This is an old revision of this page, as edited by Alphavano (talk | contribs) at 20:00, 2 September 2019 (→Plot: Expanded and corrected plot information.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Revision as of 20:00, 2 September 2019 by Alphavano (talk | contribs) (→Plot: Expanded and corrected plot information.)(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff) This article is about the first game entitled Jedi Knight. For the series, see Star Wars: Jedi Knight.1997 video game
Star Wars Jedi Knight: Dark Forces II | |
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Cover art | |
Developer(s) | LucasArts |
Publisher(s) | LucasArts |
Director(s) | Justin Chin |
Designer(s) | Peter Chan |
Writer(s) | Peter Chan |
Composer(s) | Peter McConnell |
Series | Star Wars: Jedi Knight |
Engine | Sith |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Star Wars Jedi Knight: Dark Forces II is a 1997 first-person shooter video game developed and published by LucasArts for Microsoft Windows. It was later re-released on Steam in September 2009, and again in 2015 on GOG.com. The game is set in the Star Wars fictional universe and is a sequel to the 1995 game Star Wars: Dark Forces. Jedi Knight was very well-received by critics.
The storyline in Jedi Knight follows Kyle Katarn, who first appeared in Dark Forces. Katarn's father had been murdered by a Dark Jedi over the location of "The Valley of the Jedi" and the game follows Katarn's attempts to find the Valley and confront his father's killers. Jedi Knight adds some technical and gameplay improvements over its predecessor. It uses a more powerful game engine that supports 3D acceleration using Direct3D 5.0. Jedi Knight also includes a multiplayer mode that allows players to compete over the internet or a local area network. On January 31, 1998, Star Wars Jedi Knight: Mysteries of the Sith was released as an expansion to Dark Forces II. The game was a large success and as a result, the next game in the series followed in 2002, Star Wars Jedi Knight II: Jedi Outcast.
Gameplay
Single-player
Jedi Knight is primarily a first-person shooter, although it does offer the choice of a third-person view. The game consists of twenty-one levels with objectives which the player must complete before being able to continue to the next level. There are weapons available in each level and after level three, the player has the use of a lightsaber, along with the Force. In addition to being an effective weapon, the lightsaber is also a useful tool for the player, providing light in dark areas, deflecting incoming blaster fire and cutting through some obstacles.
There are three types of Force powers; light, dark and neutral. Light Force powers provide nonviolent advantages such as being able to restore health or persuade enemies to ignore the player. Dark Force powers are violent and give the ability to throw objects or choke enemies. Neutral powers enhance athletic abilities such as being able to jump higher or run faster. There are fourteen powers in total, four of each type and a bonus power in each light and dark if the Jedi stays true to that path. Players earn stars to allocate toward Force powers by completing specific levels. By finding all the secrets in a level, players can also gain one bonus star to use. Between levels, the player can choose which Force powers to enhance by allocating stars to that power. Stars cannot be reclaimed from powers later on.
Some levels contain puzzles that may require use of the Force to overcome, or by locating certain objects in the level. There are a variety of hostile and non-hostile NPCs within each level with whom the player can interact. Other enemies include monsters and vehicles. There are two endings to Jedi Knight, depending on how the player plays the game. If the player does not harm non-hostile NPCs and focuses on collecting light Force powers, the player will get the light side ending. Conversely if the player harms non-hostile NPCs and collects dark Force powers, the game will end with the dark side ending.
Multiplayer
Jedi Knight includes a multiplayer mode that allows up to eight people to compete with one another on a local area network and up to thirty two people online. Online gaming was hosted by the MSN Gaming Zone. The player creates an avatar within Jedi Knight and selects a ranking, with higher rankings having access to more Force powers. The player can also edit their avatar's "skin" and lightsaber color. There are two types of game in Jedi Knight's multiplayer mode, "Capture the flag" and "Jedi Training", similar to deathmatch. The players can customize the settings to play a deathmatch the way they desire; for example, by limiting the use of Force powers or playing on teams.
Plot
The game is set one year after the events of Return of the Jedi. The player controls Kyle Katarn, who made his first appearance as a mercenary in Star Wars: Dark Forces.
