This is an old revision of this page, as edited by WikiCleanerBot (talk | contribs) at 02:19, 4 July 2023 (v2.05b - Bot T20 CW#61 - Fix errors for CW project (Reference before punctuation)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 02:19, 4 July 2023 by WikiCleanerBot (talk | contribs) (v2.05b - Bot T20 CW#61 - Fix errors for CW project (Reference before punctuation))(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) Unbiased rendering applicationDeveloper(s) | OTOY Inc. |
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Stable release | OctaneRender 2022.1 (CUDA) / Octane X (Metal) / June 8, 2023 (2023-06-08) |
Written in | C++ |
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Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc.
Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU, allowing users to modify scenes close to real time without the speed malus of CPU rendering.
Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur, and runs on Metal on AMD, Intel Skylake and Apple Silicon graphics cards.
References
- ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- "blender3darchitect.com- review", 2011-05-09
- "createdigitalmotion.com- Octane Render demo", 2011-05-09
- "vizworld.com- Octane Render", 2011-05-09
- "cgchannel.com- GPU based rendering", 2011-05-09
- "CGsociety.org- 2010 Retrospective List", 2011-05-09
- "Octane X | was released for iPadOS and macOS Catalina!". 20 July 2020.