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Octane Render

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Octane Render
Original author(s)Refractive Software (2009 - 2012)
Developer(s)OTOY (2012 - present)
Stable releasev3.00 / May 23, 2016 (2016-05-23)
Written inC++
Operating system
Platform
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render is an unbiased rendering application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012. Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, giving it a significant speed advantage; this allows users to more easily modify scenes in real time.

Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 3.1 is planned to remove this restriction.

References

  1. ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
  2. "polygon-pushers.org- Octane Render review", 2011-05-09
  3. "blender3darchitect.com- review", 2011-05-09
  4. "createdigitalmotion.com- Octane Render demo", 2011-05-09
  5. "vizworld.com- Octane Render", 2011-05-09
  6. "cgchannel.com- GPU based rendering", 2011-05-09
  7. "CGsociety.org- 2010 Retrospective List", 2011-05-09
  8. "macnn.com- Nvidia card requirement"

External links

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