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- This video game-related list is an incomplete list, which may never be able to satisfy particular standards for completeness. It is frequently updated to include new information. You can help by expanding it with reliably sourced entries.
This is a list of PC games (including Microsoft Windows, Mac OS X, and Linux) that have sold or shipped at least one million copies.
Subscription figures for massively multiplayer online games such as World of Warcraft or Lineage are not taken into account as they do not necessarily correspond to sales.
List
Notes
- Although Minecraft was first publicly available on 17 May 2009, and the 1.0 version on 18 Novermber 2011, the first version of Minecraft which required a paid account was first publicly available on 23 December 2009, therefore it started accumulating sales on that year.
- Subscribers are not the same as sales; many Asian markets use a different business model that does not involve retail copies. As such subscriber figures do not equate to sales figures.
- This excludes the 1.2 million copies given away as part of Blizzard's World of Warcraft annual pass offer.
Older computers
This section lists the sales of video games released for older personal computer platforms such as the Amiga, Apple II, Atari 8-bit and Atari ST; BBC Micro, Commodore VIC-20 and Commodore 64; FM-7 and FM Towns; MSX, NEC PC-88 and PC-98; and the Sharp X1 and X68000. The computer game industry was much smaller when these platforms were active, but gradually increasing; the best-selling computer game up until June 1982 sold 35,000 copies, a major hit in 1983 would have sold around 50,000 copies, and a major hit in 1985 would have sold around 150,000 copies. As such, the threshold is at least 35,000 sales for titles released up until 1982, 50,000 for titles released in 1983, and at least 100,000 sales for titles released from 1984 onwards.
Game | Release year | Copies sold | Sales as of |
---|---|---|---|
The Last Ninja | 1987 | 2 million | 2008 |
Thexder | 1985 | 1 million | 1990 |
Dragon Slayer II: Xanadu | 1985 | 400,000 in Japan | 1985 |
Sokoban | 1982 | 400,000 in Japan | 1988 |
Zork I | 1980 | 378,987 | 1986 |
Skyfox | 1984 | 317,545 | 1986 |
The Bard's Tale | 1985 | 300,000 | 2003 |
Ultima IV: Quest of the Avatar | 1985 | 300,000 | 1990 |
The Hitchhiker's Guide to the Galaxy | 1984 | 254,249 | 1986 |
Out Run | 1987 | 250,000 in the UK | 1987 |
Door Door | 1983 | 200,000 in Japan | 1985 |
Gauntlet | 1986 | 200,000 in the UK | 1987 |
Zork II | 1981 | 173,204 | 1986 |
Chessmaster 2000 | 1986 | 160,000 | 1987 |
The Black Onyx | 1984 | 150,000 in Japan | 1986 |
The Seven Cities of Gold | 1984 | 150,000 | 2003 |
Deadline | 1982 | 140,719 | 1986 |
Zork III | 1982 | 129,232 | 1986 |
Ultima III: Exodus | 1983 | 120,000 | 2008 |
Chuck Yeager's Advanced Flight Trainer | 1987 | 100,000 | 1987 |
Pac-Man | 1987 | 100,000 in the US | 1987 |
Will: The Death Trap II | 1985 | 100,000 in Japan | 1986 |
Suspended | 1983 | 99,956 | 1986 |
Starcross | 1982 | 90,315 | 1986 |
Mystery House | 1980 | 80,000 | 2003 |
Choplifter | 1982 | 60,000 | 1983 |
Wizard and the Princess | 1980 | 60,000 | 2010 |
Ultima I: The First Age of Darkness | 1981 | 50,000 | 1990 |
Ultima II: The Revenge of the Enchantress | 1982 | 50,000 | 1990 |
Temple of Apshai | 1979 | 40,000 in the US | 1982 |
K-Razy Shoot-Out | 1982 | 35,000 in the US | 1982 |
See also
References
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has extra text (help) - The Official Book of Ultima, second edition, by Shay Addams, page 16
- The Official Book of Ultima, second edition, by Shay Addams, page 23
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