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Gish (video game)

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Gish
File:Gish box art.jpg
Developer(s)Chronic Logic LLC
Publisher(s)Chronic Logic LLC
Platform(s)Windows, Mac OS X, Linux
ReleaseWindows: May 10, 2004 (US)
June 29, 2005 (Ger)
Linux: September 16, 2004 (US)
Jun 29, 2005 (Ger)
Genre(s)Action Strategy Side-Scoller
Mode(s)Single Player Multiplayer

Gish is a 2D PC platform game created by Edmund McMillen and distributed by Chronic Logic and Stardock.

==

The hero of "Gish" is a 12-pound ball of tar named Gish. He is lacking of any external organs except yellow glowing eyes and fanged teeth. His gelatinous nature gives him the ability to become sticky, slippery or heavy and expanded at will, among other talents.

Story

Gish's lady friend Brea is captured and taken underground to the sewers of Dross. This game has 2 endings, depending on your performance in the last level.

Gameplay

Abilities

Sticky
Sticky Gish can walk up walls, stick to ceilings, and remain planted on the ground. During the game you will be required to use it to cross over lava, latch onto platforms while jumping, and climb to higher areas (using 'slick' at the same time will allow Gish to stick to static surfaces without grabbing loose objects).
Slick
Becoming slippery allows Gish to compress his body. This lets Gish slide down pipes and avoid damage from being crushed or falling from heights.
Heavy
Using heavy turns Gish's body into a rigid weight. Becoming heavy allows Gish to squash enemies, break platforms, sink in water, and avoid being crushed. It can also be used to hit the ground harder, resulting in higher compression, allowing Gish to jump higher.
Expand a.k.a. Jumping
Gish must jump to avoid obstacles and traps. To jump Gish must first compress his body by pressing the down arrow key. The more compressed Gish gets the higher he jumps. Like being heavy, being expanded also protects from the most of the falling and crushing damage, especially when used with 'slick'.

Ability combinations

Sticky and Slick
This will allow to stick on walls and cellings without grabbing loose objects.
Sticky and Heavy
Using heavy and stick at the same time is useful to break ropes from below.
Sticky and Expand
This combination will is used to stick onto wall without taking damage when Gish is flying towards the wall at high speed.
Slick and Heavy
Using slick and heavy at the same time turns Gish into a tarball with soap-like properties. It helps him to avoid most crushing damage, and is good for rolling downhill at very high speed and squeezing through tight spaces much faster than only using the slick ability.
Slick and Expand
This is practically the same as above, except Gish's weight doesn't increase.
File:Gish-1.jpg
Screenshot of one of the boss levels in Gish

Music

All of the music and sound effects were done by Tim Smolens and Jeff Attridge of Game Audio Magic. Most of the songs are originally by Smolens' band Estradasphere. Edmund McMillen frequently uses music by Estradasphere in flash games created for Diverge Creations.

Awards

  • 2005 IGF Grand Prize (Seamus McNally Award)
  • 2005 IGF Innovation in Game Design
  • Game Tunnel's Game of the Year
  • Game Tunnel's Adventure Game of the Year
  • Home of the Underdogs Top Dog
  • 2004 IGF Finalist

Cameo Appearance

The Gish character appears briefly in the PC game "Dumbow & Cool" in one of the game's later levels. When he is found by the player, a brief segment of music from the Gish game plays and the words "You found Gish" appear on screen.

System Requirements

Minimum system requirements:

  • Windows 98/ME/2000/XP, Linux or OSX 10.1+
  • AMD, Intel or G3 1000+ Mhz processor
  • OpenGL video card with 32 mb of memory
  • 256MB of memory

Recommended system requirements:

  • AMD, Intel, or G4 1500+ Mhz processor
  • OpenGL VideoCard with 64+ mb of memory
  • 256MB of memory

See also

External links


Stardock products and services
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