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Revision as of 21:59, 7 March 2011 by Elockid (talk | contribs) (Reverted edits by 208.54.4.67 (talk) to last version by ClueBot NG)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) Video gameMetroid: Other M | |
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North American, Australian and European cover art | |
Developer(s) | Project M |
Publisher(s) | Nintendo |
Director(s) | Yoshio Sakamoto Yosuke Hayashi Takehiko Hosokawa |
Producer(s) | Yoshio Sakamoto Yosuke Hayashi |
Writer(s) | Yoshio Sakamoto |
Composer(s) | Kuniaki Haishima |
Series | Metroid |
Platform(s) | Wii |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Template:Nihongo title is an action-adventure video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It is the eleventh game in the Metroid series, featuring gameplay in both first- and third-person perspectives. Other M was released in North America on August 31, 2010, Japan and Australia on September 2, 2010, and in Europe on September 3, 2010.
Impressed with the 2004 action game Ninja Gaiden, series co-creator Yoshio Sakamoto approached Team Ninja to develop Other M, while D-Rockets was brought in to handle the in-game cutscenes. The development team employed a simple control scheme to make the game more intuitive and attractive, and gave much focus on plot and characterization, with extensive usage of cinematics and voice acting. Chronologically, Other M takes place next-to-last in the Metroid universe. The events of the game take place between Super Metroid and Metroid Fusion. The story follows bounty hunter Samus Aran, who investigates a derelict space station along with a Galactic Federation platoon, which includes her former commanding officer, Adam Malkovich.
Other M has met with positive reviews, receiving an aggregate score of 79% on both GameRankings and Metacritic. Praise focused on its gameplay and graphics, while criticism of the game was driven on long unskippable cutscenes, linearity and voice acting. Other M received an Editors' Choice Award from IGN; it also awarded the game for "Coolest Atmosphere" and nominated for "Best Story" in their Best of 2010 awards. It was the third best-selling video game in Japan during its week of release, and it was the ninth best-selling game in North America during September 2010; though the long-term sales numbers were considered "disappointing" by Nintendo.
Gameplay
Like previous games in the series, Metroid: Other M is set in a large open-ended world with elevators that connect regions, which each in turn contains rooms separated by doors, which mostly open automatically, but sometimes need a special action to be unlocked. Other M unfolds in a more linear manner due to its focus on storyline; Navigation Booths, similar to the Navigation Rooms from Metroid Fusion, tell the player where to go, and the in-game map highlights the next objective. The gameplay revolves around solving puzzles to uncover secrets, platform jumping, and shooting enemies. While a few power-ups are scattered around the Bottle Ship, a few are already equipped by Samus, but the items cannot be used until commanding officer Adam Malkovich authorizes her to do so. Unlike other games in the series, enemies do not drop items, with health and ammo being restored either by using the Navigation Booths, or employing the Concentration technique, where Samus rests and replenishes missiles and health.
Normally, the game is played in a third person perspective, where players hold the Wii Remote horizontally. There Samus can jump, fire the arm cannon, and turn into a morph ball, which allows rolling into narrow passages and dropping energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. Using well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot.
By pointing the Wii Remote towards the screen, the game changes to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, playing in third person to fight off a horde of flying enemies, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.
Plot
Setting
The main setting of the game takes place in several locales around the Galactic Federation Bottle Ship. The main environment is the vessel interior, known as the Main Sector, along with the other environments that are contained in "sectors" or gigantic spheres within the ship. The ship is later revealed to be a secret facility containing many different lifeforms with the purpose of turning them into bioweapons, as well as breeding an army modeled after the Zebesian Pirate forces. The facility eventually abandoned the Space Pirate-inspired army after the crew managed to breed a Queen Metroid and propagate Metroids in Sector Zero and interfaced with them via an A.I. in an android body named MB. The A.I is modeled after Mother Brain's and is able to communicate with Metroids through telepathy.
Story
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Other M opens with Samus Aran remembering her final battle with Space Pirate leader Mother Brain at the conclusion of Super Metroid, and later reporting about that mission to the Galactic Federation. After leaving, Samus receives a distress signal from a dormant "Bottle Ship", which is floating a short distance away from a Federation vessel. Upon stepping into the ship, Samus encounters the Galactic Federation 07th Platoon, which has some soldiers who fought alongside her in the GF military, such as team leader Anthony Higgs, and Adam Malkovich, her commanding officer in the Federation Army. Adam treats her very coldly due to the circumstances of her departure from the army, calling Samus an "outsider" and ordering his team not to reveal any details of their mission to her. However, he accepts her after she saves them from monsters, and from then on starts authorizing different items for Samus to use, on the condition of her completely obeying his orders. Adam also assigns the 07th Platoon to go on solo searches to investigate the Bottle Ship.
As they meet up in the Biosphere, Samus and the platoon find out that the director of the ship, Madeline Bergman, was conducting research on illegal bioweapons for the Federation. When investigating if she was still anywhere in the building, Samus is ambushed by more cybernetically enhanced Zebesians and is separated from the others. She then find the platoon being attacked by a large lizard-like creature, who viciously attacks Samus upon her arrival. After the attack, Samus discovers the molted shell and ordered to follow the lizard creature to the Pyrosphere. Receiving orders from Adam to go to Cryosphere, Samus finds a survivor, and tries to convince her that she is here to rescue her. Samus laters learns that the Federation soldiers are mysteriously killed by a secret assassin among their ranks, who she calls "the Deleter," and whose identity is never explicitly revealed in the story. Upon returning to Pyrosphere in the investigation of the Geothermal Power Plant, Upon returning to Pyrosphere in the investigation of the Geothermal Power Plant, Samus encounters the dragon-like Ridley. Overcome with shock and unable to respond, Adam tries to get through to her when he is suddenly attacked. Anthony draws Ridley's attention and challenges him, but is quickly struck by the creature's tail and knocked off the ledge into the lava below. Samus' anger empowers her to battle Ridley once again. When reaching towards the Bioweapon Research Center, Samus again finds the mysterious woman who claims to be Madeline. She informs that an AI named "MB", which stored in Sector Zero, a recreation of the Space Pirates' base in which the seemingly extinct Metroids were being raised. Samus leaves Madeline in the laboratory for Sector Zero. Arriving at the entrance, Samus encountered a an Infant Metroid. As soon as she about to destroy it, she is suddenly struck from behind and falls unconscious, losing her suit. Samus recognizes her attacker as Adam. He orders Samus to locate a survivor in Room MW toward the rear of the Bioweapon Research Center and to defeat Ridley. He then decides to destroy the sector himself. He ejects Sector Zero from the Bottle Ship, where it self-destructs, killing Adam in the process.
Following Adam's orders, Samus returns to the research center, where she later discovers the survivor Adam mentioned, who opens a large, dark room. Samus discovers that the room is filled with Metroid Eggs, and battles a Queen Metroid occupying the area. Samus then finds the survivor, who claimed to be the real Madeline Bergman, who tells Samus the Bergman she met before was an android named MB, an artificial intelligence based on Mother Brain, who took on a human shape to build an ideal relationship with the Metroids. After developing emotions, MB revolted and developed a personality similar to Mother Brain, telepathically ordering the cloned Zebesian life forms on the ship to attack. Samus and Madeline are then confronted by MB herself, pointing a Freeze Gun at them. Despite Samus' protests, Madeline attempts to negotiate with MB, who insists that all humans should be judged. She is then frozen by a group of Federation Marines, but she quickly thaws off, summoning the Bottle Ship's most dangerous creatures to attack everyone. On the colonel's orders, MB is killed by the Marines. The colonel then approaches Samus, praising her work during the mission, but orders a Marine to escort her back to her ship, as she is no longer part of the Federation due to everyone in the platoon dying. However, the Marine is then revealed to be Anthony Higgs, stating that his orders, under the chairman of the Galactic Federation, are to ensure the safety of any survivors. The three of them leave for Galactic Federation Headquarters, with Samus questioning whether MB was truly evil all along, or if she was a mere android who had a consciousness awaken in her, only to be driven mad by the greed of humans.
Days after the incident, the Galactic Federation has decided to destroy the Bottle Ship by utilizing its self-destruct mechanism. Before that happens, Samus flies back to recover something irreplaceable. Arriving at the Bottle Ship's Navigation Room, After battling a resurrected Phantoon, Samus arrives at the control center where Adam had set up a command center and finds his platoon helmet. Afterward, the Bottle Ship's self-destruct sequence is remotely activated, with Samus clutches the helmet as she escapes from the Bottle Ship in her Zero Suit before the ship is utterly destroyed.
Development
Nintendo producer and chief Metroid designer Yoshio Sakamoto described Project M, the developer of Metroid: Other M, as a team of over one hundred people, including staff from Nintendo, Team Ninja, and D-Rockets. Sakamoto confirmed that the game's planning and early development began in 2006, when he decided to approach Yosuke Hayashi of Team Ninja for discussions on incorporating the flashy Ninja Gaiden engine into a new engine to encompass his new vision of a 3D Metroid. While Yoshio Sakamoto served as producer and scenario designer, he confirmed there were three designers from the GBA Metroid games Metroid Fusion and Metroid Zero Mission that were handling main design. Team Ninja took charge of the programming and 3D modeling, and D-Rockets handled the CG films. Hayashi described working on the game as "a great honour" since he was a fan of the series, and stated Team Ninja tried to include as many creatures seen in previous games as possible.
Sakamoto said that while Retro Studios tried to create "the ultimate first-person experience" with the Metroid Prime series, his approach with gameplay was different, particularly for the story Other M intended to tell. When meeting Team Ninja, Sakamoto said he wanted to make a game with "controls as simple as those of a NES game", so it would be appealing to modern players. Team Ninja agreed with that approach, as they felt control schemes using excessive buttons were possibly turning players off the action genre, and tried to make the game employ only the Wii Remote, without resorting to the Nunchuk expansion. Sakamoto focused on 2D-like gameplay because he considered it more "comfortable" for audiences, particularly when shifting from gameplay to cutscenes, as he thought 2D " have the same distractions when you want to give them story sequences". The game's engineering lead, Taiyo Aramaki, stated that Other M uses a dual-layer disc in order to hold the game's cutscenes and additional content due to the size of the game data. When questioned if Other M would be too similar to Ninja Gaiden, Yosuke Hayashi responded that while the new game will feature heavy action-based sequences, there will still be the exploration-based sequences characteristic of other Metroid games. Yoshio Sakamoto said that Other M's story progression was in the same manner as Metroid Fusion, and stated that the collaboration between Nintendo and Team Ninja is "unlike anything that's ever been done at Nintendo; it's more than just a collaborative effort — it's one group working toward a common goal." Sakamoto complimented Team Ninja's work and expressed interest in working with them again, but said he currently has no ideas for new Metroid games.
Sakamoto revealed that before Other M's development, he did not think too much about "what kind of person Samus Aran was and how she thinks and her personality", particularly because the games tried to depict Samus as a mysterious person. Sakamoto and Team Ninja put much focus on backstory in the game to present Samus as an "appealing human character", something important for future installments, as players would get further interest in Samus' adventures. Sakamoto also said the game would "bring everyone up to the same level of understanding in the Metroid universe," introducing the series to new players and creating new challenges for fans.
D-Rockets, a company specialized in creating CG animation for video games and commercials, was brought into the project after doing in-game cinematics for Team Ninja. Director Ryuji Kitaura said when Nintendo gave him the instructions, he considered the work "overwhelming" - most of D-Rockets work only involved giving high-quality CG, while Nintendo aimed to "make the parts of the game that the player controls the same quality as the cinematics, in order to make them seamless" and Sakamoto intended to cutscenes to give emotional depth to Samus. Over 300 storyboards which took six months to be completed, and ten teams being employed to develop cutscenes. For increased realism, professional cameramen helped with the motion capture, and Samus' face had a more detailed frame to make expressions more lifelike. Actress Jessica Martin was cast to play Samus, and said that recording sessions took over an year, during which the voice cast had to record lines with storyboards and unfinished cutscenes. As a special feature, players can unlock a two-hour film presentation upon completion of the game. Divided into chapters, this film contains every cut-scene shown during the game, plus several clips of gameplay footage recorded by the developers.
The game was first announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus' story", and also noted that the game would be a return to the style of the traditional series as opposed to the Metroid Prime series, though the game would have a "harder edge." The game had an original release date of June 27, 2010, but it was postponed by two months as the high standards of the development team got them behind the completion schedule.
Release
ReceptionAggregator | Score |
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GameRankings | 79% |
Metacritic | 79% |
Publication | Score |
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Eurogamer | 8 out of 10 |
Famitsu | 35 out of 40 |
G4 | 2 out of 5 |
Game Informer | 6.5 out of 10 8.0 out of 10 |
GameSpot | 8.5 out of 10 |
GameSpy | 3 out of 5 |
GamesRadar+ | 7 out of 10 |
GameTrailers | 8.6 out of 10 |
IGN | 8.5 out of 10 |
Official Nintendo Magazine | 91% |
GoNintendo | 7.2 out of 10 |
Joystiq | 4.5 out of 5 |
The A.V. Club | B |
Twin Galaxies | 9 out of 10 |
Wired | 9 out of 10 |
Metroid: Other M was the third best-selling video game in Japan during its week of release with 45,398 copies sold. It sold an additional 11,239 copies the following week. It was the ninth best-selling game in North America during September 2010. However, by November 2010, Other M was yet to sell 500,000 units in the United States, far below Nintendo's expectations. Other M won the Best Wii Game and Action/Adventure Game by GameTrailers and was nominated for Game of the Show on their awards for the E3 2010. In IGN's Best of 2010 Awards, Other M received the award for Coolest Atmosphere. It was also nominated for Best Story award, but lost to Epic Mickey. IGN also gave the game an 'Editor's Choice' award.
Critical reception
Reviews for Other M were divided but generally positive, with Metacritic reporting an average review score of 79 based on 70 reviews. Critics' reception of the title's gameplay was positive. GameSpot praised the control scheme and combat system as being "both unique and responsive", and noting that searching for secrets is very "rewarding". Famitsu praised the Sense Move technique as "by far the best," and switching between perspectives, which "works surprisingly well". While IGN called the gameplay "a really impressive evolution of the old-school Metroid design", Good Game's two presenters "enjoyed the atmosphere of it and was quite hooked to keep making progress."
The game's graphics were received with only slightly less praise. EuroGamer exclaimed that Other M bears graphical similarities to Metroid Prime which "tend to come across as nicely-built video game levels at best". IGN claimed that despite the graphics was not on the same standard as the Prime series, it was still regarded as "one of the best looking games on Wii." Other critics also called the graphics "good looking" and "very pretty".
Criticism of Other M focused on long unskippable cutscenes, poor script and weak dialogue. GameSpot felt that the "unskippable" cutscenes and "the overabundance of story in Other M were a negative deviation from Metroid tradition." Game Informer states that they "often run as long as 15 minutes, exhausting players with repetition of obvious plot points and overwrought dialogue as mature and interesting as a teenager’s diary" and declared Samus as "he biggest culprit in the bad storytelling". Other critics described the dialogue as "sounding like they came from a tween drama" and citing the plot as "the future's dumbest soap opera". However, IGN and Wired praised of its "storytelling with motion-captured acting and voice-over" and cutscenes "with slick graphic effects."
