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Ultimate Werewolf

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Ultimate Werewolf
DesignersTed Alspach
PublishersBézier Games, Inc.
Players5 to 75
Age range9 & up
SkillsBluffing, Partnership, Social skills, Roleplay, Negotiation, Deduction

Ultimate Werewolf is a party card game designed by Ted Alspach and published by Bézier Games. It is based on the social game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 party game, Mafia. The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008.

Gameplay

Ultimate Werewolf can be played with 5 to 75 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves and vampires; as a werewolf or vampire, convince the other villagers that you are innocent, while secretly attacking those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals. The game has more than forty unique roles, eighteen different scenarios, a set of 78 fully illustrated cards, a moderator score pad to keep track of games, and a comprehensive game guide.

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Expansion packs

  • Ultimate Werewolf: Classic Movie Monsters
  • Ultimate Werewolf: Night Terrors
  • Ultimate Werewolf: Artifacts
  • Ultimate Werewolf: Urban Legends
  • Ultimate Werewolf: Wolfpack

Awards

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One Night Ultimate Werewolf

One Night Ultimate Werewolf, published by Bézier Games, shares many similarities with Ultimate Werewolf. The most notable difference between the two is that in One Night Ultimate Werewolf gameplay develops over a single 'night', with only one round of plot development, voting and elimination. As such, games are typically time limited to a small number of minutes with players opting to play successive, unrelated games. This approach makes individual games shorter, does not exclude players who are eliminated early in the game (as in Ultimate Werewolf) and often prompts faster paced games. On the other hand the shorter games lose the opportunity to develop extended logical reasoning over the longer games of Ultimate Werewolf.

One Night Ultimate Werewolf also provides a smartphone app taking the role of the moderator, available on both iOS and Android platforms. The primary role of the app is to read out the moderator script, relieving the need for one of the players to take this impartial role, as required in Ultimate Werewolf.

===Editions=== I'm awesome Like Werewolf, a number of extension packs exist for One Night Ultimate Werewolf. One Night Ultimate Daybreak, One Night Ultimate Vampire and two bonus packs comprise additional character roles that can be used instead of or in combination with the roles from One Night Ultimate Werewolf. The One Night smartphone app enables players to include roles from any edition in a single game and adjusts the moderator script accordingly.

Bézier games has announced release of One Night Ultimate Alien, their next edition in the One Night Ultimate series, estimated for release in June 2017.

References

  1. ^ "Ultimate Werewolf: Ultimate Edition". BoardGameGeek. Retrieved 2 November 2012.
  2. ^ "Utlimate Werewolf: Ultimate Edition". Bézier Games. Retrieved 2 November 2012.
  3. Robertson, Margaret (4 February 2010). "Werewolf: How a parlour game became a tech phenomenon". Wired. Retrieved 2 November 2012.
  4. Plotkin, Andrew. "Werewolf: A Mind Game". Retrieved 2 November 2012.
  5. Cite error: The named reference OG was invoked but never defined (see the help page).
  6. ^ "One Night Ultimate Werewolf". Retrieved 20 February 2017.
  7. ^ Hi "A beter version of Werewolf". Retrieved 20 February 2017. {{cite web}}: Check |url= value (help)
  8. "Ted Alspach introduces One Night Ultimate Werewolf". Retrieved 20 February 2017.
  9. ^ "One Night App". Retrieved 20 March 2017.
  10. "One Night Ultimate Alien by Bézier Games -- Kickstarter". Retrieved 20 March 2017.

External links

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