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Revision as of 16:57, 5 January 2005 by Hooverbag (talk | contribs) (disambig 'Edge')(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)Darwinia is the second game made by Introversion Software, the creators of Uplink. It is an RTS game, similar to Cannon Fodder, with graphics inspired by early arcade machines. The game is currently in early beta testing, so there are only patchy details about it.
Some details of the backstory are known - The world of Darwinia isn't a natural phenomenon. It was created as a digital theme world by the mysterious Dr Sepulveda - a Jurrasic Park for polygons. Housed in a massive mainframe Protologic 68000s, Darwinia is a world where the single-poly Darwinians, with the single-line AI, can grow and evolve. And where the world can visit to see them gambolling in their natural, fractal habitat. Except, when you arrive, something has gone horribly wrong. Darwinia has been infected by a virus, and Dr Sepulveda is panicking, watching decades of research being corrupted and consumed. He asks you to help, giving you access to the combat programs he'd devised as the park's fairground rides - simple shooting games that were meant to put the Darwinians through their paces. It soon becomes clear this isn't enough, and that triggers the third aspect of the gameplay - evolution.
There are several screenshots on the official Darwinia website, as well as articles in many gaming magazines including PC Gamer and Edge.
Initial beta testing on Darwinia started on August 27, 2004, and full game beta testing started on November 26, 2004. Release is planned for March 4, 2005.