Misplaced Pages

System resource

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
(Redirected from Computing resource) Any component of a computer system with limited availability, physical or virtual Not to be confused with Computational resource.For other uses, see Resource (disambiguation).
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "System resource" – news · newspapers · books · scholar · JSTOR (September 2015) (Learn how and when to remove this message)

In computing, a system resource, or simply resource, is any physical or virtual component of limited availability that is accessible to a computer. All connected devices and internal system components are resources. Virtual system resources include files (concretely file handles), network connections (concretely network sockets), and memory areas.

Managing resources is referred to as resource management, and includes both preventing resource leaks (not releasing a resource when a process has finished using it) and dealing with resource contention (when multiple processes wish to access a limited resource). Computing resources are used in cloud computing to provide services through networks.

Major resource types

General resources

Categories

Some resources, notably memory and storage space, have a notion of "location", and one can distinguish contiguous allocations from non-contiguous allocations. For example, allocating 1 GB of memory in a single block, versus allocating it in 1,024 blocks each of size 1 MB. The latter is known as fragmentation, and often severely impacts performance, so contiguous free space is a subcategory of the general resource of storage space.

One can also distinguish compressible resources from incompressible resources. Compressible resources, generally throughput ones such as CPU and network bandwidth, can be throttled benignly: the user will be slowed proportionally to the throttling, but will otherwise proceed normally. Other resources, generally storage ones such as memory, cannot be throttled without either causing failure (if a process cannot allocate enough memory, it typically cannot run) or severe performance degradation, such as due to thrashing (if a working set does not fit into memory and requires frequent paging, progress will slow significantly). The distinction is not always sharp; as mentioned, a paging system can allow main memory (primary storage) to be compressed (by paging to hard drive (secondary storage)), and some systems allow discardable memory for caches, which is compressible without disastrous performance impact. Electrical power is to some degree compressible: without power (or without sufficient voltage) an electrical device cannot run, and will stop or crash, but some devices, notably mobile phones, can allow degraded operation at reduced power consumption, or can allow the device to be suspended but not terminated, with much lower power consumption.

See also

References

  1. The Kubernetes resource model: "Some resources, such as CPU and network bandwidth, are compressible, meaning that their usage can potentially be throttled in a relatively benign manner."
Categories: