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Revision as of 02:59, 17 January 2012 by 67.177.112.192 (talk)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) 2011 video gameTemple Run | |
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File:Temple runn.pngAn unlockable character, Barry Bones, running a away from the "demonic monkeys" | |
Developer(s) | Imangi Studios |
Publisher(s) | Imangi Studios |
Platform(s) | iOS |
Release | August 4th, 2011 |
Mode(s) | Single player |
Temple Run is a video game developed by Imangi Studios. It is currently released for only iOS systems, including the iPhone and the iPad, but will be ported to the Android platform in February 2012. It has been in the top 50 most-downloaded apps in December 2011, and eventually became the number 1 free iOS app. It has also reached the position of the top grossing iOS app.
Gameplay
The game centers around Guy Dangerous and other explorers that steal an idol from an ancient temple. The players control the characters and to begin the game the player must take the idol. However, the player's efforts to steal the treasure seem futile when a group of malignant demonic monkeys pursue the player out of the temple, thus initiating a "run." The object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While all of this is happening, the player will be in the pursuit of the "demonic monkeys". While playing, the player is required to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of a yellow diamond but according to their point value, they can also be a red diamond or a blue diamond, which is interpreted as a 2-point coin or a 3-point coin, respectively.
The coins the player collects in the game can be spent in the game's "store". At the store the player is able to purchase upgrades for allowing powerups that are acquired in the game more beneficial, as well as perks and unlockable characters and wallpapers. Also, in game play the further a player continues surviving the higher score, they get points. However, the points a player collects in their score can only be earned to unlock objectives. One's score is determined by one's distance times the number of objectives unlocked (plus 15). The formula is:
Coins can be earned in game play to unlock objectives, and can also be spent at the store.
References
- "Temple Run Release Date". GameSpot. Retrieved December 17, 2011.
- "Imangi Studios". Imangi Studios. Retrieved December 17, 2011.
- "Temple Run Android app release, cheats and fans". phones review. Retrieved January 15, 2012.
- "Temple Run becomes popular throughout the app world". MSD Eagle's Landing. Retrieved January 15, 2012.
- "Temple Run". TechCrunch. Retrieved January 15, 2012.