This is an old revision of this page, as edited by 97.100.73.177 (talk) at 20:07, 11 April 2011 (→Press coverage). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 20:07, 11 April 2011 by 97.100.73.177 (talk) (→Press coverage)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) 2011 video gameDuke Nukem Forever | |
---|---|
File:Duke Nukem Forever Box art.jpg | |
Developer(s) | 3D Realms (1997–2009)
Triptych Games (2009–) in collaboration with: Gearbox Software (2009–) multiplayer by: |
Publisher(s) | GT Interactive (1997–1999) Gathering of Developers (1999–2001) Take-Two Interactive (2001–2009) 2K Games (2010–) |
Designer(s) | George Broussard |
Series | Duke Nukem |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release |
|
Genre(s) | First-person shooter, Science fiction |
Mode(s) | Single-player, multiplayer |
Duke Nukem Forever is an upcoming first-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 currently in development by Gearbox Software, and a sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series.
Development
Main article: Development history of Duke Nukem ForeverIntended to be groundbreaking, Duke Nukem Forever has become infamous in the video games industry and become synonymous with vaporware due to its severely-protracted development schedule; the game has been in development since 1997. Originally in development under 3D Realms, director George Broussard, one of the creators of the original Duke Nukem game, first announced the title's development in April 1997, and promotional information for the game was released in one form or another from 1997 to 2008.
After repeatedly announcing and deferring release dates, 3D Realms announced in 2001 that it would be released simply "when it's done". In May 2009, 3D Realms was downsized for financial reasons, resulting in the loss of the game's development team. Statements by the company indicated that the project was due to go gold soon with pictures of final development. Take-Two Interactive, which owns the publishing rights to the game, filed a lawsuit in 2009 against 3D Realms over their failure to finish development. 3D Realms retorted that Take-Two's legal interest in the game is limited to their publishing right. The case was settled with prejudice and details undisclosed in May 2010. On September 3, 2010, after 13 years, Duke Nukem Forever was officially reported by 2K Games to be in development at Gearbox Software. It was originally confirmed to be released on May 3, 2011 in North America, with a worldwide release following on May 6, 2011. This has however been delayed by a month to June 10 internationally with a North American release on June 14.
Press coverage
Wired News has awarded Duke Nukem Forever its Vaporware Award several times. It placed second in June 2000 and topped the list in 2001 and 2002.Cite error: A <ref>
tag is missing the closing </ref>
(see the help page). of Duke Nukem,
a 100-page hardcover artbook following the development of the game, postcards, sticker, a comic book, playing cards, dice, poker chips and foldable papercraft, and with every item being marked with the Duke Nukem Forever logo. Another edition called the "King Edition" was made available exclusively for pre-order from EB Games Australia. It comes with bonus Ego Boost DLC, Duke Playing Cards and Duke Bubblegum.
Controversy
On March 26 2011, vice president of the Women's Media Center Jamia Wilson said that the 'Capture the Babe' mode where players have to lightly spank women on the buttocks while abducting them is "extremely harmful." She said about the series "It was offensive then and it's even more offensive now," to Fox News. Gearbox CEO Randy Pitchford said to Xbox Magazine in an interview about the game "Our goal isn't to shock people, but I think there's some stuff that'll be just a bit uncomfortable," he said. "We try to get right up to that edge and then relax enough so people don't reject it."
References
- ^ Robert Purchese. "Gearbox delays Duke Nukem Forever". Eurogamer.
- Ex 3d Realms software developers web site who continued to work on DNF http://www.triptychgames.com/
- George Broussard (September 3, 2010). "Duke Nukem Forever Hands-on Preview (comment from [[George Broussard]])". Retrieved February 11, 2011.
Triptych Games which continued the game for us through all of 2009 and into 2010 with Gearbox. Triptych is made up of 9 3DR employees who refused to let the game go and we found a way through the legal maze to keep them working on the game and to keep the game alive. They have been the development force for the last year that's made the game possible. What you see coming from PAX right now is what we originally made at 3DR with polish and additional work by Triptych and assistance from Gearbox
{{cite web}}
: URL–wikilink conflict (help) - Hackersho, Yu Yu (September 3, 2010). "''We now know that Gearbox started working on the game year ago''". Gameinformer.com. Retrieved February 18, 2011.
- "Duke Nukem Forever Interview with Gearbox Software". AusGamers.com. Retrieved February 18, 2011.
- Pirahan Games responsible for console ports of DNF dated September 3rd, 2010 http://www.piranha-games.com/News.html
- 2K Games and Gearbox Software announced today what will be a landmark date in gaming history... "Press Release: Duke Nukem Forever Set to Kick Ass and Chew Bubblegum". DukeNukem.com. January 21, 2011. Retrieved February 18, 2011.
- Jessica Citizen (September 4, 2010). "Duke Nukem Forever confirmed!". Retrieved September 4, 2010.
- Jeff Cork (January 21, 2011). "Exclusive: Duke Nukem Forever Has A Release Date". GameInformer. Retrieved January 21, 2011.
- Andy Robinson (March 24, 2011). "Duke Nukem Forever delayed again (really)". Retrieved March 24, 2010.
- Kahney, Leander. "Vaporware 2000: Missing Inaction". December 27, 2000. Wired News.
- Manjoo, Farhad. "Vaporware 2001: Empty Promises". January 7, 2002. Wired News.
- JC Fletcher. "Duke Nukem Forever 'Balls of Steel' Edition: Is this some kind of bust?". Joystiq.
- Andy Chalk. "2K Announces Duke Nukem Forever Balls of Steel Edition". The Escapist.
- http://ps3.mmgn.com/News/Duke-Nukem-Forever-King-Editio
- "Video Game's 'Capture the Babe' Mode Has Players Slapping Women". Fox.
- "Duke Nukem Forever "Slaps" Up Controversy On Its Portrayal Of Women". Daily Planet Dispatch.
- "Is Duke Nukem Forever a throwback to gaming's sexist past?". Guardian.
External links
Listen to this article (29 minutes) This audio file was created from a revision of this article dated Error: no date provided, and does not reflect subsequent edits.(Audio help · More spoken articles)- Official website
- Duke Nukem Forever News Archive at 3D Realms web site
Duke Nukem | |
---|---|
Title character | |
Main series | |
Spin-offs | |
Portable games | |
Production | |
Related games | |
Categories: