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Sale of the Century (American game show)

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1969 TV series or program
Sale of the Century
Created byWilliam Jones
Al Howard
Presented byJack Kelly (1969-1971)
Joe Garagiola (1971-1974)
Jim Perry (1983-1989)

Co-hosts:
Barbara Lyon (1969-1971)
Kit Dougherty (1971-1974)
Sally Julian (1983)
Lee Menning (1983-1984)
Summer Bartholomew (1984-1989)
Narrated byBill Wendell (1969-1974)
Jay Stewart (1983-1988)
Don Morrow (1988-1989)
Country of origin United States
Production
Running time30 minutes
Production companiesWilliam Jones-Al Howard Productions (1969-1974)
Reg Grundy Productions (1983-1989)
Original release
NetworkNBC (1969-1973, 1983-1989)
Syndicated (1973-1974, 1985-1986)
ReleaseSeptember 29, 1969 –
March 24, 1989

Sale of the Century was a television game show format that made its debut in the United States on September 29, 1969 on NBC daytime (it was one of three NBC game shows to premiere on that date, the other two being the short-lived Letters to Laugh-In and Name Droppers). The series aired until July 13, 1973, after which it aired in a weekly syndicated version for one additional year. Jack Kelly hosted the series from 1969-1971, then Joe Garagiola, Sr. took over for Kelly, who returned to acting.

The rights to Sale of the Century were purchased in 1980 by Australian TV mogul Reg Grundy, who turned the show into a huge hit in Australia (see Sale of the Century (Australian game show)), and eventually succeeded selling NBC his new vision of the format in 1983. The new version aired weekday mornings (originally at 10:30/9:30 Central, later moving to 10:00/9:00 Central) from January 3, 1983 (again, one of three new NBC game shows premiering that date, along with Hit Man and Just Men!) to March 24, 1989. A concurrent syndicated version ran from January 1985 to September 1986. This version was hosted by Jim Perry.

Al Howard was the executive producer of the initial 1969-1973 version and for a short time was co-executive producer of the 1980s version with Robert Noah.

A new version of the series entitled Temptation–like the recent Aussie revival–debuted in syndication on September 10, 2007, following a September 7 preview on MyNetworkTV. This series ran for one year.

Game format

The game format varied in its details over the years; however, the core format, as presented below, remained unchanged.

All contestants began with $20. General knowledge questions were posed to the contestants by the host at a value of $5 for correct answers. Should the contestant answer incorrectly, $5 is deducted from their score and a new question is asked; unlike most other quiz shows, only one answer is permitted per question.

From 1969-1973, the value of each question increased from $5 to $10 and finally $15 as the game progressed.

According to the several editions of "The Encyclopedia of TV Game Shows" by David Schwartz, Steve Ryan, and Fred Wostbrock, during the show's last thirteen weeks on the NBC network and the year in U.S. syndication Sale used two married couples instead of three single competing studio contestants. Host Joe Garagiola, after conducting one round apiece of $5 and $10 questions, then asked a concluding series of five $20 questions to determine the winning couple.

Instant Bargain

On the original 1969-1974 version, at certain points during gameplay, all contestants would be offered the opportunity to purchase merchandise at a bargain price. The first player to buzz in after the prize was revealed purchased that prize. (In so doing, a "losing" contestant might not advance to go shopping at the end of the show, but could leave the show with a considerable haul for one day's play.) The prices of all prizes offered were expressed much as one would hear in a department store (ending with "and 95 cents"), and would increase as the show progressed (e.g., $7.95, $11.95, $14.95, $21.95). All prize values were rounded up to the nearest dollar before being subtracted from the score of the player who purchased the prize.

Once per round on the 1980s version, the highest-scored player was offered the chance to purchase an Instant Bargain. The prizes, and the cost, increased in each round. Contestants were allowed to haggle with the host, who, depending on the game situation, could (and often would) reduce the cost and/or offer cash in order to entice the contestant to purchase. In case of a tie for the lead, a Dutch auction was usually conducted for the prize (sometimes the price would remain the same).

Beginning in May 1984, a "Sale Surprise", a cash bonus of anywhere from $300 to $1,200 was occasionally added to any one of the Instant Bargains, although the bonus was not used for every show. The Sale Surprise was always revealed following the conclusion of the Instant Bargain it was attached to regardless of whether or not the player had bought the merchandise, and was always announced with clanging bells.

Instant Cash

The Instant Cash replaced the third instant bargain in March 1986. The player in the lead, as always (auction if there was a tie), would be given the opportunity to play for a cash jackpot, which started at $1,000 and went up by that amount every day until it was won. To play, the contestant would have to give up their lead over the second-place competitor. If the contestant opted to play they selected one of three boxes. One box contained the jackpot while each of the other boxes contained $100. The pot climbed as high as $16,000 several times, and $17,000 once. On the second-to-last episode in 1989 a $16,000 Jackpot was won.

Fame game

Starting with the '80s version, a "Who am I?" question was asked once in each of the three rounds. Here, a succession of increasingly larger clues were given to the identity of a famous person, place, or event. In this round, players could buzz-in and answer at any time, with the player shut out for the remainder of the question if they gave an incorrect answer.

If one of the players buzzed-in and answered correctly, the contestant chose from a game board with nine squares featuring the faces of celebrities, mostly performers on the network's shows. If all three contestants failed to come up with a right answer, then nobody got to pick a celebrity. Once chosen, the face selected would be spun around to reveal either a relatively small prize (typically appliances or furniture valued at around a weekly wage) or a $25 bonus money card, which added $25 to the player's score. However, by early 1984, additional spaces were added to the board, as described below.

Changes

  • One notable addition was "Mystery Money or Pick Again", which required the player to choose between a hidden cash prize (ranging form $1.75 to $1,500), or a second choice from the board. Variants on this theme, such as "(amount of money) or Pick Again" and "Trip or Pick Again" were also used. After the switch to the "random lock-in" format (see below), this was renamed "Mystery Money or Try Again".
  • Additional Money Cards were added to the board: A $10 Card was available in the first Fame Game, a $15 Card in the second, and the $25 Card was available only in the third round. On occasion, a $5 Card was also included. The phrase Money Cards was coined by host Jim Perry, carrying that phrase with him from his previous show Card Sharks.
  • Bonus cash cards ranging from $200–$1,000 were added.
  • The faces were replaced by the numbers 1-9.
  • Beginning in October 1985, the contestant no longer selected a number. Instead, random lights flashed around each number were stopped by hitting the contestant's buzzer (similar to Press Your Luck). At that point, the money cards were revealed prior to stopping the lights for an increased dramatic effect.

A cycle of the question segments and the special games occurred three times on each show, depending on the time used. The format of each program (after 1984) was as follows:

  • The first cycle consisted of five $5 questions then an Instant Bargain, followed by three more $5 questions and the first Fame Game (with a $10 Money Card available).
  • The second segment consisted of three $5 questions, the second Instant Bargain and five more $5 questions before going to a commercial break (with host Perry reading a fact or a statistic about the last question before going to the break).
  • In segment three, the Fame Game was played (with a $15 Money Card added), followed by three more $5 questions and an instant bargain (later Instant Cash).
  • The final segment of the game consisted of three more $5 questions, the last Fame Game (with a $25 Money Card added), followed by a 60-second Speed Round to determine the winner.

Speed round

Originally, after the final Fame Game, Perry would ask three $5 questions. The high scorer after these questions would be the day's winner. In March 1984, realizing that most games were decided before this set of questions, the producers introduced a rapid-fire question segment called the Speed Round (known in Australia as Fast Money). Perry would ask as many questions as possible within 60 seconds (originally 90), and whoever was ahead at the end of the speed round was the day's winner. All three players keep their money, regardless of the outcome.

If there was a tie for the lead after the Speed Round, another question was asked of the tied players. Answering this question awarded $5 and the win; missing the question deducted $5 and lost the game. Originally, a Fame Game question was asked as a tie-breaker, but was changed to a regular $5 question upon the implementation of the Speed Round.

Bonus game

During the original series, the winning contestant or couple would be given the opportunity to spend their cash total on at least one of several grand prizes at the "Sale of the Century". Contestants could purchase a prize with their cash winnings and retire, or elect to return the next day and try to win enough to buy a more expensive prize. Champions could buy more than one prize, but unlike the later 1980s version, they could never buy every prize at less than the total of all of the sale prices. On the 1970s syndicated version, the winning couple played for additional cash to spend at the Sale of the Century.

The 1980s version had three bonus games during its six year run:

Shopping

The first bonus game on Sale was a reworked version of the original version's shopping endgame. It aired on the NBC version from its debut until October 1984 and appeared on the daily syndicated version from January 1985 to November 1985. A series of six prizes was offered, culminating in a luxury car. As before, a contestant could buy a prize and retire, or elect to return the next day and try to win enough to buy the next most expensive prize. If a player earned enough money, they could buy all the prizes on the stage as well as a cash jackpot starting at $50,000 and rose by $1,000 each day until it was claimed (reaching $109,000 at its highest point on the NBC Sale and $90,000 at its highest point (second-highest overall) on the syndicated show).

In the first four months of the show, the cash jackpot was not used; instead, enough cash was added to make the lot worth an even $95,000 for $500. This original level was reached and won only once.

Originally, a player could buy every prize on the stage (including the cash jackpot) with $600 or more. When the speed round was added, it took $760 to win everything.

The shopping bonus game differed on the NBC and syndicated versions of Sale. For the NBC shopping endgame, the cash jackpot was used as the second to last prize level (with $650 usually needed to buy it; $510 before the addition of the speed round), with the entire lot plus the jackpot as the last (most contestants opted for the jackpot when they reached the level; only one bought the entire lot). The syndicated shopping endgame consisted of the entire lot of prizes as the second to last level (available for $640) and the lot plus the jackpot as its final level, where a player needed $750 to win everything. The automobile was available at $530 on the syndicated version.

The modification of the shopping format for the syndicated Sale resulted in more lot wins, as contestants would not have felt tempted to simply purchase the cash jackpot instead of the entire lot (seeing as how they would have to buy the entire lot to win the jackpot).

If a new champion had not accumulated a score high enough to purchase the first level prize on their first day they were permitted to buy the prize for their entire final score and retire.

The Winner's Board

The shopping format was discontinued in October 1984 on NBC and in November 1985 in syndication. Instead, the contestant faced a 20-space board. The Winner's Board contained ten prizes; eight of them had two matching cards (one of which was $3,000), plus two Win cards (if the contestant picked one, the next prize revealed resulted in an automatic match; however, if another Win card is picked after the first one selected, the contestant must still make another choice) and one $10,000 and Car card. The contestant called off numbers and the first prize matched is the first prize won, but in order to win $10,000 or the car, the player must select one of the two Win cards first before selecting a number that has the $10,000 or the Car card. Once the board was cleared, the champion could either leave with all the prizes earned off the board, or risk them and play one final game. A loss cost the player all the prizes won from the board, while a win netted him or her an extra $50,000. Other prizes won during the main game from instant bargains, cash bonuses and fame game prizes were not at risk during the process. Despite the extreme odds, amazingly no player who accepted the challenge to play for the $50,000 bonus lost their final game, although one contestant nearly did.

In the event the $10,000 and the car were left on the winner's board, only two numbers would be on the board, and whatever number the champion chose was the prize that would be won.

Mark DeCarlo was a contestant during this period and was the first contestant to play the $50,000 game, doing so in April 1985. he won the $50,000 bonus for a grand total of $115,257 in cash and prizes.

Winner's Big Money Game

The format for the final round changed once again in late 1987. The winner of the day would receive a bonus prize worth roughly $3,000 (in the first half of 1988 in this format, champions picked one of six prizes in a blind draw), and then would play this final round. To begin the bonus game, Jim Perry would present three envelopes (red, yellow and blue) and the winner would select the envelope of their choice. Perry then would read a series of 6-word puzzles, with each word revealed one word at a time, approximately one per second. Correctly solving four puzzles in 20 seconds (originally five puzzles in 25 seconds) won the bonus round. One incorrect guess was allowed; two misses ended the game and the player won nothing. Passing and returning to any puzzle was allowed. The clock began when the first word of each puzzle was revealed, and the player stopped the clock by hitting a red plunger in front of them to give an answer.

