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Revision as of 19:56, 21 May 2010 by 90.212.128.238 (talk) (Removed over-emphasis of Braid. None of the small amount of art McMillen did was actually used in the released version of the game.)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)Edmund McMillen | |
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Known for | Video games |
Edmund McMillen is an American video game designer, working mostly in Adobe Flash, notable for his unique visual style and innovative gameplay. His most notable games include Meat Boy and its sequel Super Meat Boy, the award-winning Aether and his work with Jonathan Blow on the award-winning Braid.
His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. His game Aether was a 2009 IndieCade finalist and received an honourable mention.
Partial softography
- Gish
- Cereus Peashy
- Blast Miner
- Triachnid
- Cunt
- Aether
- Meat Boy
- Grey Matter
- Braid
- Spewer
- Time Fcuk
- Super Meat Boy
Awards
- 2005 IGF Grand Prize
- 2005 IGF Innovation in Game Design
- Game Tunnel's Game of the Year
References
External links
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