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Zeyan Shafiq

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Revision as of 17:46, 12 December 2024 by Abhayesports (talk | contribs) (Added More Details, Verified All the Articles, Has Enough Notability to satisfy WP:GNG and for older articles, it satisfies WP:NTEMP.)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) Indian software developer (born 2002)
Zeyan Shafiq
Shafiq In 2019
BornZeyan Jeelani Shafiq
(2002-07-21) July 21, 2002 (age 22)
Anantnag, Jammu and Kashmir
NationalityIndian
Alma materRadiant Public School
Occupation(s)Software and app developer, CEO of Stalwart Esports
Known forKashBook, Stalwart Esports

Zeyan Shafiq (born Zeyan Jeelani; 21 July 2002) is an Indian software and app developer from Anantnag, Jammu and Kashmir. He founded KashBook in 2017 after the Jammu and Kashmir government banned social media services in the Kashmir Valley and started Stalwart Esports in 2020 to promote India in competitive esports.

Personal life and education

Shafiq was born on 21 July 2002 to a Kashmiri Muslim family in Anantnag, Jammu and Kashmir. His father, Shafiq Ul Hassan, is a pharmaceutical distributor, and his mother, Asiya Shafiq, a civil servant in the Jammu and Kashmir revenue department. He studied at the Army Goodwill School in Rajouri and completed his matriculation exams in January 2017 from the Radiant Public School. He planned to study computer science engineering.

KashBook

See also: Censorship in Kashmir

Along with his 19-year-old friend Uzair Jan, Shafiq developed KashBook in 2013, but decided to relaunch the website after a social media ban was imposed in Kashmir Valley by the PDP government on 26 April 2017. They developed a website and mobile app so that people in Kashmir could communicate without connecting to a VPN. KashBook had more than 10,500 users as of May 2017.

The book India Connected by Ravi Agrawal includes a chapter about Shafiq, the internet shutdown in Kashmir, and his take on it with KashBook.

Stalwart Esports

In January 2020, Shafiq started Stalwart Esports, a pan-India esports organisation to promote India’s position and participation in competitive eSports. After the PUBG ban in India, he decided to set up international operations for his esport organisation and introduced players from Pakistani team FreeStyle Esports, who already had qualified and played the PUBG World Championship. He was concerned about reprisals, but none came. It was an unprecedented alliance between Indian and Pakistani gamers.

After the Indian government banned BGMI,Shafiq extended support to Indian esport organizations assisting them in transitioningBattlegrounds Mobile India (formerly known as PUBG Mobile) operations to the rest of the world.


References

  1. ^ "How the Indian Ban on PUBG Brought Gamers From India and Pakistan Together". Vice India. 23 December 2020. Retrieved 12 January 2021.
  2. ^ Jameel, Yusuf (2017-05-21). "Social Bee: Valley's 'Internet kid' overcomes social media ban". Deccan Chronicle. Retrieved 2021-01-14.
  3. "KashBook, Kashmiri boy Zeyan Shafiq's Facebook circumvents social media ban in Valley". India. 17 May 2017. Retrieved 12 January 2021.
  4. "About Zeyan Shafiq". z3yan.com. Personal website. Retrieved 18 January 2021.
  5. ^ "Kashmir software enthusiast develops Kashbook". Greater Kashmir. 2017-05-24. Retrieved 2021-01-14.
  6. "Kashmiri teen launches Facebook-like app, thwarting social media ban in Valley". Indian Express. 18 May 2017. Retrieved 12 January 2021.
  7. ^ "16-year-old develops Kashbook, Kashmir's own Facebook, after government banned social media websites". India Today. 16 May 2017. Retrieved 12 January 2021.
  8. "Countering social media ban in IHK, 16-year-old develops 'KashBook'". The Nation. 18 May 2017. Retrieved 12 January 2021.
  9. "A 16-Year-Old Kashmiri Boy Is Helping Thousands Reconnect in the Face of a State Ban on Social Media". The Better India. 2017-05-18. Retrieved 2021-01-13.
  10. Agrawal, Ravi (2018-10-01). "Big Brothers,Internet Shutdowns & Internet.org". India Connected: How the Smartphone Is Transforming the World's Largest Democracy. Oxford University Press. pp. 147–169. ISBN 978-0-19-085867-4.
  11. "How Pakistan gamers joined hands for Kashmiri's Indian PUBG team". Indian Express. 13 November 2020. Retrieved 12 January 2021.
  12. "Games without frontiers: Indians, Pakistanis team up for eSports". Economic Times. 17 December 2020. Retrieved 12 January 2021.
  13. "BGMI: Why India has blocked the popular combat mobile game". 2022-07-29. Retrieved 2024-12-12.
  14. May 17, Megha Murty Updated; 2023; May 17, 5:36 p m Posted; 2023; P.m, 3:50 (2023-05-17). "BGMI: GodLike Esports Founder Says It's Time To Move Abroad for Esports, and More". IGN India. Retrieved 2024-12-12. {{cite web}}: |last2= has numeric name (help)CS1 maint: numeric names: authors list (link)