Misplaced Pages

Octane Render

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

This is an old revision of this page, as edited by Tobiasinator (talk | contribs) at 10:46, 12 April 2022 (Attempted to change the advertisement style of writing). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Revision as of 10:46, 12 April 2022 by Tobiasinator (talk | contribs) (Attempted to change the advertisement style of writing)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) Unbiased rendering application
This article contains promotional content. Please help improve it by removing promotional language and inappropriate external links, and by adding encyclopedic text written from a neutral point of view. (September 2017) (Learn how and when to remove this message)
A major contributor to this article appears to have a close connection with its subject. It may require cleanup to comply with Misplaced Pages's content policies, particularly neutral point of view. Please discuss further on the talk page. (September 2017) (Learn how and when to remove this message)
Octane Render
Developer(s)OTOY Inc.
Stable releaseOctaneRender 2020.2 (CUDA) / Octane X (Metal) / February 8, 2021 (2021-02-08)
Written inC++
Operating system
Platform
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. It was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, this allowed users to modify scenes close to real time without the speed malus of CPU rendering.

Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur runs on Metal on AMD, Intel Skylake and Apple M1 graphics cards.

References

  1. ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
  2. "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)", 2012-03-02
  3. "Cloud services firm Otoy buys Refractive Software", 2012-03-13
  4. "Refractive Software acquired by OTOY", 2012-03-20
  5. "blender3darchitect.com- review", 2011-05-09
  6. "createdigitalmotion.com- Octane Render demo", 2011-05-09
  7. "vizworld.com- Octane Render", 2011-05-09
  8. "cgchannel.com- GPU based rendering", 2011-05-09
  9. "CGsociety.org- 2010 Retrospective List", 2011-05-09
  10. "Octane X | PR1 is out for macOS Catalina!". 20 July 2020.

External links

Categories: