This article relies largely or entirely on a single source. Relevant discussion may be found on the talk page. Please help improve this article by introducing citations to additional sources. Find sources: "Fizz buzz" – news · newspapers · books · scholar · JSTOR (June 2024) |
Fizz buzz is a group word game for children to teach them about division. Players take turns to count incrementally, replacing any number divisible by three with the word "fizz", and any number divisible by five with the word "buzz", and any number divisible by both three and five with the word "fizzbuzz".
Play
Players generally sit in a circle. The player designated to go first says the number "one", and the players then count upwards in turn. However, any number divisible by three is replaced by the word fizz and any number divisible by five is replaced by the word buzz. Numbers divisible by both three and five (i.e. divisible by fifteen) become fizz buzz. A player who hesitates or makes a mistake is eliminated.
For example, a typical round of fizz buzz would start as follows:
1, 2, Fizz, 4, Buzz, Fizz, 7, 8, Fizz, Buzz, 11, Fizz, 13, 14, Fizz Buzz, 16, 17, Fizz, 19, Buzz, Fizz, 22, 23, Fizz, Buzz, 26, Fizz, 28, 29, Fizz Buzz, 31, 32, Fizz, 34, Buzz, Fizz, ...
Other variations
In some versions of the game, other divisibility rules such as 7 can be used instead. Another rule that may be used to complicate the game is where numbers containing a digit also trigger the corresponding rule (for instance, 52 would use the same rule for a number divisible by 5).
Programming
Fizz buzz (often spelled FizzBuzz in this context) has been used as an interview screening device for computer programmers. Writing a program to output the first 100 FizzBuzz numbers is a relatively trivial problem requiring little more than a loop and conditional statements in any popular language, and is thus a quick way to weed out applicants with absolutely no programming experience.
References
- Rees, Janet (2002). Fizz Buzz: 101 Spoken Numeracy Games – Ideal for Mental Maths. Learning Development Aids. ISBN 978-1855033528.
- Atwood, Jeff (26 February 2007). "Why Can't Programmers.. Program?". Retrieved July 30, 2024.
External links
- Rosetta Code: Fizz Buzz at Rosetta Code
- Euler's FizzBuzz, an unorthodox programmatic solution making use of Euler's theorem
- Enterprise FizzBuzz, Comical 'enterprise' implementation of FizzBuzz with intentional verbosity