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Star Sonata

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2004 video game
File:Starsonata-small-banner-logo.png
Developer(s)Adam Miller, Sherman Mui, Johann Suomi, and Jeff Landauer
Publisher(s)Star Sonata LLC
Platform(s)Windows
ReleaseEarly 2004
Genre(s)MMORPG
Mode(s)Multiplayer

Star Sonata is a massively multiplayer online game that uses a third-person 2d overhead view similar to that of Asteroids. In addition the game offers a commerce and construction system. The ultimate goal for players in Sonata is to become the emperor.


Advancement

The leveling system is based on a fixed experience requirement with the experience returned based on the relationship between your level and the "AI" (computer controlled enemy). Each level requires about 1000 experience. Defeating an AI of a higher relative level will gain up to 510xp, while defeating a lower one can result in as little as none.

Experience is earned by killing computer-controlled enemies and finishing in-game missions. Each time a player levels they earn 5 skill points which can be spent on skills. Skills determine what equipment you can use or give a small bonus to different aspects of the game.

Territory (star systems) can be claimed by players or teams of players, and once enough of the galaxy becomes 'owned', a player or team can attempt to become Emperor. Shortly after a player is crowned Emperor, the universe will be manually reset and re-randomized by the administrators. The most recent reset occurred on Thursday, February 16, 2006.

Player Vs. Player Combat

File:Ss palaceattack.jpg
Screenshot of a battle to be crowned emperor - The end-game condition of Star Sonata

Star Sonata has a restricted PvP-combat system. Only two characters who are similar in level can engage in combat. Factors such as distance from Earth and diplomacy, play a role in determining how far apart in level two players can be.

Subscriptions

The game is free to play up to level 20. To progress past that a monthly subscription is required. The current cost is $9.95 per month, or 4 months for $29.95. Payments from outside of the United states is accepted though online money transfers or credit cards.

Inspirations

During an interview with GameZone.com, Adam Miller was asked why he decided to create a game like Star Sonata. He responded "We designed Star Sonata out of a nostalgic childhood dream of space adventure."

Screenshots

Similar games

External links

Reviews

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