The first person perspective mechanics were also negatively received. The Onion's David Wolinsky felt that the "Where's Waldo?-like sequences" were irritating. Ryan Scott of GameSpy complained that it was "oh-god-I'm-going-to-snap-the-disc-in-half frustrating" and "weird forced handicap", while Official Nintendo Magazine commented that "hese bits are atrocious" and took "20 frustrating minutes trying to figure out what we were supposed to look at during one scene, only to realise there was a tiny green patch of liquid on the grass." Game Informer expressed disappointment that " also takes away your ability to move." GameSpot was critical of Other M's low-resolution textures and short length, while other reviewers found the game too difficult.
Samus's portrayal and narration were universally criticized, particularly Samus's implied feelings for Adam Malkovich, which have a direct impact on gameplay. Unlike other Metroid games, where Samus uses whatever weapons and abilities she discovers, here she has all of them from the beginning, yet they cannot be used until Adam authorizes it. This was derided as another deviation from tradition and even more strongly criticized as being nonsensical and even condescending in terms of story. G4 TV's Abbie Heppe controversially declared this a "sexist" portrayal of Samus, complaining that she "cannot possibly wield the amount of power she possesses unless directed to by a man"; Heppe went so far as to criticize people who liked the game, stating she would never talk to them again. The Onion's David Wolinsky echoes the misgivings about Samus's immaturity, petulant behavior, and misguided loyalty. Game Informer listed Samus first on their list of the "Top 10 Dorks of 2010", citing her "lame backstory" in Other M.
Technical issues
Metroid: Other M was reported to have a game breaking bug shortly after the game's release. Due to a coding error, backtracking at a specific point in the game causes a normally unlocked door found later on to be permanently locked and impassable. If the bug occurs, the player is unable to complete the game without starting over or using an old game save taken before the bug occurred. In response, Nintendo stated that players affected by the bug should send a SD card or their Wii console with their save files to be repaired.
Also, since Metroid: Other M uses a dual-layer disc, Nintendo has stated that some Wii consoles may have difficulty reading the high-density software due to a contaminated laser lens. Nintendo is offering a free repair for owners who experience this issue.
References
- ^ Totilo, Stephen (2010-11-12). "Nintendo Trying To Figure Out What Went Wrong With Newest Metroid". Kotaku. Retrieved 2010-11-13.
- Riley, Adam (2010-11-19). "Nintendo: Metroid Other M Sales Disappointing". Cubed3. Retrieved 2011-02-01.
- ^ Calvert, Darren (2010-07-08). "Metroid: Other M Launches Across Europe on 3rd September 2010". Nintendo Life. Retrieved 2010-10-23.
- ^ Metroid: Other M Manual (PDF) (Instruction manual). Nintendo. 2010-08-31. Retrieved 2010-12-09.
- ^ McShea, Tom (2010-08-27). "GameSpot Metroid: Other M review". GameSpot. Retrieved 2010-08-27.
- ^ Scott, Ryan (2010-08-31). "GameSpy: Metroid: Other M review". GameSpy. Retrieved 2010-10-23.
- ^ Clayborn, Samuel. "Metroid: Other M Guide/Walkthrough: Basics". IGN. Retrieved 2011-02-13.
- "Nintendo Reveals Hardware and Software Lineup for the First Half of 2010". IGN. 2010-02-24. Retrieved 2010-02-24.
- "Metroid: Other M - mega hands-on". GamesRadar. 2010-07-28. Retrieved 2010-10-23.
- Cabral, Matt (2010-02-24). "Metroid: Other M: A Change of Perspective". Kotaku. Retrieved 2010-02-24.
- "Preview: Metroid: Other M Gameplay Preview". Computer and Video Games. 2010-07-30. Retrieved 2010-10-23.
