Misplaced Pages

Hidden-surface determination

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

This is an old revision of this page, as edited by Ztq56 (talk | contribs) at 12:29, 15 November 2017 (Created by translating the page "Hidden surface determination"). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Revision as of 12:29, 15 November 2017 by Ztq56 (talk | contribs) (Created by translating the page "Hidden surface determination")(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

3D计算机图形领域,可见表面确定 (VSD, 也称为隐藏表面移除 (HSR),occlusion culling(OC))是确定从某些视点不可见的面的过程。隐藏表面确定的算法是一个可见问题的解,这是一个3D计算机图形领域的问题。 隐藏表面确定的过程有时被称为 hiding,这样的算法有时被称为一个 hider。模拟进行的线渲染是隐藏线去除。隐藏表面确定对正确渲染图像是必要的,以使模型本身后面的图形不可见,只允许自然能看到的图形可见。

Category: