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SoX

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Cross-platform free software digital audio editor For other uses, see Sox (disambiguation).
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Sound eXchange
Developer(s)Chris Bagwell, et al.
Initial releaseJuly 1991; 33 years ago (1991-07)
Stable release14.4.2 / 22 February 2015; 9 years ago (2015-02-22)
Repository
Written inC
Operating systemCross-platform: Windows, Linux, OS X
TypeAudio editing software
LicenseGPL-2.0-or-later
LGPL-2.1-or-later
Websitesourceforge.net/projects/sox/

Sound eXchange (SoX) is a cross-platform audio editing software. It has a command-line interface, and is written in standard C. It is free software, licensed under GPL-2.0-or-later, with libsox licensed under LGPL-2.1-or-later, and distributed by Chris Bagwell through SourceForge.

History

SoX was created in July 1991 by Lance Norskog and posted to the Usenet group alt.sources as Aural eXchange: Sound sample translator. With the second release (in November the same year) it was renamed Sound Exchange. Norskog continued to maintain and release SoX via Usenet, File Transfer Protocol (FTP), and then the web until early 1995, at which time SoX was at version 11 (gamma). In May 1996, Chris Bagwell started to maintain and release updated versions of SoX, starting with version sox-11gamma-cb. In September 2000, Bagwell registered the project at SourceForge with project name "sox". The registration was announced on 4 September 2000 and SoX 12.17 was released on 7 September 2000.

Throughout its history SoX has had many contributing authors; Guido van Rossum, best known as creator of the programming language Python, was a significant contributor in SoX's early days.

Features

A SoX spectrogram

Some of SoX's features are:

Examples

SoX being used to process some audio:

$ sox track1.wav track1-processed.flac remix - norm -3
 highpass 22 gain -3 rate 48k norm -3 dither
Input File     : 'track1.wav'
Channels       : 2
Sample Rate    : 44100
Precision      : 16-bit
Duration       : 00:02:54.97 = 7716324 samples = 13123 CDDA sectors
Sample Encoding: 16-bit Signed Integer PCM
Endian Type    : little
Output File    : 'track1-processed.flac'
Channels       : 1
Sample Rate    : 48000
Precision      : 16-bit
Duration       : 00:02:54.97 = 8398720 samples ~ 13123 CDDA sectors
Sample Encoding: 16-bit FLAC
sox: effects chain: input      44100Hz 2 channels 16 bits (multi)
sox: effects chain: remix      44100Hz 2 channels 16 bits (multi)
sox: effects chain: norm       44100Hz 1 channels 16 bits
sox: effects chain: highpass   44100Hz 1 channels 16 bits
sox: effects chain: gain       44100Hz 1 channels 16 bits (multi)
sox: effects chain: rate       44100Hz 1 channels 16 bits
sox: effects chain: norm       48000Hz 1 channels 16 bits
sox: effects chain: dither     48000Hz 1 channels 16 bits (multi)
sox: effects chain: output     48000Hz 1 channels 16 bits (multi) 

Playing some audio files:

$ play *.ogg
01 - Summer's Cauldron.ogg:
  Encoding: Vorbis
  Channels: 2 @ 16-bit   Track: 01 of 15
Samplerate: 44100Hz      Album: Skylarking
Album gain: -7.8dB      Artist: XTC
  Duration: 00:03:19.99  Title: Summer's Cauldron
In:20.8% 00:00:41.61  Out:1.84M         Clip:0 

Vulnerabilities

SoX has had several vulnerabilities listed in the National Vulnerability Database since its last public release in 2015. These vulnerabilities include stack and heap overflows and denial-of-service attacks.

See also

References

  1. ^ "SoX licensing".
  2. van Rossum, Guido. "Guido van Rossum - Personal Home Page". Guido's Personal Home Page. Retrieved 5 November 2021. And here is a link to SOX, to which I contributed some early code.

External links

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