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MechAssault | |
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Developer(s) | Day 1 Studios FASA Studio |
Publisher(s) | Microsoft Game Studios |
Producer(s) | Michael J. McDonald |
Designer(s) | Tom Dowd |
Artist(s) | Timothy Zwica Tim Coman |
Series | BattleTech |
Platform(s) | Xbox |
Release | |
Genre(s) | Action / Shooter |
Mode(s) | Single player, multiplayer |
MechAssault is a video game released for the Xbox notable for being one of the first games to support Xbox Live online multiplayer. Developed by Day 1 Studios and FASA Studio and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play. "MechAssault" was released in November 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. Both games are set in the BattleTech fictional universe.
Plot
MechAssault takes place in the BattleTech universe, a science-fiction universe that often revolves around pitched battles between human-piloted walking, heavily armed and armored machines, called BattleMechs. The plot of the game centers on an inhabited planet called Helios in the dominion of the Inner Sphere, a powerful coalition of feuding factions in control of large areas of space. The player is a BattleMech pilot (referred to throughout the game as simply "Captain" or, "MechWarrior") in the employment of an elite mercenary organization called Wolf's Dragoons. The player's ship is hired to investigate the cessation of communications from the planet Helios. The Dragoons' ship, the Icarus arrives at the planet and is shot down upon entering the atmosphere, causing the ship to crash-land on the surface of Helios. It is later discovered by the player that a rogue technology-worshipping cult known as the Word of Blake has invaded and conquered Helios, and is under the rule of an iron-fisted fanatic called Commander Strader. The game follows the player as, commanded by elite officer Major Natalia and assisted by inept techie Lieutenant Foster, they fight the military forces of the cult, assist in the liberation of the planet from Word of Blake rule, and assassinate Commander Strader.
Multiplayer
MechAssault was one of the first games on the Xbox to feature the ability to be played on the Xbox Live service. "MechAssault" included many of the basic Live services that are now considered standard on any Live-enabled video game. These features included options for finding and creating online matches, such as the common "Quick Match", which enables a player to find an online match quickly regardless of qualifications. For players who wanted to join a specific type of online session of MechAssault hosted by another player, "Optimatch" allowed the player to specify the criteria for the session they want to join. The player could also create and host an online session of MechAssault. Once the player defined all the characteristics of a game, they could invite other players from their friends list or leave slots open for any online player to join the battle.
MechAssault had several modes of combat in which players could engage, often based around by-now-common forms of online competitive gaming. In Grinder mode (local play only), the player tries to survive as more and more 'Mechs are spawned into the battle. This mode can be played with one or two players. In Destruction mode, the player can choose a 'Mech and fight to the death in deathmatch or team deathmatch. The player or team with the most kills wins. Last Man Standing is a free-for-all with no respawning as a mech. Once a player dies, they respawn as an unarmed infantryman. Gameplay can be either deathmatch or team deathmatch. Capture the flag is a team based game where the opposing team spawn on opposite ends of the map and try to "Capture" the enemy flag without giving up their own.
A fairly common metagame during the height of online popularity was known as "Elemental". A Last Man Standing match, "Elemental" saw only one player choose a Mech while all others chose the Elemental mobile armor, a much smaller and weaker playable class. This was decided by players in voice chat prior to the start of the game. It was later released as an official game type known as "Giant Killers".
Reception
ReceptionAggregator | Score |
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Metacritic | 87/100 |
Publication | Score |
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AllGame | |
Edge | (XBL) 5/10 4/10 |
Electronic Gaming Monthly | 8.5/10 |
Eurogamer | 9/10 |
Famitsu | 28/40 |
Game Informer | 8.75/10 |
GamePro | |
GameRevolution | B+ |
GameSpot | 9/10 |
GameSpy | |
GameZone | 9.6/10 |
IGN | 9.2/10 |
Official Xbox Magazine (US) | 9.3/10 |
Entertainment Weekly | B+ |
Maxim |
The game received "generally favorable reviews" according to the review aggregation website Metacritic. Jeff Gerstmann of GameSpot said, "If you're going to buy one game with your Xbox Live starter kit, MechAssault is the one to get." In Japan, where the game was ported for release on June 12, 2003, Famitsu gave it a score of 28 out of 40.
By July 2006, the game had sold 750,000 units and earned $26 million in the U.S. NextGen ranked it as the 85th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of the MechAssault series reached 1.1 million units.
GameSpot named it the best Xbox game of November 2002, and later presented it with the annual awards for "Best Online Game on Xbox", "Best Shooter on Xbox", and overall "Game of the Year on Xbox". It was a runner-up in the publication's "Best Sound" and "Best Graphics (Technical)" categories.
Notes
- Three critics of Electronic Gaming Monthly gave the game each a score of 9/10, 8/10, and 8.5/10.
References
- Goldstein, Hilary (October 21, 2002). "MechAssaultin': The Interview". IGN. Retrieved November 10, 2024.
