structured differently. The storyline placed the player in an alternate reality called Termina (not in Hyrule as in previous games) where a mysterious mask-wearing imp called Skull Kid had caused multiple problems, not the least of which was the moon due to crash onto the planet in three days. The player lives these three days over and over again using time travel, collecting items and knowledge and attempting to prevent this catastrophe.

Masks, which had first appeared as a side quest in Ocarina of Time play an important part in Majora's Mask. Many of the 26 masks are necessary in order to progress through the game, though it is not required to collect them all.

Masks weren't the only element of Ocarina to reappear; in order to save on development costs, many character models were reused in Majora's Mask, and this was justified by the story because Termina is an alternate reality reflecting Hyrule in many surprising ways. For example, both the younger and older versions of Malon from Ocarina appear as sisters living on a farm on Milk Road.

The music was composed by Koji Kondo, with the exception of the boss battle, middle boss battle, and battle music, which was composed by Toru Minegishi.

Places

  • Clocktown
  • Snowhead
  • Woodfall
  • Southern Swamp
  • Ivanna Graveyard
  • Termina Field
  • Milk Road