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Telltale Games

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This is an old revision of this page, as edited by 69.224.14.241 (talk) at 20:07, 2 December 2006 (Removed Troy Molander from company info, as he no longer appears on Telltale Games' company staff webpage.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Telltale Games
Company typePrivate
IndustryComputer and video games
FoundedSan Rafael, California (June 2004)
HeadquartersSan Rafael, California
Key peopleDan Connors, CEO
Kevin Bruner, CTO
ProductsSee complete products listing
Websitewww.telltalegames.com

Telltale Games is a video game developer based in San Rafael, California and founded in June 2004. It was created by a group of former LucasArts employees who had been working on Sam & Max Freelance Police, a sequel to the 1993 game Sam & Max Hit the Road, prior to its cancellation on March 3, 2004. The company's CEO is Dan Connors who heads the company alongside cofounders Kevin Bruner and Troy Molander. The Telltale Games team have a large collective experience of working on notable adventure games, some of which include Grim Fandango, Monkey Island and Sam & Max.

On February 11, 2005 the company released their first game — Telltale Texas Hold'em, a poker card game simulator. The game was solely available through electronic distribution from Telltales' and other websites. Later that month on February 22, 2005 it was announced that the company would also be developing an adventure game based on the intellectual property of Jeff Smith and his Bone comic book series. Bone is to be released gradually through electronic distribution in episodic chapters. The first episode, Bone: Out from Boneville, was released in September 2005 while the second episode, The Great Cow Race, was released in April 2006.

Closely following the release of the first Bone episode, Telltale Games announced that they would be creating a new Sam & Max computer game, which would be released in the same episodic fashion. In May 2006, Telltale announced that the Sam & Max episodes would be shorter, more frequent, and self-contained than the episodes of Bone, and would also be made available via the GameTap game distribution service. The first episode of Sam & Max: Season 1 was released in October 2006.

In November 2005, Ubisoft announced that Telltale was developing the next game for the popular CSI: Crime Scene Investigation television series. The game was released March 14, 2006.

Games by Telltale Games

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