- "Products". Day 1 Studios. Archived from the original on 15 February 2005. Retrieved 23 May 2024.
- Goldstein, Hilary (October 21, 2002). "MechAssaultin': The Interview". IGN. Ziff Davis. Retrieved February 2, 2022.
- ^ "MechAssault for Xbox Reviews". Metacritic. Red Ventures. Retrieved February 2, 2022.
- Marriott, Scott Alan. "MechAssault - Review". AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved February 3, 2022.
- Edge staff (February 2003). "MechAssault (Xbox Live)". Edge. No. 120. Future Publishing.
- Edge staff (Christmas 2002). "MechAssault". Edge. No. 118. Future Publishing.
- EGM staff (January 2003). "MechAssault". Electronic Gaming Monthly. No. 162. Ziff Davis. p. 198. Archived from the original on February 29, 2004. Retrieved February 3, 2022.
- Bramwell, Tom (November 22, 2002). "MechAssault". Eurogamer. Gamer Network. Retrieved February 3, 2022.
- ^ "メックアサルト". Famitsu (in Japanese). Enterbrain. Retrieved February 2, 2022.
- "MechAssault". Game Informer. No. 116. FuncoLand. December 2002. p. 136.
- Atomic Dawg (November 14, 2002). "MechAssault Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on December 13, 2004. Retrieved February 3, 2022.
- Sanders, Shawn (November 2002). "MechAssault Review". GameRevolution. CraveOnline. Archived from the original on September 9, 2015. Retrieved February 3, 2022.
- ^ Gerstmann, Jeff (November 8, 2002). "MechAssault Review". GameSpot. Red Ventures. Archived from the original on December 29, 2004. Retrieved February 2, 2022.
- Hodgson, David (November 8, 2002). "GameSpy: MechAssault". GameSpy. IGN Entertainment. Retrieved February 3, 2022.
- Knutson, Michael (November 18, 2002). "MechAssault - XB - Review". GameZone. Archived from the original on January 18, 2008. Retrieved February 3, 2022.
- Goldstein, Hilary (November 6, 2002). "MechAssault". IGN. Ziff Davis. Retrieved February 2, 2022.
- "MechAssault". Official Xbox Magazine. Imagine Media. January 2003. p. 72.
- Keighley, Geoff (January 10, 2003). "Mechassault [sic]". Entertainment Weekly. No. 690. Time Inc. p. 77. Retrieved February 3, 2022.
- Boyce, Ryan (November 13, 2002). "MechAssault". Maxim. MaximNet, Inc. Archived from the original on December 3, 2002. Retrieved February 3, 2022.
- Campbell, Colin; Keiser, Joe (July 29, 2006). "Top 100 Games of the 21st Century". NextGen. Future US. Archived from the original on October 28, 2007.
- GameSpot staff (December 7, 2002). "GameSpot's Game of the Month, November 2002 (Xbox)". GameSpot. CNET. Archived from the original on March 15, 2004. Retrieved February 2, 2022.
- GameSpot staff (2002). "GameSpot's Best and Worst of 2002 (Best Online Game on Xbox)". GameSpot. CNET. Archived from the original on February 12, 2003. Retrieved February 2, 2022.
- GameSpot staff (2002). "GameSpot's Best and Worst of 2002 (Best Shooter on Xbox)". GameSpot. CNET. Archived from the original on February 21, 2003. Retrieved February 2, 2022.
- GameSpot staff (2002). "GameSpot's Best and Worst of 2002 (Game of the Year on Xbox)". GameSpot. CNET. Archived from the original on June 13, 2003. Retrieved February 2, 2022.
- GameSpot staff (2002). "GameSpot's Best and Worst of 2002 (Best Sound on Xbox)". GameSpot. CNET. Archived from the original on December 23, 2002. Retrieved February 2, 2022.
- GameSpot staff (2002). "GameSpot's Best and Worst of 2002 (Best Graphics (Technical) on Xbox)". GameSpot. CNET. Archived from the original on February 2, 2003. Retrieved February 2, 2022.
External links
- Official website (archived)
- MechAssault at FASA Studio (archived)
- MechAssault at MobyGames
- TeamXbox.com Interview re: Day 1 and FASA games including MechAssault
BattleTech | |
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Tabletop games | |
Supplements | |
MechWarrior series | |
Other video games | |
Other | |
Category |
Wargaming Chicago-Baltimore | |
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As Meyer/Glass Interactive | |
As Day 1 Studios | |
As Wargaming Chicago-Baltimore |
- 2002 video games
- BattleTech video games
- FASA Studio games
- MechWarrior
- Microsoft franchises
- Multiplayer and single-player video games
- Multiplayer online games
- Video games about cults
- Video games about mecha
- Video games developed in the United States
- Video games set on fictional planets
- Wargaming Chicago-Baltimore
- Xbox games
- Xbox-only games