- ^ Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Maurice Favreau: All right. So I managed to recover one piece of data... This BOTTLE SHIP is under the mangament of the Galactic Federation. In these facilities, life-forms from each planet have been raised and researched as possible bioweapons. Site Manager and Development Director: Dr. Madeline Bergman./ Samus Aran: Adam, was the Galactic Federation experimenting with bioweapons?/ Adam Malkovich: Looks like it./ Samus Aran: Use of bioweapons is strictly prohibited./ Adam Malkovich: Of course it is. What's happened here is illegal./ Samus Aran: Who is Madeline Bergman?/ Adam Malkovich: Must be the person in charge here. Is that all you've got?
- ^ Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran: Where are the Metroids and MB?/ MB: They're in an area called Sector Zero. It's a unit that doesn't appear in any of our map data. It's a place like Tourian, where we propagate and raise Metroids.
- ^ Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran: Easy. I won't come any closer until you say so. My name is Samus. I'm an independent bounty hunter. I know the situation here, and I know how you must feel. I'm here to secure your safety. May I come closer? What's your role at this facility?/ Madeline Bergman: I'm responsible for all operations. My name is Madeline Bergman./Samus Aran: Wait a minute. I met another woman who called herself Madeline Bergman. What's going on here?/ Madeline Bergman: What you met was MB. She's an android. She was created with the intellectual data of Mother Brain and consequently developed Mother Brain's consciousness as well.
- ^ Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Madeline Bergman: MB was the artificial intelligence originally developed to regenerate and control Space Pirate special forces. Because we wanted it to control these special forces through telepathy, we were forced to model its infrastructure after Mother Brain. At that time, MB didn't have a human form. Before long we started to see the viability of creating Metroid clones. Once we did... MB started to take on her current shape.
- Quick, William Antonio (2021-06-23). "Every Metroid Game In Chronological Order". TheGamer. Retrieved 2023-02-13.
- Parish, Jeremy (2015-08-05). "Page 2 | "I was quite surprised by the backlash": Kensuke Tanabe on Metroid Prime Federation Force". VG247. Retrieved 2023-02-15.
First off, Sakamoto is behind the main series, taking care of all of that, the timeline. I'm in charge of the Prime series. I had the conversation with him to decide where exactly would be a good spot for me to stick the Prime universe into that whole timeline and the best place would be between Metroid II and Super Metroid. As you know, there are multiple titles in the Metroid Prime series, but everything takes place in that very specific point. Metroid Series go down the line, but with the Prime Universe, we have to stretch sideways to expand it as much as we can in that specific spot.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): A dream... I had been reliving the tragic moments of my recent past. Thanks to the Hyper Beam, which was given to me somehow by the baby, I laid Mother Brain to waste. And the explosion that followed destroyed Planet Zebes, along with the remains of Mother Brain, the Space Pirates, and my long-standing nemesis, Ridley. And the baby...
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): Code name: "Baby's Cry." A common SOS with the urgency of a baby crying... The nickname comes from the fact that the purpose of the signal is to draw attention. The signal was coming from a remote part of space. I altered the course of my ship as if this detour had already been part of my flight plan. Baby's Cry... It was as though it was crying specifically for me...
