This list is incomplete; you can help by adding missing items. (March 2014) |
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
Lists
– Indicates ongoing costs of development post-release
Official figures
Cancelled games
Name | Year cancelled | Developer | Publisher | Platform | Costs (million US$) | |
---|---|---|---|---|---|---|
Development | 2023 inflation | |||||
Titan Project | 2007–2008 | Ensemble Studios | Microsoft Game Studios | Windows | 90 | 127 |
Fable Legends | 2016 | Lionhead Studios | Microsoft Studios | Windows, Xbox One | 75 | 95+ |
This Is Vegas | 2009–2010 | Surreal Software | Warner Bros. Interactive Entertainment | PS3, Windows, Xbox 360 | 40–50 | 56–70 |
Volt | 2021 | Hangar 13 | 2K | Unknown | 53 | 53 |
Unofficial figures
Analyst estimations
Press estimations
The following budgets have been estimated by press outlets without naming any specific analyst or firm.
See also
Notes
- Includes ongoing costs as of 2024
- US$100 million for initial development, US$200 million annually for ongoing development as of 2024
- Playable elements of the game were first released in 2013, but the game remains in early access, with no final release date announced. Costs representative of development up to 2022.
- Approximately US$316 million for original game and US$125.9 million for Update 2.0 upgrade and Phantom Liberty downloadable content
- Update 2.0 upgrade and Phantom Liberty downloadable content
- US$40.9 million for Update 2.0 and US$62.7 million for Phantom Liberty DLC
- Unannounced game
- ^ Projected figure
- US$19.3 million for marketing and US$5.1 million for production of physical copies
- Licensing fee
- Chris Baker, former interactive manager at Marvel Games, disputed Deadpool's US$100 million figure in 2024 and claimed the actual budget was "not even close".
References
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By the end of the cycle, Gears of War 3 cost about four or five times more than the original to make.
- Makuch, Eddie (January 9, 2017). "Gears of War: Judgment Cost $60 Million and Made $100 Million, Dev Says". GameSpot. CBS Interactive. Retrieved August 26, 2021.
- ^ Purchese, Robert (April 19, 2013). "Heavy Rain cost €16.7 million to make and made Sony "more than €100 million"". Eurogamer.net. Retrieved March 18, 2014.
- ^ "Heavy Rain cost $52 million but made $130 million, you do the math". Engadget. April 22, 2013.
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- Eisenbeis, Richard (October 17, 2014). "The Long Development of Korea's Next Big MMORPG". Kotaku. Retrieved July 11, 2022.
- Plunkett, Luke (April 13, 2010). "Why The Halo MMO Was Cancelled". Kotaku. Archived from the original on June 19, 2018. Retrieved April 12, 2016.
- Frank, Allegra (May 12, 2016). "Report: Fable Legends was a $75M project 'nobody' wanted to work on". Polygon. Retrieved June 7, 2016.
- Zelfden, N. Van (February 16, 2009). "What's Killing the Video-Game Business?". Slate. ISSN 1091-2339. Retrieved August 26, 2015.
- Schreier, Jason (November 3, 2021). "Take-Two's 2K Cancels $53 Million Game From Hangar 13". Bloomberg News. Retrieved November 8, 2021.
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- Bolding, Jonathan (November 7, 2020). "Square Enix reports $48M loss following release of underperforming Marvel's Avengers". PC Gamer. Retrieved November 9, 2020.
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