Misplaced Pages

Fashion design

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
(Redirected from Modelist) Art of applying design and aesthetics to clothing and accessories
Fashion designers in 1974 in Dresden.

Fashion design is the art of applying design, aesthetics, clothing construction and natural beauty to clothing and its accessories. It is influenced by culture and different trends and has varied over time and place. "A fashion designer creates clothing, including dresses, suits, pants, and skirts, and accessories like shoes and handbags, for consumers. He or she can specialize in clothing, accessory, or jewelry design, or may work in more than one of these areas."

Fashion designers typically use a runway of models to showcase their work.

Fashion designers

Fashion designers work in a variety of ways when designing their pieces and accessories such as rings, bracelets, necklaces and earrings. Due to the time required to put a garment out on the market, designers must anticipate changes to consumer desires. Fashion designers are responsible for creating looks for individual garments, involving shape, color, fabric, trimming, and more.

Fashion designers attempt to design clothes that are functional as well as aesthetically pleasing. They consider who is likely to wear a garment and the situations in which it will be worn, and they work with a wide range of materials, colors, patterns, and styles. Though most clothing worn for everyday wear falls within a narrow range of conventional styles, unusual garments are usually sought for special occasions such as evening wear or party dresses.

Some clothes are made specifically for an individual, as in the case of haute couture or bespoke tailoring. Today, most clothing is designed for the mass market, especially casual and everyday wear, which are commonly known as ready to wear or fast fashion.

Structure

There are different lines of work for designers in the fashion industry. Fashion designers who work full-time for a fashion house, as 'in-house designers', own the designs and may either work alone or as a part of a design team. Freelance designers who work for themselves sell their designs to fashion houses, directly to shops, or to clothing manufacturers. There are quite a few fashion designers who choose to set up their labels, which offers them full control over their designs. Others are self-employed and design for individual clients. Other high-end fashion designers cater to specialty stores or high-end fashion department stores. These designers create original garments, as well as those that follow established fashion trends. Most fashion designers, however, work for apparel manufacturers, creating designs of men's, women's, and children's fashions for the mass market. Large designer brands that have a 'name' as their brand such as Abercrombie & Fitch, Justice, or Juicy are likely to be designed by a team of individual designers under the direction of a design director.

Designing a garment

Garment design includes components of "color, texture, space, lines, pattern, silhouette, shape, proportion, balance, emphasis, rhythm, and harmony". All of these elements come together to design a garment by creating visual interest for consumers.

Fashion designers work in various ways, some start with a vision in their head and later move into drawing it on paper or on a computer, while others go directly into draping fabric onto a dress form, also known as a mannequin. The design process is unique to the designer and it is rather intriguing to see the various steps that go into the process. Designing a garment starts with patternmaking. The process begins with creating a sloper or base pattern. The sloper will fit the size of the model a designer is working with or a base can be made by utilizing standard size charting.

Three major manipulations within patternmaking include dart manipulation, contouring, and added fullness. Dart manipulation allows for a dart to be moved on a garment in various places but does not change the overall fit of the garment. Contouring allows for areas of a garment to fit closer to areas of the torso such as the bust or shoulders. Added fullness increases the length or width of a pattern to change the frame as well as fit of the garment. The fullness can be added on one side, unequal, or equally to the pattern.

A designer may choose to work with certain apps that can help connect all their ideas together and expand their thoughts to create a cohesive design. When a designer is completely satisfied with the fit of the toile (or muslin), they will consult a professional pattern maker who will then create the finished, working version of the pattern out of paper or using a computer program. Finally, a sample garment is made up and tested on a model to make sure it is an operational outfit. Fashion design is expressive, the designers create art that may be functional or non-functional.

Technology within fashion

Technology is "the study and knowledge of the practical, especially industrial, use of scientific discoveries". Technology within fashion has broadened the industry and allowed for faster production processes.

Over the years, there has been an increase in the use of technology within Fashion Design as it offers new platforms for creativity. Technology is constantly changing and there have been innovations within the industry. 3D printing allows a larger area of personalized products and widening originality. Iris van Herpen, a Dutch designer, has showcased the incorporation of 3D printing as her Crystallization used 3D printing for the first time on a runway. The innovation has re-shaped the fashion industry and creates a new area of creativity.

Apps and software have increasingly changed how designers can use technology to create. Adobe Creative Cloud, specifically Photoshop and Illustrator, is a new means of communication for designers and allows ideas to flow. Designers are provided with a space to also create more professional and industry standard specifications such as technical flats and tech packs.

Software such as Browzwear, Clo3D, and Optitex aid designers in the product development stage. Virtual reality has allowed a new way to prototype clothing to originally see designers. This eliminates the need for a live model and fittings, which shortens the production process. 3D modeling within software allows for initial sampling and development stages for partnerships with suppliers before the garments are produced. Mock-ups of designs in the 3D modeling allows for problems to be solved before a final sample is made and sent to a manufacturer.

Technology can also be used and aid within the material of a garment. Material innovation creates a new way for fibers to be re-imagined or for new materials to be constructed. This overall aids in functional and aesthetic purposes for the designer. The material technology has been used with brands such as Werewool and Bananatex. These brands innovate the way designers can construct their garments and provide new materials to be used.

History

The Chéruit salon on Place Vendôme in Paris, 1910
Main article: History of fashion design

Modern Western fashion design is often considered to have started in the 19th century with Charles Frederick Worth who was the first designer to have his label sewn into the garments that he created. Before the former draper set up his maison couture (fashion house) in Paris, clothing design and creation of the garments were handled largely by anonymous seamstresses. At the time high fashion descended from what was popularly worn at royal courts. Worth's success was such that he was able to dictate to his customers what they should wear, instead of following their lead as earlier dressmakers had done. The term couturier was in fact first created in order to describe him. While all articles of clothing from any time period are studied by academics as costume design, only clothing created after 1858 is considered fashion design.

It was during this period that many design houses began to hire artists to sketch or paint designs for garments. Rather than going straight into manufacturing, the images were shown to clients to gain approval, which saved time and money for the designer. If the client liked their design, the patrons commissioned the garment from the designer, and it was produced for the client in the fashion house. This designer-patron construct launched designers sketching their work rather than putting the completed designs on models.

Types of fashion

Garments produced by clothing manufacturers fall into three main categories, although these may be split up into additional, different types.

Haute couture

Main article: Haute couture

Until the 1950s, fashion clothing was predominately designed and manufactured on a made-to-measure or haute couture basis (French for high-sewing), with each garment being created for a specific client. A couture garment is made to order for an individual customer, and is usually made from high-quality, expensive fabric, sewn with extreme attention to detail and finish, often using time-consuming, hand-executed techniques. Look and fit take priority over the cost of materials and the time it takes to make. Due to the high cost of each garment, haute couture makes little direct profit for the fashion houses, but is important for prestige and publicity.

Ready-to-wear (prêt-à-porter)

Main article: Ready-to-wear

Ready-to-wear, or prêt-à-porter, clothes are a cross between haute couture and mass market. They are not made for individual customers, but great care is taken in the choice and cut of the fabric. Clothes are made in small quantities to guarantee exclusivity, so they are rather expensive. Ready-to-wear collections are usually presented by fashion houses each season during a period known as Fashion Week. This takes place on a citywide basis and occurs twice a year. The main seasons of Fashion Week include; spring/summer, fall/winter, resort, swim, and bridal.

Half-way garments are an alternative to ready-to-wear, "off-the-peg", or prêt-à-porter fashion. Half-way garments are intentionally unfinished pieces of clothing that encourage co-design between the "primary designer" of the garment, and what would usually be considered, the passive "consumer". This differs from ready-to-wear fashion, as the consumer is able to participate in the process of making and co-designing their clothing. During the Make{able} workshop, Hirscher and Niinimaki found that personal involvement in the garment-making process created a meaningful "narrative" for the user, which established a person-product attachment and increased the sentimental value of the final product.

Otto von Busch also explores half-way garments and fashion co-design in his thesis, "Fashion-able, Hacktivism and engaged Fashion Design".

Mass market

Main article: Mass market

Currently, the fashion industry relies more on mass-market sales. The mass market caters for a wide range of customers, producing ready-to-wear garments using trends set by the famous names in fashion. They often wait around a season to make sure a style is going to catch on before producing their versions of the original look. To save money and time, they use cheaper fabrics and simpler production techniques which can easily be done by machines. The end product can, therefore, be sold much more cheaply.

There is a type of design called "kutch" originated from the German word kitschig, meaning "trashy" or "not aesthetically pleasing". Kitsch can also refer to "wearing or displaying something that is therefore no longer in fashion".

Income

The median annual wages for salaried fashion designers was $79,290 in May 2023, approximately $38.12 per hour. The middle 50 percent earned an average of 76,700. The lowest 10 percent earned $37,090 and the highest 10 percent earned $160,850. The highest number of employment lies within Apparel, Piece Goods, and Notions Merchant Wholesalers with a percentage of 5.4. The average is 7,820 based on employment. The lowest employment is within Apparel Knitting Mills at .46% of the industry employed, which averages to 30 workers within the specific specialty. In 2016, 23,800 people were counted as fashion designers in the United States.

Geographically, the largest employment state of Fashion designers is New York with an employment of 7,930. New York is considered a hub for fashion designers due to a large percentage of luxury designers and brands.

Fashion industry

Men pulling carts of women's clothing in Garment District, New York, 1955

Fashion today is a global industry, and most major countries have a fashion industry. Seven countries have established an international reputation in fashion: the United States, France, Italy, United Kingdom, Japan, Germany and Belgium. The "big four" fashion capitals of the fashion industry are New York City, Paris, Milan, and London.

United States

Main article: Fashion in the United States
Fashion show at a fashion designing college, US, 2015

The United States is home to the largest, wealthiest, and most multi-faceted fashion industry. Most fashion houses in the United States are based in New York City, with a high concentration centered in the Garment District neighborhood. On the US west coast, there is also to a lesser extent a significant number of fashion houses in Los Angeles, where a substantial percentage of high fashion clothing manufactured in the United States is actually made. Miami has also emerged as a new fashion hub, especially in regards to swimwear and other beach-oriented fashion. A semi-annual event held every February and September, New York Fashion Week is the oldest of the four major fashion weeks held throughout the world. Parsons The New School for Design, located in the Greenwich Village neighborhood of Lower Manhattan in New York City, is considered one of the top fashion schools in the world. There are numerous fashion magazines published in the United States and distributed to a global readership. Examples include Vogue, Harper's Bazaar, and Cosmopolitan.

American fashion design is highly diverse, reflecting the enormous ethnic diversity of the population, but is largely dominated by a clean-cut, urban, hip aesthetic, and often favors a more casual style, reflecting the athletic, health-conscious lifestyles of the suburban and urban middle classes. The annual Met Gala ceremony in Manhattan is widely regarded as the world's most prestigious haute couture fashion event and is a venue where fashion designers and their creations are celebrated. Social media is also a place where fashion is presented most often. Some influencers are paid huge amounts of money to promote a product or clothing item, where the business hopes many viewers will buy the product off the back of the advertisement. Instagram is the most popular platform for advertising, but Facebook, Snapchat, Twitter and other platforms are also used. In New York, the LGBT fashion design community contributes very significantly to promulgating fashion trends, and drag celebrities have developed a profound influence upon New York Fashion Week.

