This is an old revision of this page, as edited by Jeffwang (talk | contribs) at 02:21, 29 March 2012. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 02:21, 29 March 2012 by Jeffwang (talk | contribs)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) 2011 video gameTemple Run | |
---|---|
App logo | |
Developer(s) | Imangi Studios |
Publisher(s) | Imangi Studios |
Producer(s) | Keith Shepherd and Natalia Luckyanova |
Designer(s) | Keith Shepherd and Natalia Luckyanova |
Programmer(s) | Keith Shepherd and Natalia Luckyanova |
Artist(s) | Kiril Tchangov |
Composer(s) | None |
Platform(s) | iOS, Android |
Release | August 4, 2011 (iOS) March 27, 2012 (Android) |
Genre(s) | Action |
Mode(s) | Single player |
Temple Run is an action video game that became the number one free iOS App Store application. The game is developed by the Washington, D.C.-based Imangi Studios. It is currently released for iOS systems, including the iPhone and the iPad, and the Android platform. In the iTunes store, it has been in the top 50 most-downloaded apps in December 2011, and eventually became the number 1 free iOS app. It has also reached the position of the top grossing iOS app. The game itself was formerly 99 cents, but now it is freemium and instead relies on players purchasing in-game coins, while the game itself is free.
Gameplay
The game centers around Guy Dangerous and other explorers that steal an idol from an ancient temple. The players control the characters and to begin the game the player must take the idol. These players are Guy Dangerous, Scarlett Fox, Barry Bones, Karma Lee, Montana Smith, Francisco Montoya, and Zack Wonder. However, the player's efforts to steal the treasure seem futile when a group of malignant demonic monkeys pursue the player out of the temple, thus initiating a "run." There is no finish line; the object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While all of this is happening, the player will be pursued by the "demonic monkeys". While playing, the player is required to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of a yellow diamond but according to their point value, they can also be a red diamond or a blue diamond, which is interpreted as a 2-point coin or a 3-point coin, respectively.
Powerups
The coins the player collects in the game can be spent in the game's "store". At the store the player is able to purchase upgrades for allowing powerups that will later on be acquired in the run to make the game more beneficial, as well as perks and unlockable characters and wallpapers. The powerups, when fully upgraded, are
- Mega Coin at 150 coins.
- Coin Magnet multiplying coin value collected by 3
- Invisibility lasts 30 seconds
- Boost works for 1000 meters
- 2-point coin starts at 1000 meters and 3-point coin starts at 2000 meters
Objectives
In gameplay the further a player continues surviving the higher score, they get points. However, the points a player collects in their score can only be earned to unlock objectives. One's score is determined by one's distance plus five times the number of coins collected plus 600 times the ordinal number of the total number of coins divisible by 100, then these three summed times a multiplier. The value of the multiplier is 10 more than the number of objectives unlocked. The formula is ; "S" being number of points; "m" number of objectives unlocked + 10; "d" being distance; "c" being number of coins; "t" being the coin multiplier of 600 times the whole number remaining of c/100.
Coins can be earned in game play to unlock objectives, and can also be spent at the store.
Development
Husband-and-wife team Keith Shepherd and Natalia Luckyanova, along with artist Kiril Tchangov, created the hits Harbor Master and Temple Run. Originally, the game was released for 99 cents, but soon enough they released Temple Run as a freemium app, which quintupled revenue with in game coin purchasing. Both Shepherd and Luckyanova developed, while Tchangov created the graphics. Imangi Studios is based in Washington, D.C.. Although Imangi Studios is small, the company's game Temple Run is more popular than Zynga Games.
Popularity
The game has been available on the App Store for 6 months, and since then, its popularity has soared. Many imitators have made games such as "Temple Guns" and "Temple Jump". The popularity of Temple Run has prompted Imangi Studios to create an Android version of Temple Run.
Android release
On January 12, 2012, Imangi Studios announced on the Temple Run Facebook page that the game would be released to the Android platform in February 2012, saying "We're so excited to announce this and appreciate all of our fans' support across both platforms!". On February 25, 2012, Imangi confirmed that the game would not be available for Android until a later date, however stated that the Android port was in beta-testing, so the release of the port was getting "very close". Once the game is released for Android, it will likely then be ported to the BlackBerry PlayBook, which launched Blackberry Runtime for Android apps in 2012.
On March 6, 2012, Imangi Studios announced that the game would be released for the Android platform on March 27, 2012.
References
- "Temple Run Release Date". GameSpot. Retrieved December 17, 2011.
- http://www.facebook.com/TempleRun/posts/328440260537593
- ^ "Imangi Studios - About". Imangi Studios. Retrieved February 03, 2012.
{{cite web}}
: Check date values in:|accessdate=
(help) - "Temple Run - Android Apps on Google Play". Google Inc. Retrieved March 28, 2012.
- ^ "Temple Run". TechCrunch. Retrieved January 15, 2012.
- "They're Apps to Make Money". The Washington Post. Retrieved February 2012.
{{cite web}}
: Check date values in:|accessdate=
(help) - "Imangi Studios". Imangi Studios. Retrieved December 17, 2011.
- "Temple Run Android app release, cheats and fans". phones review. Retrieved January 15, 2012.
- "Temple Run becomes popular throughout the app world". MSD Eagle's Landing. Retrieved January 15, 2012.
- "Secrets to the Success of Temple Run on the iPhone". Red Rome. Retrieved February 04, 2012.
{{cite web}}
: Check date values in:|accessdate=
(help) - "Going free quintupled Temple Run's revenue". macgasm. Retrieved February 04, 2012.
{{cite web}}
: Check date values in:|accessdate=
(help) - "How Temple Run Became More Popular Than Zynga Games". The New York Times.
- ^ Chubb, Peter (February 21, 2012). "Temple Run To Smash Records". InEntertainment. p. 1. Retrieved February 21, 2012.
- http://www.facebook.com/photo.php?fbid=301394146577518&set=a.229085540475046.76637.215459165171017&type=1
- http://www.facebook.com/TempleRun/posts/332375220146077
- "Temple Run for Android to be released on March 27". Android Central. March 6, 2012. Retrieved March 7, 2012.