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Mario & Sonic at the Olympic Winter Games

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Mario & Sonic at the Olympic Winter Games
North American Wii cover
Developer(s)Sega Japan
Designer(s)Shigeru Miyamoto (supervisor)
Platform(s)Wii, Nintendo DS
Genre(s)Sports game
Mode(s)Single-player, multiplayer

Mario & Sonic at the Olympic Winter Games (マリオ&ソニック AT バンクーバーオリンピック, Mario to Sonikku atto Bankūbā Orimpikku, lit. "Mario & Sonic at the Vancouver Olympics") is a sports game developed by Sega. It was published by Nintendo for Japan and by Sega for North America and Europe. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia. The game is the third official crossover title to feature characters from both Mario and Sonic's respective universes. It was released on the Wii and the Nintendo DS handheld in October 2009, and is the first official video game of the 2010 Winter Olympic Games.

Mario & Sonic on the Wii and DS is a collection of events based on the Olympic Winter Games. Players can assume the role of a Nintendo or Sega character while competing against the others in these events. The game features all of the playable characters that were present in its predecessor, as well as four new characters.

Gameplay

Mario & Sonic at the Olympic Winter Games retains the gameplay mechanics of its predecessor, controlling an on-screen character through authentic Olympic events with the specific tailored controls for the Wii and DS. Unlike its predecessor, some of the events in the Wii game can use the Balance Board accessory, but it is not a requirement.

All of the playable characters from the previous game return in addition to eleven new characters added. It has been announced via the Nintendo Channel, that this game will have WiiConnect24 capability and the player can use their Miis in-game. A new feature added to the player's Mii, is the ability to customize the Mii's clothes and accessories.

The sequel introduces a Festival mode in the Wii version that lets players make their way through the entire Olympic Games, from opening ceremony to closure. The multiplayer mode offers "co-op and competitive gameplay" whereas the DS version will use its wireless capabilities. The DS counterpart has "Adventure Tours" where players can accept quests and challenge bosses and to stop Dr. Eggman and Bowser before they can stop the Olympics by kidnapping the Snow Spirits. DS Download Play is possible for those without an individual copy of the game.

Development

In January 2009, a rumor supposedly from Spanish Nintendo magazine Nintendo Acción mentioned a sequel to Mario & Sonic at the Olympic Games will be created for the 2010 Winter Olympics. Both IGN and Eurogamer received confirmation on the games' existence, with IGN stating the game will be announced within the following month. Dennis Kim, licensing and merchandising director for the event, stated in February that a Mario & Sonic title " being discussed and planned for Vancouver". Kim also stated "Vancouver 2010" and the IOC will share royalties from this game. In the same month, the sequel titled "Mario & Sonic at the Olympic Winter Games" was officially announced via a joint press release by Sega and Nintendo on February 12, 2009. The game is being developed by Sega Japan under the supervision of Shigeru Miyamoto. This title is the third video game collaboration between Nintendo and Sega. According to gaming site IGN, development began immediately after the initial Olympic game was released in November 2007.

Reception

So far, reviews have been generally positive with GameRankings average on 75% on Wii version and 85.5% on the DS version. Mark Bozon of IGN cited that most of the events in the game were already better presented in other Wii games that featured these sports and gave the game a 6.5. Nintendo Life gave the Wii version a 9/10.

References

  1. "Mario & Sonic At The Olympic Winter Games Dated By Sega". Gaming Union. Retrieved 2009-07-13.
  2. ^ "Mario and Sonic Head to the Slopes in Mario and Sonic at the Olympic Winter Games" (Press release). Sega. 2009-02-12. Retrieved 2009-02-12.
  3. "Gēmu sofuto "Mario to Sonikku atto Bankūbā Orimpikku" hatsubai kettei! "Mario to Sonikku" atto Pekin Orimpikku" wo zensekai de daihitto saseta yume no kombi ga, arata na orimpikku gēmu de kaette kuru! (ゲームソフト『マリオ&ソニック AT バンクーバーオリンピック™』発売決定!『マリオ&ソニック AT 北京オリンピック™』を全世界で大ヒットさせた夢のコンビが、新たなオリンピックゲームで帰ってくる![[Category:Articles containing Japanese-language text]])" (Press release). Sega. 2009-02-13. Retrieved 2009-02-21. {{cite press release}}: URL–wikilink conflict (help)
  4. ^ Hatfield, Daemon (2009-04-03). "Mario & Sonic at the Olympic Winter Games Hands-on". IGN. California: Fox Interactive Media. pp. 1–2. Retrieved 2009-04-03.
  5. "E3 2009". Sega. Sega Press. 2009-06-02. Retrieved 2009-06-02.
  6. http://www.officialnintendomagazine.co.uk/article.php?id=10838
  7. Bailey, Kat (2009-01-22). "Mario & Sonic At The Olympic Games Sequel May Be On The Way". 1UP.com. Retrieved 2009-02-12.
  8. Gibson, Ellie (2009-01-22). "Mario & Sonic Olympics 2 on the way". Eurogamer. Retrieved 2009-02-12.
  9. Casamassina, Matt (2009-01-22). "Rumor: Mario & Sonic at the Winter Olympics". IGN. California: Fox Interactive Media. Retrieved 2009-02-12.
  10. Inwood, Damian (2009-02-08), "Mario and Sonic will be part of video-game deal for 2010 Games", The Province
  11. http://www.gamerankings.com/wii/958083-mario-and-sonic-at-the-olympic-winter-games/index.html
  12. http://www.gamerankings.com/ds/958082-mario-and-sonic-at-the-olympic-winter-games/index.html
  13. http://wii.ign.com/articles/103/1035150p1.html
  14. http://wii.nintendolife.com/reviews/2009/10/mario_and_sonic_at_the_olympic_winter_games_wii

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