Prominent American brands and designers include Calvin Klein, Ralph Lauren, Coach, Nike, Vans, Marc Jacobs, Tommy Hilfiger, DKNY, Tom Ford, Caswell-Massey, Michael Kors, Levi Strauss and Co., Estée Lauder, Revlon, Kate Spade, Alexander Wang, Vera Wang, Victoria's Secret, Tiffany and Co., Converse, Oscar de la Renta, John Varvatos, Anna Sui, Prabal Gurung, Bill Blass, Halston, Carhartt, Brooks Brothers, Stuart Weitzman, Diane von Furstenberg, J. Crew, American Eagle Outfitters, Steve Madden, Abercrombie and Fitch, Juicy Couture, Thom Browne, Guess, Supreme, and The Timberland Company.

Belgium

In the late 1980s and early 1990s, Belgian fashion designers brought a new fashion image that mixed East and West, and brought a highly individualised, personal vision on fashion. Well known Belgian designers are the Antwerp Six: Ann Demeulemeester, Dries Van Noten, Dirk Bikkembergs, Dirk Van Saene, Walter Van Beirendonck and Marina Yee, as well as Martin Margiela, Raf Simons, Kris Van Assche, Bruno Pieters, Anthony Vaccarello.

United Kingdom

London has long been the capital of the United Kingdom fashion industry and has a wide range of foreign designs which have integrated with modern British styles. Typical British design is smart but innovative yet recently has become more and more unconventional, fusing traditional styles with modern techniques. Vintage styles play an important role in the British fashion and styling industry. Stylists regularly 'mix and match' the old with the new, which gives British style a unique, bohemian aesthetic. Irish fashion (both design and styling) is also heavily influenced by fashion trends from Britain. Well-known British designers include Thomas Burberry, Alfred Dunhill, Paul Smith, Vivienne Westwood, Stella McCartney, Jimmy Choo, John Galliano, John Richmond, Alexander McQueen, Matthew Williamson, Gareth Pugh, Hussein Chalayan and Neil Barrett.

France

Main article: French fashion
Chanel Haute Couture Fall-Winter 2011–2012 Fashion Show

Most French fashion houses are in Paris, which is the capital of French fashion. Traditionally, French fashion is chic and stylish, defined by its sophistication, cut, and smart accessories. French fashion is internationally acclaimed.

Spain

Madrid and Barcelona are the main fashion centers in Spain. Spanish fashion is often more conservative and traditional but also more 'timeless' than other fashion cultures. Spaniards are known not to take great risks when dressing. Nonetheless, many of the fashion brands and designers coming from Spain.

The most notable luxury houses are Loewe and Balenciaga. Famous designers include Manolo Blahnik, Elio Berhanyer, Cristóbal Balenciaga, Paco Rabanne, Adolfo Domínguez, Manuel Pertegaz, Jesús del Pozo, Felipe Varela and Agatha Ruiz de la Prada.

Spain is also home to large fashion brands such as Zara, Massimo Dutti, Bershka, Pull&Bear, Mango, Desigual, Pepe Jeans and Camper.

Germany

Main article: German fashion

Berlin is the centre of fashion in Germany (prominently displayed at Berlin Fashion Week), while Düsseldorf holds Europe's largest fashion trade fairs with Igedo. Other important centres of the scene are Munich, Hamburg, and Cologne. German fashion is known for its elegant lines as well as unconventional young designs and the great variety of styles.

India

Most of the Indian fashion houses are in Mumbai, Lakme Fashion Week is considered one of the premier fashion events in the country. Lakme Fashion Week in India takes place twice a year and is held in the populous city of Mumbai. The first show occurs during April featuring summer collections. The second show takes place in August to showcase the winter collection. Lakme, a cosmetic brand for Indian women, hosts the event. This fashion week started in 1999 and originally partnered with the FDCI, Fashion Design Council of India then later  switched to a sponsorship with Lakme.

