Article snapshot taken from Wikipedia with creative commons attribution-sharealike license.
Give it a read and then ask your questions in the chat.
We can research this topic together.
Mac Walters is a video game developer best known for his work at BioWare as a writer on the Mass Effect series.
Career
Walters joined BioWare in 2003 as a writer on Jade Empire. He followed this with a senior writer on the first Mass Effect game, before becoming lead writer on the second and third entry in the series. As the writing team worked on the story, Walters encouraged the team to focus more on characters, to get players invested in the events of the game. Around the time of the second Mass Effect game, Walters also wrote the story for a spin-off comic called Mass Effect: Redemption. In 2013, Walters was also nominated for a BAFTA award for his writing on Mass Effect 3.
He briefly served as narrative director on Anthem, before returning to the Mass Effect universe as creative director on Mass Effect: Andromeda. As they began work on Andromeda, Walters encouraged the team to return to a creative place where "anything is possible", rather than simply making Mass Effect 4. During this time, Walters also penned a novel to bridge the narrative events of the Mass Effect trilogy and Andromeda. The planned fourth novel was effectively canceled, as Walters' duties as creative director of Andromeda eventually took precedence, and development has stalled for the Mass Effect film. After the release of Andromeda, Walters became project director for Mass Effect Legendary Edition.
Walters became the production director on Dragon Age: Dreadwolf. In 2023, Walters announced he was leaving BioWare after 19 years with the company. In November 2023, NetEase announced the establishment of Worlds Untold, a new studio in Vancouver, Canada led by Walters. In November 2024, NetEase withdrew its funding from Worlds Untold, resulting in the studio "pausing" its operations.