A new champion played for $5,000 on their first day, and the prize increased by $1,000 for each of the next five trips to the round, regardless of whether the game was won the previous day or not. On the seventh trip to the bonus round the champion played for an automobile. Champions who failed to win the car retired undefeated, while winning the car allowed the champion to play one final game. If that game was won, the champion played the Winners' Big Money Game for $50,000. However, unlike the previous Winners' Board format, a player did not risk or forfeit anything already won for losing their eighth (and final) main game. At least two automobiles were awarded in this format.

Staff & broadcast history

In the United States, the original version was hosted by Jack Kelly (who earlier appeared on the series Maverick with James Garner) until 1971, when he was replaced by Joe Garagiola. Bill Wendell announced. The original version was created and produced by William Jones and Al Howard.

1969-1973

Sale premiered on September 29, 1969 on NBC's daytime schedule at 11:00 AM (10:00 Central), replacing the three-year-old Personality, which was hosted by Larry Blyden.

Garagiola, who at the time was a regular on NBC's Today Show and had recently hosted a game show of his own, Joe Garagiola's Memory Game, took over for Kelly on August 23, 1971.

Sale ran at that time slot for the entirety of its initial three-and-a-half years on the network, and was generally a ratings success against situation comedy reruns on CBS and non-network programming on ABC stations. However, in Fall 1972 CBS scored a ratings winner with Gambit at that time slot, and the producers of Sale attempted a last-ditch effort at saving the show's audience by changing the three-contestant configuration to that of two married couples, which the competitor used to good effect. It was not enough, and NBC canceled Sale on July 13, 1973 in favor of The Wizard of Odds.

1973-1974

Nevertheless, Howard continued the game in syndication for another season from September 10, 1973 until September 13, 1974. This version, with Garagiola hosting again, continued the married-couple configuration of the final NBC weeks.

After production of this version ended, the show went dormant for several years until Howard sold the worldwide rights for Sale to Australian TV producer Reg Grundy. In 1980, building upon the success of his earlier Temptation, Grundy brought the show to prime time in his country, where it became the nation's top-rated show. Eventually its success would prompt him to bring it back in the United States. Production of this new version began in late 1982.

1983-1989

Jim Perry, the 80s host of Sale of the Century.

The 1980s version was hosted by Jim Perry (who commuted between Los Angeles and Toronto for the duration of the show's run as he was also hosting two Canadian-produced game shows, Definition and Headline Hunters).

For the first two months of the NBC series, Perry's co-host was actress Sally Julian. Due to dissatisfaction with her performance, Grundy quickly replaced her with Lee Menning. Menning left for family reasons in 1984 and was replaced by Summer Bartholomew; she remained with the show until its end. Jay Stewart announced until his retirement in 1988, when he was replaced by Don Morrow. Stewart also co-hosted with Perry on several occasions when Menning was not available due to her maternity leave in 1984.

CBS put up serious competition against Sale, which ran at 10:30/9:30 on its debut. The first show was Child's Play, hosted by Bill Cullen. On September 19 that show was replaced by Press Your Luck, a loud, rambunctious prize-accumulation game that briefly attained notoriety due to a contestant's winning over $100,000 on a single appearance (broadcast over two episodes). However, the thrust from that incident quickly faded, and Sale resumed its ratings lead in 1985.

Thanks to its solid performance on NBC, Genesis Entertainment syndicated the show to local stations beginning in January 1985 as a daily five-a-week strip, seen mainly in the Prime Time Access time slots. The show did well enough in its half-season run to be renewed for the 1985-1986 season but the ratings suffered due to a glut of new syndicated games taking over most of the Prime Time Access slots the show had in its first season (for example, the first season of the syndicated Sale aired nightly on WOR in New York; the second season aired following Jeopardy! weekday afternoons on WABC). The syndicated Sale went off the air in September 1986.