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): There's only one person who calls me "Princess." And that person is Anthony Higgs of the Galactic Federation Army. / Anthony Higgs: Haven't seen you since that last mission. Hey, and your buddy's still here too! / Samus Aran (Narration): Adam Malkovich. A general in the Galactic Federation Army. Not only a trusted confidant but also my former superior officer. Yes, there was a time when I was enrolled in the Galactic Federation Army. And then I... Well, I was young and inexperienced... As the result of a certain incident, I left Adam's command and set out on my path as a solitary bounty hunter./ Adam Malkovich: What are you doing here?/ Samus Aran (Narration): The first words out of his mouth were typical, coming from Adam. To answer his question, I recounted the details of what had brought me to this place, and then I asked what circumstances led the Federation here./ Adam Malkovich: That information is not for an outsider./ Samus Aran (Narration): The word he so obviously chose, "outsider," pierced my heart.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Adam Malkovich: Samus. Looks like I'm going to need to ask for your cooperation on this mission. But... I'm also going to have to ask that you follow my commands. You don't move unless I say so. And you don't fire until I say so.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Adam Malkovich: Regarding auxiliary weapons, the use of bombs has been authorized. As far as your other weapons go, we will continue to investigate and authorize use as we can. However... We currently have no plans to authorize the use of Power Bombs. As you know, they have the ability to spread a high-temperature heat wave over a large area, impacting living things... which is a nice way of saying they can vaporize humans instantly. You should be well aware of how dangerous Power Bombs are and how their devastation can't be obstructed with common materials.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo. Adam Malkovich: Well then... Lyle! Investigate Sector 1. And show a little restraint with the explosives./ Lyle Smithsonian: Gotcha!/ Adam Malkovich: Maurice! You cover Sector 2. Repair any equipment you come across./ Maurice Favreau: Affirmative!/ Adam Malkovich: Anthony! You're Sector 3. I'll leave it to you to decide whether plasma guns are called for./ Anthony Higgs: All right!/ Adam Malkovich: James! Check out the Control Bridge. Our communication issues might be the result of electrical interference./ James Pierce: Yes, sir!/ Adam Malkovich: And, K.G.! Run a complete sweep of the residential quarters and investigate any trace of survivors./ K.G. Misawa : Got it!/ Adam Malkovich: Each of you is authorized to use a freeze gun. Do not forget to check in regularly via navigation booths.
- Casamassina, Matt; Harris, Craig (2010-02-24). "Metroid: Other M Hands-on Impressions". IGN. Retrieved 2010-02-24.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo. Samus Aran: An empty shell.../ Adam Malkovich: Looks like that monster from earlier infiltrated Sector 3. Samus. Follow it!
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.MB: Don't come near me! I know why you're here! / Samus Aran: No, you don't understand! I'm here to rescue you!/ MB: You're lying! I know the Galactic Federation wants to silence everyone who knows about our work here! How can I trust you when your troops are willing to kill each other? Stay away from me!
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): At this rate, the plan the Federation wanted to keep so secret would be revealed. So they sent in an assassin. Someone to wipe out any survivors as well as anyone who learned about the secret project. K.G., James, Anthony, and... Adam. Could one of them really be a traitor? Until I found out who it was, I decided to call the traitor: the Deleter.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus: Ridley?! / Adam: What the-? Samus! Do you copy? Samus! Samus! Use your Plasma Beam! What's your status?! Samus! Do you read me? Samus! / Anthony: Let her go! Hey! Hey, punk! Don't you know how to treat a lady?! Man! You got no style! I think I got to teach you a lesson about subtlety. Come on!
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): I wondered if Anthony was concsious as he hit bottom... Unbearable thoughts welled up in me, making me want to get as far away as I could. I regretted not being able to protect him... and I regretted thinking, even for a moment, that he would betray me or fail to come to my aid at the expense of his own safety.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Adam Malkovich: Samus. You'll be fully recovered soon. I have several missions for you. This facility appears to be on an intercept course with Galactic Federation HQ. If what Madeline Bergman said is correct, there's a distinct possibility that this is the start of an attack by MB against the Federation. One way or another, some sort of attack is clearly imminent. You have to find a way to divert the ship off its intercept course. I've located a survivor in Room MW toward the rear of the Bioweapon Research Center. Whoever it is will be a key witness. Secure the survivor's safety. And defeat Ridley. He's as much of a threat as the Metroids. And one last word of warning. Madeline Bergman... is no ally./ Samus Aran: Hold on, Adam. What are you planning to do with the Metroids here in Sector Zero?/ Adam Malkovich: Leave it to me. I'll deal with this place. / Samus Aran: You have a plan for dealing with Metroids that can't be frozen?/Adam Malkovich: ...Sector Zero has a self-destruct protocol. If the sector receives a significant amount of damage, the unit is programmed to detach and self-destruct. A powerful explosion will eliminate the Metroids and MB without leaving a trace.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo. MB: The humans were foolish, and I was forced to bring judgement on them. And yet because of you... I failed. You must understand the weight of you crime. You must pay the price for what you've done./Madeline Bergman: Please, MB. We have to get past this./ MB: No. You will all be judged.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo. Colonel: Samus Aran. I heard what happened. You performed admirably. You can leave the rest to us.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Colonel: Unfortunate, what happened to Commander Malkovich. And to think that his entire unit was annihilated... Truly a tragic day... Would you agree, Aran? Sadly, with them gone, you're just an outsider. And given your unofficial status, I cannot allow you contact with the witness. With your predilection for transporting illegal cargo, like infant Metroids, I must ask that you restrict your... Time for the lady to go home. Someone escort her!
