The following pages link to Sphere mapping
External toolsShowing 27 items.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Texture mapping (links | edit)
- Bump mapping (links | edit)
- Normal mapping (links | edit)
- Specularity (links | edit)
- Parallax mapping (links | edit)
- Ambient occlusion (links | edit)
- Reflection mapping (links | edit)
- Cube mapping (links | edit)
- UV mapping (links | edit)
- Relief mapping (computer graphics) (links | edit)
- UVW mapping (links | edit)
- Sphere map (redirect page) (links | edit)
- Alpha mapping (links | edit)
- Displacement mapping (links | edit)
- Glossary of computer graphics (links | edit)
- Talk:Sphere mapping (transclusion) (links | edit)
- User:Timrb/Ray tracing (links | edit)
- User:Kri/Quicklinks (links | edit)
- User:The Anome/1000 random articles, 2009-06-12 (links | edit)
- User:Jknappett (links | edit)
- User:Rantax/Books/1dv438 teori (links | edit)
- User:Rantax/Books/1dv438 temp (links | edit)
- User:RodžersPunka (links | edit)
- User:-=xdiablox=-/Books/3D Rendering (links | edit)
- User:Tule-hog/All Computing articles (links | edit)
- Misplaced Pages:WikiProject Computing/Cleanup listing (links | edit)
- Template:Texture mapping techniques (links | edit)