Italy

Red carpet fashion: Italian actors Gabriel Garko and Laura Torrisi wearing designer formal wear at Venice Film Festival, 2009
Main article: Italian fashion

Milan is Italy's fashion capital. Most of the older Italian couturiers are in Rome. However, Milan and Florence are the Italian fashion capitals, and it is the exhibition venue for their collections. Italian fashion features casual and glamorous elegance. In Italy, Milan Fashion Week takes place twice a year in February and September. Milan Fashion week puts fashion in the spotlight and celebrates it in the heart of Milan with fashion lovers, buyers and media.

Japan

Most Japanese fashion houses are in Tokyo which is home to Tokyo Fashion Week, Asia's largest fashion week. The Japanese look is loose and unstructured (often resulting from complicated cutting), colors tend to the sombre and subtle, and richly textured fabrics. Famous Japanese designers include Kenzo Takada, Issey Miyake, Yohji Yamamoto and Rei Kawakubo.

China

Chinese clothing has historically been associated with lower quality both inside and outside China, leading to a stigma on Chinese brands. Due to government censorship, Chinese citizens were only able to access fashion magazines in the 1990s. However, as more and more Chinese designers matriculate from the world's top fashion schools, Chinese designers such as Shushu/Tong and Rui Zhou have made their way into the world's top fashion weeks, and Shanghai has become a fashion hub in China. In the early 2020s, Gen Z shoppers pioneered the guochao (Chinese: 国潮; pinyin: Guó cháo) movement, a trend of preferring homegrown designers which incorporate aspects of Chinese history and culture. Hong Kong clothing brand Shanghai Tang's design concept is inspired by Chinese clothing and set out to rejuvenate Chinese fashion of the 1920s and 30s, with a modern twist of the 21st century and its usage of bright colours. Additionally, a revival in interest in traditional Han clothing has led to interest in haute couture clothing with historical Chinese details, particularly around Chinese New Year.

Soviet Union

Main article: Fashion in the Soviet Union

Fashion in the Soviet Union largely followed general trends of the Western world. However, the state's socialist ideology consistently moderated and influenced these trends. In addition, shortages of consumer goods meant that the general public did not have ready access to pre-made fashion.

Switzerland

Most of the Swiss fashion houses are in Zürich. The Swiss look is casual elegant and luxurious with a slight touch of quirkiness. Additionally, it has been greatly influenced by the dance club scene.

Mexico

In the development of Mexican indigenous dress, the fabrication was determined by the materials and resources that are available in specific regions, impacting the "fabric, shape and construction of a people's clothing". Textiles were created from plant fibers including cotton and agave. Class status differentiated what fabric was worn. Mexican dress was influenced by geometric shapes to create the silhouettes. Huipil a blouse characterized by a "loose, sleeveless tunic made of two or three joined webs of cloth sewn lengthwise" is an important historical garment, often seen today. After the Spanish Conquest, traditional Mexican clothing shifted to take a Spanish resemblance.

Mexican indigenous groups rely on specific embroidery and colors to differentiate themselves from each other.

Mexican Pink is a significant color to the identity of Mexican art and design and general spirit. The term "Rosa Mexicano" as described by Ramón Valdiosera was established by prominent figures such as Dolores del Río and designer Ramón Val in New York.

When newspapers and magazines such as El Imparcial and El Mundo Ilustrado circulated in Mexico, became a significant movement, as it informed the large cities, such as Mexico City, of European fashions. This encouraged the founding of department stores, changing the existent pace of fashion. With access to European fashion and dress, those with high social status relied on adopting those elements to distinguish themselves from the rest. Juana Catarina Romero was a successful entrepreneur and pioneer in this movement.