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Anthony Higgs: Anthony Higgs, sir. Galactic Federation Platoon 07th. I need to secure the safety of any survivors- Commander Malkovich's orders, and the purpose of this mission./ Colonel: What?!/Anthony Higgs: Authorized by the chairman of the Galactic Federation, of course./ Colonel:What do you mean, the chairman-?/Anthony Higgs:...But man, you guys made it here quick! I mean, if I hadn't stopped the engines, we might've missed each other.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Anthony Higgs: Crazy... Crazy how something good can come out of something bad. Whoa. Didn't mean to wake her. Guess I oughta be quiet.../ Samus Aran (Narration): Anthony was trying to be courteous to Madeline. She was exhausted and had only just fallen asleep. She needed the rest. She had a lot of explaining to do once she got to Galactic Federation headquarters. For herself and for Melissa.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran (Narration): Ulimtately, the decision was made to destroy the BOTTLE SHIP, a mission that will most likely be carried out in the next day or two. I'm heading toward the BOTTLE SHIP now. I'm going to rescue something was left there... something that can't be replaced.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo. Computer: Self-desctruction protocol activated. Please evacuate the facility immediately.
- Project M (2010-08-31). Metroid: Other M (Wii). Nintendo.Samus Aran: Sorry for keeping you waiting, Adam. Let's go home.
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(help) - Vore, Bryan (2010-08-24). "Game Informer Australia's Metroid: Other M Review Different Than U.S. Version". Game Informer Magazine. Retrieved 2010-09-02.
- ^ "Metroid: Other M review". GameTrailers. 2010-08-27. Retrieved 2010-10-23.
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(help) - "Best of E3 2010 Awards - Game of the Show". GameTrailers. 02-07-2010. Retrieved 14-12-2010.
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and|date=
(help) - "IGN: The Best of 2010 - Coolest Atmosphere". IGN. 2010. Retrieved 14-12-2010.
{{cite web}}
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(help) - "IGN: The Best of 2010 - Best Story". IGN. 2010. Retrieved 14-12-2010.
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(help) - "Good Game stories - Metroid: Other M". Australian Broadcasting Corporation. 2010-08-20.
- . Game Informer. 2011: 31.
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ignored (help) - Jim Reilly (2010-09-16). "No Fix in Sight For Metroid Bug". IGN. Retrieved 2010-09-18.
- "Nintendo Taking Care Of Metroid: Other M Bug". Kotaku. Retrieved 2010-09-27.
- "Nintendo Exterminating Metroid Bug". IGN. 2010-09-27. Retrieved 2010-10-23.
- Nintendo of America. "Metroid Other M - Locked Door In Sector 3". Nintendo of America. Retrieved 2011-02-05.
- Nintendo of America. "Metroid: Other M - Repair Form for U.S. Residents". Nintendo of America. Retrieved 2011-02-05.
External links
- Official website
- Official website Template:Ja icon
- Metroid: Other M at IMDb
- Developer interview at Metroid Database
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