In a prologue cutscene, a Dark Jedi named Jerec has captured several members of the rebellion including the Jedi Master Qu Rahn. He learns that a man named Morgan Katarn, Kyle Katarn's father, knows the location of a sacred site to the Jedi called the Valley of the Jedi. Rahn uses a lightsaber to fight free himself and fight back, cutting on of Jerec's dark jedi, Maw, in half. He is subdued with the force and executed by Jerec.
On Nar Shaddaa, Kyle meets with an information broker droid named 8t88 who tells Kyle that his father was killed by a Dark Jedi named Jerec and that Jerec intends to rebuild the Empire under his rule. 8t88 produces a data disk, retrieved from Morgan Katarn's home, that he was unable to decipher. He threatens Kyle but offers to release him if he discloses what is on the disk. Kyle refuses and disables 8t88's bodyguards. He pursues 8t88 through Nar Shaddaa and catches up with him as 8t88 boards his shuttle. Kyle fires at 8t88, breaking the droid's arm off. The arm and the disk fall from the landing platform as the shuttle takes off. A TIE bomber ship attacks Kyle as 8t88's shuttle leaves. Kyle's close friend and co-pilot, Jan Ors, arrives in their ship, the Moldy Crow, and destroys the bomber.
Kyle descends through Nar Shaddaa to retrieve the disk before meeting Ors at the top. On his way, Kyle receives severe injuries and is taken to a medical frigate for treatment. While being treated, he receives a vision from Rahn, now a force spirit. In the vision, Rahn tells Kyle that Jerec seeks the Valley of the Jedi. The force of thousands of Jedi are trapped there and if Jerec absorbs the power there, he will become powerful enough to eradicate life from entire star systems. Rahn reveals that the disk contains information that will lead Kyle on the ways of the Jedi and that his destiny is to reach the Valley of the Jedi.
As Kyle returns to his father's home on the planet Sulon, Jerec's dark jedi leave with ceiling tiles, covered in coded star charts, from his father's workshop. Kyle fights past Tusken raiders to reach the workshop and the family droid, WeeGee. Kyle inserts the disk into the droid and learns that it contains a recording from his father. In the recording, Morgan reveals that he left two gifts for Kyle: a map to the Valley of the Jedi carved into the ceiling tiles of the workshop, and the second a lightsaber that once belonged to Rahn. Kyle leaves through the canals and meets with Ors and the Moldy Crow.
They land on the outskirts of Barons Hed, a city occupied by Imperial forces. In the center of the city is a large Imperial fortress. Kyle assumes that is where 8t88 is and infiltrates the city. He makes his way into the heavily-guarded fortress and up the elevator to 8t88's chambers. 8t88 sends the deciphered map to Jerec as Kyle arrives and is told that his reward awaits on one of Jerec's cargo ships, the Sulon Star. Kyle demands the map and 8t88 says he can have it. The youngest of Jerec's dark jedi, Yun, descends on an elevator and attacks Kyle as 8t88 escapes again. After a lightsaber battle, Kyle spares Yun's life. Kyle chases 8t88 to the roof of the fortress but is too late to stop the droid as he flies away in his shuttle. Ors picks up Kyle in the Moldy Crow and they leave to the refueling station where the Sulon Star is docked.
Kyle sneaks through the fuel lines in the station and boards the Sulon Star. He makes his way through the ship to the docking bays where he finds 8t88's shuttle. In a room just beyond the shuttle, he finds 8t88, but as he touches the droid its head falls to the floor. Two more of Jerec's dark jedi, Pic and Gorc, confront Kyle. Kyle defeats the dark jedi and is picked up from the top decks by Ors.
Kyle and Ors return to Sulon and use WeeGee to display the map to the Valley of the Jedi from 8t88's severed head.
The Sulon Star docks at a rocky platform above the Valley of the Jedi as Kyle and Ors land in a nearby mountainous area. Kyle makes his way through the rocky valleys and to an elevator that takes him up to the Sulon Star. As he arrives on the rocky platform, he's attacked by Maw, another of Jerec's dark jedi. After being defeated, Maw taunts Kyle , saying that he thrust his father's head onto a spike. Kyle lashes out in rage and kills Maw.
Jerec arrives with Ors, saying that Kyle had begun his path to the dark side. He tells Kyle to strike Ors down to claim his destiny as a dark jedi. Depending on the player's actions, Kyle will either spare Ors or will kill her and say that the Valley of the Jedi's power is his to claim. Jerec uses the force to push Kyle onto the Sulon Star and to disable the ship's ability to hover. The ship falls toward the bottom of the cliffs with Kyle on board.
Kyle races to the lower cargo bays, finding the Moldy Crow docked with the ship. He uses it to escape as the Sulon Star crashes into the bottom of the cliff.
If the player has followed the light side of the force, Kyle is unable to keep the Moldy Crow steady and the ship crash lands. Boc, Yun and Sariss pulled Kyle from the wreckage and waited for him to regain consciousness. Boc smashes Kyle's lightsaber with a rock, destroying it. Sariss attempts to execute Kyle but Yun blocks the attack and is fatally wounded. Sariss asks why he defended Kyle , to which Yun says that Kyle is a jedi and deserves a battle. Kyle takes Yun's lightsaber and defeats Sariss.
If the player has followed the dark side of the force, Kyle lands the shuttle and confronts Yun, killing him.
Kyle follows Boc to the Imperial excavation facility and descends into the ancient ruins. Jerec opens the core of the Valley of the Jedi and enters it. Kyle discovers Ors in the core and rescues her if she is alive, but is attacked by Boc. After a lightsaber battle, Kyle defeats Boc.
Jerec awakes from his meditation in the core of the Valley of the Jedi, significantly more powerful than he was before. Jerec attacks Kyle but is defeated before he can gain the Valley's full power.
If the player has followed the light side of the force, Jerec taunts Kyle to kill him and follow the path to the dark side. Instead, Kyle throws Jerec's saber to him. Jerec attacks one final time and is cut down and killed by Kyle . He reunites with Ors and carves monuments to Rahn and his father in the Valley of the Jedi.
If the player has followed the dark side of the force, Kyle kills Jerec and becomes the new emperor. Sariss reports a rebel uprising to him and Kyle orders her to crush it. The game ends as Kyle destroys the recording of him and his father.
Development
Development of Jedi Knight was led by Justin Chin, who had also worked on the previous game. The most significant developments for Jedi Knight are the use of The Force and the lightsaber. The Force plays an integral role in how the player plays the game and shapes the way the game is played. The method of allocating credits to Force powers was designed with a role-playing video game style in mind, allowing the player the choice of which powers to improve. Chin said in an early interview that progress in the game is based upon the abilities the player develops.
Jedi Knight uses both 3D graphics and surround sound. It is one of the early games to adopt the use of 3D graphics hardware acceleration using Microsoft Direct3D. The 3D sound technology was tweaked extensively to give an immersive feel to the game. This was achieved by experimentation using many different sound effects and playback styles. Between levels Jedi Knight features full motion video cutscenes. The characters are represented by live actors while the backgrounds are pre-rendered graphics. The cutscenes included the first lightsaber footage filmed since Return of the Jedi in 1983.
Mysteries of the Sith
Main article: Star Wars Jedi Knight: Mysteries of the SithAfter the release of Jedi Knight, LucasArts developed Star Wars Jedi Knight: Mysteries of the Sith as an expansion pack. It was released on January 31, 1998 and received positive reviews from critics. The expansion includes a single-player mode and fifteen multiplayer maps. There are also technical improvements over Jedi Knight, including colored lighting, new textures and models, and developments to the artificial intelligence.
The single-player story in Mysteries of the Sith is set five years after the events of Jedi Knight. The player once more takes control of Kyle Katarn, but later in the game is given control of Mara Jade, one of the most popular Star Wars expanded universe characters.
Reception
Sales
In the United States, Jedi Knight: Dark Forces II debuted at #3 on PC Data's monthly computer game sales chart for October 1997. It secured sixth place in November; by the 30th, the game had sold 155,060 copies and earned $7.36 million in the United States alone. After a 14th-place finish in December, Jedi Knight reached lifetime sales of 247,036 units in the country and became its 21st-best-selling computer game of 1997.
In 1998, Jedi Knight placed 20th in January and 16th in February. It was absent from March's top 20.
Critical reviews
ReceptionAggregator | Score |
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Metacritic | 91/100 |
Publication | Score |
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AllGame | |
GameRevolution | A- |
GameSpot | 8.9/10 |
IGN | 8/10 |
Next Generation | |
PC Gamer (US) | 94% |
PC Zone | 94% |
Star Wars Jedi Knight: Dark Forces II was well received. The game holds an aggregate score of 91 out of 100 on Metacritic, based on ten reviews. The combination of puzzles and gameplay drew praise from critics, who indicated that the game builds upon the qualities found in Dark Forces. The user control of the game was praised, especially the control of the lightsaber. The game was compared positively with Doom, a significant game in the first-person shooter genre.
The gameplay did not escape criticism, however, with Tom Chick of IGN criticising the layout of the levels: "The levels can be awfully linear, throwing you up against some frustrating brick walls where you don't know where to go or what you're supposed to do next. There are some bald key hunts." The artificial intelligence of hostile NPCs received mixed reactions. GameSpot's Ron Dulin praised the AI, saying that they help the suspension of disbelief. Chi Kong Lui of Gamecritics.com, however, gave the opposite view: "Enemy artificial intelligence is still pretty mindless and blasting them doesn't require much skill."
Jedi Knight's graphics received mixed reviews. Critics stated the non-3D accelerated version of the game looks poor. Game Revolution's Calvin Hubble argued that the game only really looks good if played on a system with a powerful 3D card. Other graphical aspects received praise. The character animations were considered more detailed than similar games. The graphical presentation of the levels received specific praise from IGN: "No other first person shooter has come close to Jedi Knight's dizzying sense of scale and its vast levels." The full-motion video sequences between levels received both praise and criticism.
Next Generation reviewed the PC version of the game, rating it five stars out of five, and stated that "The game has little to no faults; one could nitpick about the overacting or the rushed look of the menu interface, but in the end, Jedi Knight is to first-person shooters what sliced bread is to wheat products."
The use of John Williams' soundtrack from the Star Wars films was met with praise, though one reviewer believed that the music is overused in Star Wars video games. The sound effects were also lauded, and seen as providing a good atmosphere for the game, in particular the lightsaber sound and its implementation.
The addition of a multiplayer mode to Jedi Knight was met positively, but questions arose to why there are so few multiplayer maps and why single-player maps cannot be used in the multiplayer mode. Tom Chick of IGN believes this was corrected with the release of Mysteries of the Sith.
The editors of Computer Games Strategy Plus named Jedi Knight the best first-person action game of 1997. Jedi Knight won Computer Gaming World's 1997 "Game of the Year" award. The editors wrote, "As did Diablo the year before, Jedi rose above the crowd in appealing to gamers across all genres. The Force was definitely with LucasArts when they made Jedi Knight, Dark Forces II." The magazine nominated Jedi Knight as the best action game of 1997, but it lost to Quake II.
In 1998, PC Gamer declared it the best computer game ever released, and the editors called it "such a class act from start to finish that even people who know nothing about PC games can tell they're looking at greatness. It's a fantastic game, and one we never hesitate to recommend to any kind of gamer".
References
- Bailey, Kat (September 16, 2009). "Jedi Knight Collection Now Available On Steam". 1UP.com. Archived from the original on November 8, 2012. Retrieved August 16, 2013.
{{cite web}}
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ignored (|url-status=
suggested) (help) - "Star Wars Jedi Knight Collection". Steam. Retrieved August 16, 2013.
- ^ Boero, Mollie; Yunker, Jason; Gilstrap, Doyle; Tosti, Brett; Gleason, Barbara (1997). Star Wars Jedi Knight: Dark Forces II Manual. LucasArts.
- ^ Evenson, Laura (December 18, 1997). "The Name of the Game is the Same: Video and computer game sequels stay with what works". sfgate.com. Retrieved December 14, 2008.
- ^ Chick, Tom (October 16, 2000). "PC Retroview: Jedi Knight". IGN. Retrieved August 31, 2014.
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External links
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Categories:
- 1997 video games
- First-person shooters
- LucasArts games
- Multiplayer and single-player video games
- Novels based on video games
- Sith (game engine) games
- Star Wars: Jedi Knight games
- Video games developed in the United States
- Video games scored by Peter McConnell
- Video games with expansion packs
- Video game sequels
- Video games with alternate endings
- Windows games
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