Meanwhile on NBC, Sale kept going strong against the CBS revival of Card Sharks (the original of which was coincidentally hosted by Perry on NBC from 1978-1981) beginning in January 1986. However, NBC decided on January 2, 1987 to try Sale against CBS' The $25,000 Pyramid at 10:00 AM (9:00 Central). Despite Pyramid's brief cancellation in early 1988 in favor of Blackout and its permanent cancellation in July, Sale became plagued with affiliate defections in favor of syndicated talk shows. The die was cast when CBS revived Family Feud to replace Pyramid; Sale would last only nine more months before ending a six-year, 1,578-episode run on March 24, 1989, replaced by a new soap opera, Generations (in a shuffle with its sister show, Scrabble).

Perry made his last regularly-scheduled television appearance that day, closing the broadcast alongside his wife June and son Sean (with the entire production crew in the background) by saying "I thank you, I bless you; Goodbye, my friends."

During Sale's head-to-head competition against Pyramid, the battle became more of a friendly family rivalry, as Jim's daughter Erin Perry worked on Pyramid as its associate producer and the two would follow which game won its time slot for the week.

Returning Champions

On the original series, a champion retired undefeated after buying at least one prize at the Sale of the Century. Until the Winner's Board format on both '80s editions, a champion could remain on the show until they were defeated, had amassed enough to buy every prize on stage, or decided to leave on their own at a certain prize level (more than a few contestants stopped before getting to the last level, with several stopping after their first day). A defeat meant the contestant left with whatever they had won in the front game up until that point. This is because unlike CBS and ABC, both having winning limits in place at the time, NBC had no network-imposed limit to how much a contestant could win (although the shows themselves were free to impose their own limits, as Stumpers! did).

When the Winner's Board was introduced, players could stay on for a maximum of 11 days, depending on whether they decided to play the $50,000 game. Once again, a defeat meant the player left with whatever they had won to that point except, as noted above, if the loss was in the $50,000 game.

With the introduction of the Winner's Big Money Game, champions could stay a maximum of eight days, depending on whether or not they won the car in their seventh attempt in the bonus round.

Special weeks

Over the years, the NBC Sale had several special weeks, including College Week, Brides Week, Teen Week and others, as well as a few Tournaments of Champions.

Beginning in 1988, during these special weeks where three new contestants competed each day, Instant Cash was worth $2,000, all Winner's Big Money Games were worth $5,000, and on the week-ending program, all five winners of the week would play a special round for the right to win a new automobile. Standing at the Fame Game board, each player had one turn to stop on a number, hitting a plunger to stop the lights from flashing. The player with the highest number won the car. In the event of a tie, the tied players again stopped the random lights on a number until a winner was determined.

Slot Machine

As with many American game shows of past and present, a slot machine based on and named for the show has been manufactured for use in American casinos. The machine is based on the 1983-1989 version but, due to the unavailability of Jim Perry, Joe Garagiola's voice and face was used instead.

Episode status

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  • 1969-1973: Most episodes are believed to have been erased by NBC as per network practices at the time. Only nine episodes are known to be held by the UCLA Film and Television Archive.
  • 1973-1974, Syndication: Unknown, possibly wiped.
  • 1985-1986, Syndication: Fully intact, aired in reruns on USA Network from September 14, 1992 to July 29, 1994.
  • 1983-1989, NBC: At least the last two seasons (1987-1989) have survived and aired in reruns on USA Network from September 14, 1992 to July 29, 1994. Although wiping as a practice had ended by the early 1980s, it is unclear how many episodes are available from 1983-87, although a vast majority are believed to exist, including the premiere. The tapes were converted to digital tape from analog (which is required for episodes to air on cable networks), but have not been seen since.

Studio origination

The initial 1970s version of Sale of the Century was produced in Studio 8H at the NBC Rockefeller Studios in New York City. The 1980s version was taped at Studio 25, also known as the Art Fleming Studio, of NBC Studios in Burbank. The show later moved to Studio 3 toward the end of the run, the same studio that is currently occupied by Jay Leno and The Tonight Show.

References

Preceded byPersonality 11:00 a.m. EST, NBC
9/29/69 – 7/13/73
Succeeded byThe Wizard of Odds
Preceded byWheel of Fortune 10:30 a.m. EST, NBC
1/3/83 – 1/2/87
Succeeded byBlockbusters
Preceded byFamily Ties 10:00 a.m. EST, NBC
1/5/87 – 3/24/89
Succeeded byScrabble
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