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Designers | Bruno Faidutti Serge Laget Emmanuel Roudier (Artist) |
---|---|
Publishers | Descartes Editeur Eurogames Jeux Descartes |
Players | 2–5 |
Setup time | 5 minutes |
Playing time | 30 minutes |
Chance | Medium |
Skills | Strategic thought |
Castle (sometimes known as Palace, not to be confused with Palace aka Shithead) is a card game designed by Bruno Faidutti, Francesca Flores, and Serge Laget. Art by Emmanuel Roudier. Played with 2-5 players. It is a shedding card game, i.e. the winning player is the one who disposes of all of their cards first.
Game play
Players are given a set of square cards which are to be played onto the table, which has a cardboard castle battlement layout.
Cards are played into one of four regions:
- in the courtyard,
- on the battlements,
- on the towers, or
- outside the castle.
When played, the cards will usually allow the player to take some sort of special action, which is unique to the card.
End Game
The first player to rid himself of all his cards wins.
Awards
Castle won the 2000 Concours International de Créateurs de Jeux de Société.
References
- Emmanuel Roudier on BoardGameGeek
- Castle at BoardGameGeek
- Concours International de Créateurs de Jeux de Société Winners on BoardGameGeek
External links
- Castle on Bruno Faidutti's website.
- Castle at BoardGameGeek