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Death Bringer

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This article is about the 1988 video game. For the unrelated 1991 video game, see Deathbringer (1991 video game). For the Skulduggery Pleasant book of the same name, see Skulduggery Pleasant: Death Bringer. 1988 video game 1988 video game
Death Bringer
Galdregon's Domain
Commodore 64 cover art
Developer(s)Pandora
Publisher(s)Pandora
Spotlight Software
Telenet Japan (Sharp X68000)
Programmer(s)David Neale (Amiga)
Steve Briggs (Atari ST)
Artist(s)Robin Chapman Jeff Godfrey
Writer(s)Ray Edwards
Simon Daniels
Composer(s)Mike Brown
Platform(s)Amiga, Commodore 64, TurboGrafx-CD, X68000, Atari ST
Release
Genre(s)Role-playing
Mode(s)Single-player

Death Bringer, alternatively titled Galdregon's Domain in Europe, is a 1988 role-playing video game originally developed and self-published by Pandora and released for the Amiga, Atari ST, Commodore 64, TurboGrafx-CD, and X68000.

Plot

Combat is turn-based.

The game is set in the fictional world of Mezron, where a wizard by the name of Azazeal has been resurrected and is searching for the five gems of Zator. The player takes control of a warrior charged with recovering the jewels by battling many minions who guard them, such as Medusa and High Priestess Set. They then venture into the catacombs of Castle Secnar and battle the undead.

References

  1. ^ Death Bringer (1988). Amiga. Pandora. Spotlight Software. Scene: Credits.

External links


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