This is an old revision of this page, as edited by Citation bot (talk | contribs) at 02:36, 6 July 2021 (Alter: isbn. | Use this bot. Report bugs. | Suggested by Philoserf | Category:Fantasy role-playing games | #UCB_Category 100/251). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 02:36, 6 July 2021 by Citation bot (talk | contribs) (Alter: isbn. | Use this bot. Report bugs. | Suggested by Philoserf | Category:Fantasy role-playing games | #UCB_Category 100/251)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "The Chronicles of Ramlar" – news · newspapers · books · scholar · JSTOR (October 2014) (Learn how and when to remove this message) |
The Chronicles of Ramlar cover | |
Designers | Tony Lee |
---|---|
Publishers | White Silver Publishing, Inc. |
Publication | 2006 |
Genres | Fantasy |
Systems | A/B (Armor/Body) |
Cover Art by Larry Elmore |
The Chronicles of Ramlar is a fantasy role-playing game released by Whitesilver Publishing Inc. and created by John Anthony Prescott.
History
After they reprinted the Sovereign Stone core rules and Games Master screen for d20 3.5, the small press company White Silver Publishing started putting effort into The Chronicles of Ramlar (2006) before the company crashed and burned amidst a lawsuit and unpaid bills.
Setting
The Ramlar referred to in the title is not the name of the world, but its creator, an omnipotent deity who rules over the many other gods and goddesses who rule various aspects of the world. The world itself is divided into two continents, default gameplay beginning on the continent of Eranon.
System
Ramlar uses a combat system called "The A/B System" (short for Armor/Body). Character sheets prominently display a body diagram. The body diagram is essentially a hit location chart with each body part having its own life points and armor to protect that part. Ramlar also makes use of a combat mechanic called momentum, which allows players to turn previous success into an opportunity for potentially larger successes. The game uses percentile dice.
External links
- http://www.flamesrising.com/chronicles-of-ramlar-rpg-review/
- http://www.rpg.net/reviews/archive/12/12449.phtml
- http://www.scifi.com/sfw/sound/sfw17543.html
- http://flamesrising.rpgnow.com/product_info.php?products_id=50415
References
- http://www.rpg.net/reviews/archive/12/12449.phtml
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 352. ISBN 978-1-907702-58-7.