Fashion design terms

  • A fashion designer conceives garment combinations of line, proportion, color, and texture. While sewing and pattern-making skills are beneficial, they are not a pre-requisite of successful fashion design. Most fashion designers are formally trained or apprenticed.
  • A technical designer works with the design team and the factories overseas to ensure correct garment construction, appropriate fabric choices and a good fit. The technical designer fits the garment samples on a fit model, and decides which fit and construction changes to make before mass-producing the garment.
  • A pattern maker (also referred as pattern master or pattern cutter) drafts the shapes and sizes of a garment's pieces. This may be done manually with paper and measuring tools or by using a CAD computer software program. Another method is to drape fabric directly onto a dress form. The resulting pattern pieces can be constructed to produce the intended design of the garment and required size. Formal training is usually required for working as a pattern marker.
  • A tailor makes custom designed garments made to the client's measure; especially suits (coat and trousers, jacket and skirt, et cetera). Tailors usually undergo an apprenticeship or other formal training.
  • A textile designer designs fabric weaves and prints for clothes and furnishings. Most textile designers are formally trained as apprentices and in school.
  • A stylist co-ordinates the clothes, jewelry, and accessories used in fashion photography and catwalk presentations. A stylist may also work with an individual client to design a coordinated wardrobe of garments. Many stylists are trained in fashion design, the history of fashion, and historical costume, and have a high level of expertise in the current fashion market and future market trends. However, some simply have a strong aesthetic sense for pulling great looks together.
  • A fashion buyer selects and buys the mix of clothing available in retail shops, department stores, and chain stores. Most fashion buyers are trained in business and/or fashion studies.
  • A seamstress sews ready-to-wear or mass-produced clothing by hand or with a sewing machine, either in a garment shop or as a sewing machine operator in a factory. She (or he) may not have the skills to make (design and cut) the garments, or to fit them on a model.
  • A dressmaker specializes in custom-made women's clothes: day, cocktail, and evening dresses, business clothes and suits, trousseaus, sports clothes, and lingerie.
  • A fashion forecaster predicts what colours, styles and shapes will be popular ("on-trend") before the garments are on sale in stores.
  • A model wears and displays clothes at fashion shows and in photographs.
  • A fit model aids the fashion designer by wearing and commenting on the fit of clothes during their design and pre-manufacture. Fit models need to be a particular size for this purpose.
  • A fashion journalist writes fashion articles describing the garments presented or fashion trends, for magazines or newspapers.
  • A fashion photographer produces photographs about garments and other fashion items along with models and stylists for magazines or advertising agencies.

