This is an old revision of this page, as edited by Synchronism (talk | contribs) at 05:56, 24 March 2009 (Reverted edits by 99.228.48.146 to last revision by Synchronism (HG)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 05:56, 24 March 2009 by Synchronism (talk | contribs) (Reverted edits by 99.228.48.146 to last revision by Synchronism (HG))(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)Todd Howard (born 1970 in Lower Macungie Township, Pennsylvania) is an American video game producer and designer. He is currently executive producer and game director for Bethesda Softworks, the third largest privately held personal computer entertainment software company in the United States, and the executive producer of Fallout 3 and The Elder Scrolls universe and video game series. Todd is also a notable Xbox fan boy, saying "I prefer the Xbox 360. Call me immature, but even after seeing the Playstation 3's reliability, efficiency, and superior power all together, I stick with my little green and white box with the little red ring, which is why we develop most of our games in favor of this system. Another reason for this is because it limits what we can do. If we were to develop on the PlayStation 3 we would have way too much power. It would be better, but we're scared of it."
Education
Howard is a 1989 graduate of Emmaus High School in Emmaus, Pennsylvania. In 1993, he graduated from The College of William & Mary in Williamsburg, Virginia, where he majored in business.
Bethesda Softworks
Howard joined the then fledgling Bethesda game development studio in 1994. One of his first assignments was working on the first Elder Scrolls game, Elder Scrolls: Arena. Over the years, he continued to contribute to various titles, and is currently executive producer of The Elder Scrolls series and of Fallout 3. His major credits include project leader and designer of Morrowind, design on Daggerfall, producer and designer of The Terminator: Future Shock and SkyNET and executive producer of Fallout 3. He was also the project leader and designer of The Elder Scrolls Adventures: Redguard. Howard has stated that Bethesda's philosophy for the Elder Scrolls games is to allow people to "live another life, in another world."
External links
- Todd Howard at MobyGames
- "The Brothers Howard," Top Gold News, January 9, 2009.
- "Fallout 3 Q&A," with Todd Howard, Gamespot, August 2, 2007.
References
- http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/preview_6111720.html
- http://venturebeat.com/2008/07/14/e3-coverage-%E2%80%9Cfallout-3%E2%80%9D-executive-producer-todd-howard-on-sequels-and-franchises/
- http://www.mobygames.com/developer/sheet/view/by_genre/developerId,16249/
- http://www.elderscrolls.com/codex/team_rpgnextgen.htm