Break In | |
---|---|
Developer(s) | Naxat Soft |
Publisher(s) | Naxat Soft |
Composer(s) | Takeaki Kunimoto |
Platform(s) | TurboGrafx-16 |
Release | TG-16
|
Genre(s) | Sports simulation |
Mode(s) | Single-player, multiplayer |
Break In is a sports simulation video game by Naxat Soft in 1989 for the PC Engine and released only in Japan. The pool (pocket billiards) simulator was re-released on Nintendo's Wii Virtual Console in all nations in 2008. It was later released for the Wii U Virtual Console.
Gameplay
The game simulates playing pool. There are six modes to choose from and up to six players can play together on the Virtual Console release.
Reception
IGN rated the game 5.5 of 10, citing broken English text, and very simple graphics and gameplay. The game received 3 out of 5 stars from VC-Reviews, who said that the game has a wide variety of pool games to choose from and who thought it included everything a pool fan would need to be satisfied for the short term.
References
- ^ On the PAL Wii Virtual Console today: Metal Slug, Puyo Puyo 2, Cho Aniki and Break In - VideoGamesBlogger
- ^ Break In (Virtual Console / TurboGrafx-16) Review
- "Wii | Virtual Console バーチャルコンソール".
- "Nintendo - Official Site - Video Game Consoles, Games - Nintendo - Official Site". Archived from the original on 2018-10-08. Retrieved 2018-10-07.
- ^ "Break in".
- "BREAK IN | Wii U | 任天堂".
- "Break in for Wii U - Nintendo Game Details".
- Break In rated for VC, isn't as exciting as it sounds - Nintendo Wii Fanboy
- Lucas M. Thomas (2008-08-12). "Break In Review". IGN. Archived from the original on 2008-09-01. Retrieved 2008-09-02.
This article on a cue sports-themed video game is a stub. You can help Misplaced Pages by expanding it. |