Misplaced Pages

The Chronicles of Ramlar

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

This is an old revision of this page, as edited by Boston (talk | contribs) at 19:51, 28 February 2009 (notability tag replaced as notability is not established by a single review). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Revision as of 19:51, 28 February 2009 by Boston (talk | contribs) (notability tag replaced as notability is not established by a single review)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)
The topic of this article may not meet Misplaced Pages's general notability guideline. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be merged, redirected, or deleted.
Find sources: "The Chronicles of Ramlar" – news · newspapers · books · scholar · JSTOR (February 2009) (Learn how and when to remove this message)
The Chronicles of Ramlar
DesignersTony Lee
PublishersWhite Silver Publishing, Inc.
Publication2006
GenresFantasy
SystemsA/B (Armor/Body)
Cover Art by Larry Elmore

The Chronicles of Ramlar is a fantasy role-playing game released by Whitesilver Publishing Inc. and created by John Anthony Prescott. It is most well-known for its multitude of fantasy races, rich pantheon, and new approach to game play.

Setting

The Ramlar referred to in the title is not the name of the world, but its creator, an omnipotent deity who rules over the many other gods and goddesses who rule various aspects of the world. The world itself is divided into two continents, default gameplay beginning on the continent of Eranon.

System

Ramlar uses a combat system called "The A/B System" (short for Armor/Body). Character sheets prominently display a body diagram. The body diagram is essentially a hit location chart with each body part having its own life points and armor to protect that part. Ramlar also makes use of a combat mechanic called momentum, which allows players to turn previous success into an opportunity for potentially larger successes. The game uses percentile dice.

External links

References

  1. http://www.rpg.net/reviews/archive/12/12449.phtml
Categories: