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Business Wars (video game)

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This article is about the videogame. For the David Brown show, see Business Wars (podcast). For gaming up business as practice, see business war games. 1992 video game 1992 video game
Business Wars
Box art
Developer(s)Hect
Publisher(s)Hect
Composer(s)Norihiro Atsumi
Platform(s)Family Computer
Release
  • JP: January 24, 1992
Genre(s)Adventure
Mode(s)Single-player

Business Wars (ビジネスウォーズ) is a text adventure video game released for Japan's Family Computer.

Gameplay

Summary

A lot of strategy is used when players have to make decisions and negotiate. Messages always arrive using the data feed style to make the game more business-like. The game can end with a loss if the wrong decision is made at the wrong time (similar to dying in an action game). The player will have to deal with loan sharks in the Caribbean, ruthless corporate executives from rival companies, arbitration sessions, and components that make the game look more like a strategy game at times. There are no items to use and very little action (with moving the guy around a virtual office building).

Actions

  • みる (見る) Look
  • かんがえる (考える) Think
  • はなす (話す) Talk
  • のむ (飲む) Drink
  • でんわ (電話) Telephone
  • たいさく (対策) Analyze
  • いけん (意見) Opinion
  • こうしょう (交渉) Negotiate
  • いどう (移動) Move

References

  1. ^ "Release information". GameFAQs. Retrieved 2010-07-02.
  2. ^ "Additional release information/Japanese title information". VGRebirth. Archived from the original on 2011-07-19. Retrieved 2010-07-02.

External links


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