Sdaw | |
---|---|
Developer(s) | Fabrice Caillaud Lionel Caillaud Arnaud Dewilde |
Publisher(s) | Lankhor |
Platform(s) | Amstrad CPC |
Release | 1990 |
Genre(s) | Action-adventure game |
Mode(s) | Single-player |
Sdaw is a 1990 action game developed by Fabrice Caillaud, Lionel Caillaud and Arnaud Dewilde, and published by Lankhor for the Amstrad CPC.
Plot
The world has been destroyed by a global disaster (World War III), and most of the humans have turned into mutants. A few survivors created a perfect robot named S.D.A.W. (System de Defense Anti-Wobblegobbledigook). Players take control of S.D.A.W. and live in sewers. They have been given a mission to clean the area of its unwanted occupants by restraining and disarming them.
Development
Sdaw has a 16 colour palette and the game world's labyrinth has around 200 screens. its use of "mode 0" allowed for graphics that were very difficult to find at the time.
Reception
Sdaw received an 82% from Amstrad 100%, 60% from Joystick, and Tilt gave it a B.
MicroNews felt that a bit of extra care to the design, for instance in its animations, would have livened up the game.
References
- Fredo_L. "Lankhor.net". www.lankhor.net. Retrieved 2018-03-21.
- ^ "Sdaw preview". Joystick 10. November 1990. p. 72. Retrieved 2018-03-21.
- "Les adventures de Lankhor". Amstrad 100% (Issue 31). November 1990.
- "Sdaw". Amstrad 100%. No. 32. December 1990. pp. 36–37.
- "Sdaw". Joystick. No. 12. January 1991.
- "Sdaw". Tilt. No. 88. p. 112.
- B.J. (January 1991). "Sdaw". MicroNews. No. 44. pp. 56–57.
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