See also

References

  1. McKay, Dawn Rosenberg. "What Does a Fashion Designer Do?". the balance careers.
  2. Sterlacci, Francesca. "What Is a Fashion Designer?". Love to Know.
  3. Fan, J. (2009), "Psychological comfort of fabrics and garments", Engineering Apparel Fabrics and Garments, Elsevier, pp. 251–260, ISBN 978-1-84569-134-9, retrieved 2024-10-24
  4. McKinney, Ellen Carol; Bye, Elizabeth; LaBat, Karen (November 2012). "Building patternmaking theory: a case study of published patternmaking practices for pants". International Journal of Fashion Design, Technology and Education. 5 (3): 153–167. doi:10.1080/17543266.2012.666269. ISSN 1754-3266.
  5. "Cambridge, n.", Oxford English Dictionary, Oxford University Press, 2023-11-14, retrieved 2024-10-24
  6. ^ "Latest Technology Trends Shaping the Fashion Industry". Computools. Retrieved 2024-10-24.
  7. ^ "Introduction: Fashion, Nature and Technology". fashionvalues.org. Retrieved 2024-10-24.
  8. "Werewool". Werewool. Retrieved 2024-10-24.
  9. "BANANATEX®". www.bananatex.info. Retrieved 2024-10-24.
  10. "fashion industry | Design, Fashion Shows, Marketing, & Facts". Encyclopedia Britannica. Retrieved 2020-10-14.
  11. "What is Haute Couture?". Haute Couture Hot. HauteCoutureNews.com. Archived from the original on 12 June 2018. Retrieved 13 May 2012.
  12. Pauline Weston Thomas. "Haute Couture Fashion History" (Article). Fashion-Era.com. Retrieved 13 May 2012.
  13. "Haute couture: Making a loss is the height of fashion". telegraph.co.uk.
  14. ^ Hirscher and Niinimaki. Fashion Activism through Participatory Design. 10th European Academy of Design Conference, Crafting the Future, April 2013, Helsinki, Finland. https://www.researchgate.net/publication/304354045_Fashion_Activism_through_Participatory_Design
  15. von Busch, O. Fashion-able, Hacktivism and engaged Fashion Design, Ph.D. Thesis, School of Design and Crafts (HDK), Gothenburg. 2008, https://gupea.ub.gu.se/bitstream/2077/17941/3/gupea_2077_17941_3.pdf.
  16. Catherine Valenti (1 May 2012). "Designers Flock to Mass-Market Retailers" (Article). ABC News. Retrieved 13 May 2012.
  17. Sameer Reddy (31 October 2008). "Out from Underground" (Article). The Daily Beast. Newsweek Magazine. Retrieved 13 May 2012.
  18. Stephania Lara (22 June 2010). "Mass market broached by high-end fashion". The Prospector. College Media Network. Archived from the original (Article) on 2 November 2013. Retrieved 13 May 2012.
  19. Bethan Cole (2 May 2012). "Kitsch pickings" (Article). Financial Times Online: Style. The Financial Times Ltd. Retrieved 13 May 2012.
  20. ^ "Fashion Designers". Bureau of Labor Statistics. Retrieved 2024-10-24.
  21. "The Starting Salary Range for a Fashion Designer | Chron.com". Archived from the original on 2018-09-10. Retrieved 2018-09-10.
  22. Wetzler, Tiahn (2020). "Social media influencer marketing". Adjust.
  23. Tyler McCall (September 15, 2022). "Drag Queens Are the New VIPs of Fashion Week". The CUT, New York magazine. Retrieved September 19, 2022.
  24. Claire, Marie (2023). "The Black Designers Who Shaped Fashion History". MSN.com. Retrieved 1 December 2023.
  25. Holgate, Mark, ′How Anthony Vaccarello Is Making Saint Laurent His Own′, (Feb. 13, 2018), Vogue March 2018, https://www.vogue.com/article/anthony-vaccarello-interview-vogue-march-2018-issue, Retrieved 3 March 2018.
  26. Castiglione, Baldassare (1903). The Book of the Courtier (PDF). New York: Charles Scribner's Sons. p. 103.
  27. "En España se viste muy bien". GQ Magazine. December 3, 2018. Retrieved 2020-01-23.
  28. ^ "Lakmé Fashion Week". fashionabc. Retrieved 2024-10-24.
  29. ^ Kurata, Yoshiko (2019-01-02). "The Dawn of a New History: SHUSHU/TONG". ssense. Retrieved 2024-05-09.
  30. ^ Nan, Lisa (2021-07-07). "Can Shushu/Tong Go Global?". Jing Daily. Retrieved 2024-05-09.
  31. Broun, Samantha (6 April 2006). "Designing a global brand". CNN World. Archived from the original on 26 October 2012. Retrieved 2 June 2012.
  32. Lam, Linzy (2024-03-20). "How brands can tap the booming Chinese 'old money style'". Jing Daily. Retrieved 2024-05-10.
  33. "Zurich labels". Zurich labels: Media Information. Zurich Tourism. January 2012. Retrieved 13 May 2012.
  34. ^ Anawalt, Patricia Rieff (2007). The worldwide history of dress: with over 1000 illustrations, 900 in color. Thames & Hudson. ISBN 978-0-500-51363-7. OCLC 864489266.
  35. ^ Valdiosera, Ramón. “Rosa Mexicano: Moda y Marca.” Artes De México, no. 111, 2013, pp. 60–65.
  36. Chassen-López, Francie. "The Traje de Tehuana as National Icon: Gender, Ethnicity, and Fashion in Mexico." The Americas, vol. 71 no. 2, 2014, p. 281-314. Project MUSE, doi:10.1353/tam.2014.0134
  37. Aspers, Patrik (2001). "A MARKET IN VOGUE Fashion photography in Sweden". European Societies. 3 (1): 1–22. doi:10.1080/14616690120046923. ISSN 1461-6696. S2CID 144948226.

Bibliography

  • Breward, Christopher, The culture of fashion: a new history of fashionable dress, Manchester: Manchester University Press, 2003, ISBN 978-0-7190-4125-9
  • Hollander, Anne, Seeing through clothes, Berkeley: University of California Press, 1993, ISBN 978-0-520-08231-1
  • Hollander, Anne, Sex and suits: the evolution of modern dress, New York: Knopf, 1994, ISBN 978-0-679-43096-4
  • Hollander, Anne, Feeding the eye: essays, New York: Farrar, Straus, and Giroux, 1999, ISBN 978-0-374-28201-1
  • Hollander, Anne, Fabric of vision: dress and drapery in painting, London: National Gallery, 2002, ISBN 978-0-300-09419-0
  • Kawamura, Yuniya, Fashion-ology: an introduction to Fashion Studies, Oxford and New York: Berg, 2005, ISBN 1-85973-814-1
  • Lipovetsky, Gilles (translated by Catherine Porter), The empire of fashion: dressing modern democracy, Woodstock: Princeton University Press, 2002, ISBN 978-0-691-10262-7
  • McDermott, Kathleen, Style for all: why fashion, invented by kings, now belongs to all of us (An illustrated history), 2010, ISBN 978-0-557-51917-0 — Many hand-drawn color illustrations, extensive annotated bibliography and reading guide
  • Mckay Rosenberg, Dawn, Fashion designer job description: Salary, skills, & more. Retrieved May 10, 2021, from https://www.thebalancecareers.com/fashion-designer-526016
  • Perrot, Philippe (translated by Richard Bienvenu), Fashioning the bourgeoisie: a history of clothing in the nineteenth century, Princeton NJ: Princeton University Press, 1994, ISBN 978-0-691-00081-7
  • Steele, Valerie, Paris fashion: a cultural history, (2. ed., rev. and updated), Oxford: Berg, 1998, ISBN 978-1-85973-973-0
  • Steele, Valerie, Fifty years of fashion: new look to now, New Haven: Yale University Press, 2000, ISBN 978-0-300-08738-3
  • Steele, Valerie, Encyclopedia of clothing and fashion, Detroit: Thomson Gale, 2005
  • Strijbos, Bram. (2021, May 10). All the news about Milan Fashion week on FashionUnited. Retrieved May 10, 2021, from https://fashionweekweb.com/milan-fashion-week
  • Sterlacci, Francesca. (n.d.). What is a fashion designer? Retrieved May 10, 2021, from https://fashion-history.lovetoknow.com/fashion-clothing-industry/what-is-fashion-designer
Fashion articles
Index of fashion articles
General
History
Events
Industry
Traditional
clothing
Western dress codes
Religious
Casual
Smart casual
Street fashion
Alternative
By country
Fashion activism
Related
Clothing
Headwear
Neckwear
Tops
Bottoms
Trousers
Skirts
Suits and
uniforms
Dresses
and gowns
Formal, semi-
formal, informal
Casual
Coats
and
outerwear
Overcoats
Suit coats
Other
Underwear
and lingerie
Top
Bottom
Full
Nightwear
Swimwear
Legwear
Footwear
Accessories
Adornments
Non-worn items
Dress codes
Western
Related
icon Clothing portal
Design
Disciplines
Communication
design
Environmental
design
Industrial
design
Interaction
design
Other
applied arts
Other
design
& engineering
Approaches
  • Tools
  • Intellectual property
  • Organizations
  • Awards
Tools
Intellectual
property
Organizations
Awards
Related topics
Categories: