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Cobra Command (1988 video game)

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(Redirected from Cobra Command (arcade game)) 1988 video game For the 1984 interactive movie game also produced by Data East, see Cobra Command (1984 video game). 1988 video game
Cobra Command
Japanese arcade flyer
Developer(s)Data East
Publisher(s)Data East
Director(s)T. Seki
Producer(s)Kohji Sasamoto
Designer(s)Akira Otani
Kazuhiro Takayama (hardware)
Programmer(s)Kohji Sasamoto
Artist(s)Akira Otani
M. Narita
T. Konishi
Satoshi Furukawa
Composer(s)Shogo Sakai, Masaaki Iwasaki, Takafumi Miura (NES)
Azusa Hara
Platform(s)Arcade, NES, PC
ReleaseSeptember 1988: Arcade
November 1988: NES
January 1989: PC
Genre(s)Scrolling shooter
Mode(s)Single-player, multiplayer

Cobra Command (コブラコマンド) is a horizontally scrolling shooter released as an arcade video game by Data East in 1988. A port was published for the Nintendo Entertainment System later the same year.

Gameplay

Cobra Command is a horizontally scrolling shooter in which the player takes control of a heavily armored helicopter through six stages to destroy enemy tanks, cannons, submarines, and gunboats. There are missions to Sumatra, Java, Borneo, South China Sea, Siam, and the enemy's headquarters.

Ports

North American NES box cover

The NES port of Cobra Command was released the same year as the arcade game. Unlike the arcade game, the NES version does not scroll automatically, and its gameplay is similar to Choplifter as the main goal of each level is to rescue all of the hostages. Also, throughout the game, the player's helicopter can be upgraded by landing in certain areas.

Data East also published a port for home computers by January 1989.

Reception

In Japan, Game Machine listed the game on their October 15, 1988 issue as being the sixth most-successful table arcade unit of the month.

In the United States, the home computer port sold more than 50,000 units by January 1989.

References

  1. "ライセンス一覧表". www.dataeast-corp.co.jp. Archived from the original on 23 April 2001. Retrieved 12 January 2022.
  2. ^ Petska-Juliussen, Karen; Juliussen, Egil (1990). The Computer Industry Almanac 1990. New York: Brady. pp. 3.12–13. ISBN 978-0-13-154122-1.
  3. Robbins, Judd; Robbins, Joshua (1989). Mastering Nintendo video games. Hayden Books. p. 152. ISBN 978-0-672-48464-3.
  4. "Cobra Command". Mobygames. 1988. Retrieved 10 June 2014.
  5. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 342. Amusement Press, Inc. 15 October 1988. p. 29.

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